Thor Machine Gun
The Thor Machine Gun is a turret. It has a square base, along with EIA running through that base on each of the four corners. At those corners are four places for MAB cells to go. From there, the EIA travels acutely to the center of the turret base, before colliding in the center of an Orb on top, which is fully proofed. This Orb in turn, has an opening, a barrel, also proofed but for the opening.
The key here is in the EM-proofing. With the Orb fully proofed, the warp field flows out of the barrel in a line of chaotic energy. This contained chain field then has ammo fed in, which is propelled at extremely high speed, the warp lightly chained behind them, which in turn leads the rest of the ammo as it is fired.
Meanwhile, four small EIA squares at the bottom four corners lets the EM field firmly anchor the Cannon to magnetic-applicable materials. So long as there is iron and the like in the ground, or it is placed on a bolted metal platform made ahead of time, the recoil is easily manageable for the operators. even without it, it's weight means there really isn't any recoil other than being unable to aim any better than 'that general direction'.
As for ammo, it's a simple gravity fed slot system. Placing 2 ammo packs in one slot on each side of the barrel, twisting their handles 90 degrees to open the bottom so it connects to the TMG shutter the trigger, then locking the EM-proof slot shut. On trigger, the 20 mm balls of metal will slide down, coming to a rate of 4 shots per second, or 240 shots per minute. As such, each ammo pack has 120 in them. Reloading is as simple as opening the EM-Proof Slot, tugging on the handle at the end of them, then replacing them with new ones.
The TMG is about 6 meters in height, and 5 in width, while having a length including the barrel to be 8 meters long(With a 5 meter base). It is also about 200 pounds.. Handles on the orb and a simple track that keeps EIA in contact constantly with it means it can be aimed at a 45 degree rotation from it's base position. Lastly, those four squares at the bottom also have another function built in. By modifying the connection, the EIA becomes active in the same manner of our MAG-Lev trains. This allows it to float about an inch or so off the ground, letting it be pushed so long as the MAB Cells all have power.
When floating, we can expect 10 minutes of float. In operation, the four MAB cells are capable of about 30 minutes of operation time together before they need to be switched. As well, do not stand in front of the TMG while in operation, as the energy will destroy anything that isn't hardened sufficiently. Likewise, do not bring electronics near the ammo ports when reloading ammo.
Somewhat obviously, round spheres of metal being shot to at high speeds tends to put a very nasty dent in anything in it's path. And they are heavy enough to cause a lot of damage at those speeds, not to mention the very chaotic chain they leave in their path destroying electronics in their firing zones. The TMG will prove very useful in holding areas from swarms of enemies.
EM Warp MineThe Warp Mine, as it is called, is made up of a single MAB cell, with an EIA plate connected to the top. It is also proofed on the bottom to help direct the EM Waves upward from it's top, rather than travel downward and lose power.
On the bottom,between the MAB and proof layer is, lies all the electronics it might need. Mostly, it includes a sensor that reads for the wavelengths active electronics give off, as well as their distance. Once one gets close enough, it goes off. It also includes a remote detonator that can be sent a signal from a pair of AR Goggles to go off instead.
Last is a sort of linked trigger. Mines that have had their Linked trigger set up will go off upon the wavelength sensor sensing an EM Warp, which is extremely chaotic and easy to read due to the massive waves it makes. Needless to say, these will likely have their detonation trigger for electronics turned off to create a minefield capable of taking out larger zones. As a side note, they can have their trigger when sensing electronics turned off, as well as be turned off and on through AR Goggles. Somewhat obviously, these are also used to activate them safely after being planted.
EM Warp Mines can be buried, or left underneath rubble. There is also Duct-tape that can be used to attach them to walls and ceilings, should that ever be needed. On trigger, the MAB discharges to the EIA in an instant, all of it, creating a massive EM Warp in the area around and from the top of the mine which can fry lightly proofed electronics. As well as anything that uses circuits. Used well, they will be extremely useful for taking out both transports and radios. And if we ever manage to plant enough in some enemy camp, they will likely cripple them until they can get replacements for the electronics we fried.
As an aside, placing a EM Warp Mine directly against something with the top allows it to bypass heavy protection and fry those electronics.(As well as likely conducting to a degree, perhaps to the point something melts) Also, EM warps can and will go through buildings, so...
It should also go without saying that multiple going off in a small area is dangerous for humans too. Or simply being near one when it goes off, as seen in the article.
https://en.m.wikipedia.org/wiki/Pulsed_energy_projectile Make sure the coding is up to standard so they don't actually turn on easily. A simple triple activation prompt for priming them.
Going over the actual knowledge basis behind the mine.
We know that when not proofed, the MAB discharging into EIA causes a pop, and generates plenty of apparent force. And it fries the electronics within a foot of the gun. This is with a MAB set up to act as an energy source, and is smaller than a full cell.(I think. At the least, it holds less than the full cell, and a lot of it was focused on firing a bullet in the first place)
Passive Sensors are in fact a thing. (This comes from the hopeful work on the AR Goggles) They won't be detected by battleframes, making them useful. With the proper coding, they can receive specific signals to trigger. Once again, this is mostly reliant on the AR Goggles working out, since they will be working with them.
Last, the proof on the bottom is meant to direct all that energy up rather than down. It won't fully negate it, but it will prevent it from traveling downward. This proof protects nothing, and is simply the casing, like a cannon barrel directing the force of an explosion to propel the projectile.
Only complicated bits here are the passive sensor(s). And the coding needed for it's job. The Mine can be recycled, as the MAB and EIA are intact, even if the rest of the finicky bits need replacement.
An example of the Mine structure would be...
A casing that can snap together firmly into four walls and a bottom, and the electronics secured snugly into place. Say a circuit board with the bottom of the case having places to snap it in. The rest of that space is empty. And then you snap a top on as well, with all the connectors attached properly to be ready to send the signal to the MAB.
After that, place the MAB Cell on top, as well as the EIA discharge plate. Perhaps wrap the entire thing in some Ductape like a present. And you're done. Once it's been used, just snap the bottom and the four sides off, then replace the electronics with a new one, as well as charge the MAB Cell. And then it can be used again.
Prettily Simple. Only complicated bits are literally the electronics used. Looks like a flat square box.
Can also be painted to look like a rock if you like.(Sarcasm) With a design, you could probably make it more advanced. But they are disposable mines, that just so happen to be recyclable due to the main component not being damaged. Their damage comes from basic physics. EM Warps WILL fry electronics. Being in the middle of a massively powerful EM Warp will cause extreme pain.(apparently. May also cause nerve damage.) And EM Waves can go through solid objects like walls. So for ambushes, they are dangerous, and when deployed normally they will destroy the enemy electronics, including radios.
This has been me writing down some thoughts, signing off.