Thor Machine CannonThe TMC is a railgun-type machine gun. Most of the gun furniture is nonmagnetic, with the
barrel being 3 rails, and a type of electromagnetic covering. The rails are powered by ProtoBatteries, whcih can be placed and removed from an outer covering, and charge the rails magnetically. The Thor Machine Cannon is 50 Caliber.
For Ammo, we use packs of 100 shots, which have a pressurized air canister at the end to force the shots down into the barrel, through the rails, and then the rails shoot them out with great speed. So long as the trigger is held and the rails have been magnetized, the door is open, and the shots can empty at at least 1 shot per second, and often more. This Ammo Pack can be unscrewed from it's position to replace it with another. The ammo itself are simply iron/nickle/cobalt. All three of these metals make for a good magnetic bullet, so we don't have to be very picky, as iron is very plentiful.
Now for the downsides. First, and most important, is that currently we need to use multiple ProtoBatteries over the course of deployment. This will be fixed once we actually have proper ones. Second is the fact that we need the fabricator to work with us for now. Once we have a proper fabricator, making them will likely be easier.
Well, the second and first factor will be seen through testing, so maybe we can end up with a stroke of luck. We'd need the Licenses for them though.
These TMG require two hands to wield, due to their bulk. They are also fairly long, though near the end, the barrel is all that's there. Most of the tech is near the middle and back, giving grips for the user to hold and aim it. It's also near recoiless, due to making use of magnetism.
Hello everyone, have a machine gun design working off of railguns.
Loki's BowA bow that makes full use of electromagnetics to fire an arrow at high speeds.
Put into perspective, the bow is made up of both non-conductive materials, and conductive ones. The Conductive materials are within the bow, and unlike ordinary bows, this bow has a split down the center, with metal extending outward. The Arrow is placed in this center by hand, and is launched forward at extremely high speeds.
The bow has a trigger to initiate the launch of the arrow, and makes use of two ProtoBatteries, one on each end, that can be switched out easily enough. It is extremely powerful against any target, easily breaking the sound barrier.
For the arrow, Tungsten tip for armor penetration, and iron/nickel/cobalt mixes for maximum stress limits. The addition of Cobalt in small doses helps greatly with the arrow's ability to be affected by the bow, allowing it to magnetize almost instantly. The arrowhead is blunted, but flat, and the ends have four half-circular protrusions so the arrow flies straight and true, and helps with gripping the arrow.
Users are issued rubber gloves as standard for operation, and a quiver withning Riflea hundred of these arrows of death. One shot, one kill.
Final Product will vary. this is just an image of HOW it is supposed to work. The extension is the rail-gun barrel.
Of the two, the bow is very simple, compared to the TMG. But it does work with railgun mechanics for handheld usage.
Gungnir, The Lightning TridentFor Close Range and Short, there can be nothing better than Gungnir. A polearm made up of wood and nonmagnetic metals for reinforcement, containing a power source near the head, and a launch-able and retractable cable, it's connected to the tri-pronged head made up of rare magnetic metals and titanium.
What makes it powerful is it's four options. The first is that it's capable of discharging a huge lightning bolt in the direction it is pointed or swung in on a trigger press. This is due to the middle prong being able to work with the other two to produce this effect.
the second option is the magnetic rail that launches the head at a target at very high speeds, piercing a target and capable of going through buildings and objects if it's fired point blank. It can then be retracted, with the aid of sending an electrostatic charge which melts and destroys that which it touches down the cable.
Third is to activate it's charge to render the prongs capable of shocking and burning through anything it touches.
The last option is to throw it. Once activated, Gungnir can be thrown, making use of it's magnetism to pierce anything in a wave of electric destruction, before overcharging in an explosion. Due to it's nature, it moves forward at ridiculous speeds, able to hit at mid range.
As a two-handed weapon, it requires a lot of training to make use of it properly, but in close quarters, it is extremely powerful.
3 for 3. Gungnir is a close range weapon of immense power. And that's all three NORSE-themed items.