Hey. Thanks for the encouragement, everyone! Let's play to find out what happens.Ngerxung spread the tendrils of her influence further around the dungeon. Laying claim to three major tombs in order to feed her growing pack, she walked the howling halls of Asteshdatan until a Ratling lair was in sight. She took over the tribe using her animal lore and now had a considerable force under her command, and plenty of resources. She could even build a city-state of her own to rival the dwarves. But she had something else in mind.
***
It was the most eventful year in Aril's life, moreso than his childhood memory of Summer's End. Barely coming of age, he was already a journeyman in the guild: skilled hands were in high demand in the foundries. And, by the Creator, was he busy.
Today, in the absence of his master, gunsmith Zaneg, he was entrusted with quality inspection. Musket steel had to be the finest as even a minor flaw could lead to the barrel deforming or exploding in the shooter's face—precisely what his father said had happened to three of the humans' guns at the Galkagaval Shootout. Then again, everyone knew Aril's father for his exaggerations and his disdain for humans.
Aril was distracted from his thoughts by a commotion outside; a messenger from the Theliiri, by the piece of conversation he overheard. Oh well. His father didn't like those either.
***
Scant hours later, the council was assembled, representatives of influential families in the dwarven realm. As the messenger relayed his story, many of them frowned with disbelief. Stone giants, right at their doorstep! They didn't believe anyone could threaten the dwarves. But the council head, esteemed Rith of the Three Founders, knew better.
"You think we are invincible just because we defeated some humans this spring? Most of you are too young to remember the Goblin War, let alone the Ronenog! Here's my order: recall the three squads that are abroad. Establish watchposts over the fields. And double the guard in the armory. I'll bet my sideburns they'll be digging into us near there."
The councildwarves were grumbling, but none of them dared oppose the last of the First. Three squads, who had been busy clearing the bloodthorns from the western tunnels, were reassigned back to the city, though they brought disturbing news of corpse fiends taking lair in the old burial chambers. After some deliberation, an envoy was selected to treat with the Giants in Ineth Nil.
Summer's first day was marked by the Giant chieftain's roar.
"I will not be fooled!"
The envoy, Melbil, staggered back, half-stunned. "But... the winter, it left large swathes of unclaimed land, we don't have to fight."
"We want no land, dwarf. We. WANT.
SILENCE!"
***
Ngerxung woke up. This was not her usual insomnia; no, her keen Goblin ear had heard something. Something was happening in her dungeon, and she was not part of it. With a curse, she clambered to her feet and went to inspect the materials she'd gathered for her new Earth shrine. There was just too much to do rather than waste time sleeping.