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Author Topic: Update  (Read 11582 times)

Toady One

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Update
« on: January 18, 2002, 12:36:00 am »

The status screens are pretty much done.  I just need to add a few mouse buttons to them.  That'll take about five minutes.  So it's really just bugs now.  There are ten or so (most of them very minor and easy to fix).  The largest obstacle to the new release is now the lock up bug that occurs sometimes during combat.  If things go very smoothly, I'd expect to release sometime early next week.
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Toady One

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Re: Update
« Reply #1 on: January 22, 2002, 11:58:00 pm »

Things are going semi-smoothly.  I've swept up half of the easy bugs.  There are a few of those left, plus the lock up bug.

Back to work...

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Toady One

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Re: Update
« Reply #2 on: January 23, 2002, 01:41:00 am »

Late night update:

I am cautiously optimistic that the lock up bug has been dealt with.  It's all pretty routine from here on out.  As soon as I get a free evening (maybe Friday) I can clean up the rest and put the next release out.

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Demon

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Re: Update
« Reply #3 on: January 23, 2002, 02:05:00 pm »

Hurray!!  Its good to see that youre actually working on Armok consistantly this time!    :D
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Toady One

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Re: Update
« Reply #4 on: January 23, 2002, 02:59:00 pm »

Yeah, this academic quarter will be better than the last.  I even found time to win that silly bug-ridden Miura Warrior game last week.  A supremely valuable use of time, I'd say ( www.miurasoft.com ).  And I've pretty much kicked the *band habit.

There will be a few weeks this quarter (the ones where I get homework in Homotopy theory in addition to the standard Differential Geometry homework) where I won't be able to do as much.  The rest should be fairly productive.

Depending on how things go, Armok will either be out Wednesday, Thursday, or Friday evening.  Not later.  Freakish happenings withstanding, of course.

The next two or three versions will finish the interface up (some screens are currently disabled until I get to them).  Then so on as specified in the Plan at  www.bay12games.com/plan.htm .

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