Turn 3.13:
You talk your friends into playing stealthy games and really showed everyone how to be sneaky. Everyone, adults and pups, gather together to talk the rest of the turn away.
The Adults inform everyone that this next turn will be going faster as the pups are trained(4 updates for this next turn only as we gear up to be an adult, all training rolls will be doubled to make up for it)
Overall changes: Charisma increased to 5; Stealth increased to 4; Persuasion increased to Competent; friends and adults slightly increased; -23 food
Turn 3.13 is over, Choose Turn 4's actions:
Strength based actions:
Go out hunting
-With friends(58% chance){improve leadership, hunting, and friends}
-With the Alpha male(33% chance){improve hunting, and impress Alpha male}
Fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Train Strength{improve strength,
}
Stealth based actions:
Playing sneaky games{improve stealth, and friends}
Spy on adults{not caught: improve stealth; caught: decrease adult relations, denied actions for the rest of the turn}
Train Stealth{improve stealth,
}
Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}
Train Leadership{improve leadership,
}
Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and
}
-Adults{improve adults, charisma, and
}
-Enemies{improve charisma, chance to decrease enemies, and
}
-female pup(the female){improve relation, charisma, and
}
Train Charisma{improve charisma,
}
General actions:
Overall training{improve all stats,
}
Write in{improve
}
Strength: 5(8.9/16)
Leadership: 4(2.4/12)
Charisma: 5(0/16)
Stealth: 4(2/12)
Age: 3 turn and 0 sub-turns
Life Stage: Male pup
Relationships: Beta female: mother; Alpha female: really impressed(2/10); 7 male pups: 3 close friends(7.34/10), 4 loyal friends(8.75/10); Alpha male: impressed(9/10); Beta male: father(proud); female pup: mate
Skills: Hunting(Adequate){2.4/7}; Tactics(Competent){6.5/10}; Persuasion(Competent){0/10}; Planner(Skilled){0/15}
Goal(s): become alpha(normal); conquer or otherwise assimilate another pack(challenging); have children(simple); beat the current Alpha in a fight(normal){These goals were decided on turn 2-6}
Fame: 1.1
small den(room for 25 Dire wolves and 250 food)
-food(47)
pack size: 13
the Alpha pair
1 Beta pair(your parents)
8 male pups(one you, 7 friends)
1 female pup
To increase the pace of the game and push it forward I am accelerating the speed of the turns. Remember you can choose multiple actions.