Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Is there a way to have drinking blood from a creature give a syndrome?  (Read 959 times)

MrOrangeHorseman

  • Bay Watcher
    • View Profile

I've created a pyromancer secret, and it works pretty well. I've decided to make it so that drinking dragon blood gives you a syndrome that lets you do the pyromancy interaction. However, drinking the dragon blood doesn't seem to have any effect. How can I fix this?

Nevermind, I'm an idiot. I already posted this.

Here's the code.
Code: [Select]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
            [SYNDROME]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[CE:CAN_DO_INTERACTION:START:0]
[CDI:INTERACTION:PYROMANCY]
[SYN_INGESTED]
« Last Edit: November 28, 2019, 10:15:31 pm by MrOrangeHorseman »
Logged
I added lice to hobbit feet last night.
Due to a modding error, I once got sieged by an army of toads lead by a pyromancer. Not toadmen, not giant toads, but toads. The kind cats murder.