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Author Topic: Custom entity that lives in caves dig corridors and rooms (DELETE)  (Read 977 times)

McFeel

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Hello, I have made a human entity that lives in the tundra. It's default site is CITY and CAVE, but they only spawn in caves, because towns don't spawn in tundra. It also has world construction WALL and TUNNEL, and they build FORTIFICATIONS and TOMBS (tombs spawn in tundra). I was playing in adventure mode, and discovered this:

The cave entrance goes down, and to the north you enter the digged rooms


Corridors, stairs, ramps and rooms


The living rooms


I have never seen something like this. I used reveal script of DFHack for better view.
« Last Edit: November 17, 2019, 03:59:25 am by McFeel »
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Shonai_Dweller

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Re: Custom entity that lives in caves dig corridors and rooms (Adventure Mode)
« Reply #1 on: November 16, 2019, 09:04:44 pm »

Is it very different from a kobold cave?
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Untrustedlife

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Re: Custom entity that lives in caves dig corridors and rooms (Adventure Mode)
« Reply #2 on: November 16, 2019, 11:21:49 pm »

Is it very different from a kobold cave?

Just looks like a kobold cave to me, no real difference. They probably lack the egg room and the cave spider pits though which would make them less interesting..
« Last Edit: November 16, 2019, 11:25:54 pm by Untrustedlife »
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McFeel

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Re: Custom entity that lives in caves dig corridors and rooms (Adventure Mode)
« Reply #3 on: November 17, 2019, 03:58:03 am »

Ah sorry, I played a lot 34.11 where kobolds spawned arround the cave :).

Moderators please delete this post.
« Last Edit: November 17, 2019, 04:00:17 am by McFeel »
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