boom!
Another day, another explosive accident from the Draughtsmiths. What are they up to?
Design: Stems of Life
The Draughtsmiths looked at the growth of mutations. It was wild, uncontrolled. However, where did those growths come from?
After many explosions and ruined test subjects, they succeeded in refining a plant to produce a medicine. This plant, infused with Evil, was mutated to produce stems that healed under their guidance. Their stems moved, looking for prey, and once latched on, hijacked the body's healing to produce cancerous growths, However, when a stem was cut off from it's core, it could be handled safely. These were then mixed into a concoction, a potion that could be drunk. Instead of killing, it accelerated the body's healing immensely, wounds closing over and flesh regrowing to the body's natural state in under a minute.
This potion can also burn out diseases from the body during this process, in small amounts. Overall, it's a great success of Alchemy and Evil that can be spread as a miracle medicine, and keep our cultists alive on the battlefield. Of course, being evil, it's effects on Good-aligned beings are likely to be... Unknown to us, but it likely won't be pretty.
Lizardscale
Through a circle to imbue a mutation, and an alchmic drink with which to shape it, we've succeeded in creating the Liazardscale Enhancement.
It effectively creates a layer of scales above the skin. which are enhanced with iron in the scales to make them work as simple armor. They are somewhat inconspicuous, and don't cover the head, hands, or feet. Or any inside areas, as that was a problem during the work. Supple, contorting to the user's body, they offer some defense against weapons, and still allow armor to be worn over them.
It's fairly simple, but the use of Alchemy means there are few side effects. Note that one issue with the scales is likely to be overheating, as the number of sweat glands are only between the scales, so light clothing is recommended outside of battles.