Bogeymen have been nerfed for the next version by being banished to evil and new "nightmare demon" biomes (but have been given new powers, so be careful). As Toady says, it "puts an end to that little years-long experiment in annoying people."
Ah, what convenient timing for them to get banished around the time I started playing Dwarf Fortress. ❦
Although, I will miss out on the annoyance all of you have went through unless there is a reason to play older versions of Dwarf Fortress. Their buffs seem fair given that they will be restricted to a specific evil biome as they will need something to make Adventurers' lives even more of a living hell when they do find them again.
They can be deadly even if you aren't dawdling about as an oblivious peasant elf with a wooden spear and no shield or armor. This time I countered them with a drunk so all's good, although the purple amaranths remain elusive. If I wasn't specifically seeking them I'd probably trip over them constantly. From this short play it's becoming clear that a phyllophagous adventurer will have a harder time with meal variance.
You lick the...
Alfalfa Leaf
Cabbage Leaf (disappointed!)
Carrot Leaf
Chicory Leaf
Cranberry Leaf
Parsnip Leaf
Pea Leaf
Raspberry Leaf
Red bean Leaf
Turnip Leaf
You eat the..
Garden cress leaf
Thank you. Added them to the list. ❦
Really? I heard that they can spawn upon a sleeping Adventurer even while accompanied by Companions because the latter will wander about despite being told to wait. Now I am very thankful they are getting banished to a specific evil biome with some buffs to compensate because I am
way too much of a novice to know how to handle being surrounded. (I probably picked a very poor weapon choice as well—Archery.)
I am actually surprised we cannot eat cabbage! Someone must have really hated their veggies as a kid. So far, this
seems intentional for Adventure Mode—which makes me very happy about my raws not being defective—because there are so few veggies we can eat that does make a commitment to a phyllophagous diet difficult like you said, and I assume it is this way to ensure we are cannot easily satiate ourselves to keep us on the hunt for sustenance. If only we could find some actual fruits and whole vegetables during early spring!
I never thought to compile a list but i do like wandering around in adventure mode picking fruit and leaves and such and trying them. I play more as a hunter-gatherer i wander around picking what I can, killing things and eating them.
Yeah, hunting is probably what I am going to have to do to keep my Adventurer fed since she started in an area with very few edible leaves and non-existent fruits and whole vegetables—at least for the current season.
However, I am a little concerned about hunting since... it seems difficult to kill things in Dwarf Fortress given the fact that we can make precision-based attacks on parts of their bodies. It makes me wonder if I made a mistake in starting off with an Archer's build.
Leeks are defintely edible
Lovely. ❦
I will add them to the list as well if so.
(E: Buffed out a few typos.)