Smith Fielded Shotgun- 11 "Exodus" (SFS-11 "Exodus")
the SFS-11 is a restructure of the Shotgun mk1, with the primary goal of reinforcing the barrel and adding a simple internal magazine that makes the weapon into a pump-action reloader. The weapons furniture is redesigned to be used by power-armored personnel with small magnets embedded into it, allowing for suit-based magnets in the gripping appendages and forearms of the LSF 1 to be used: Our soldiers will be able to hold the weapon more steady, lessening the effect of the recoil of the shotgun.
As it turns out breach loading weapons and pump action ones aren't actually similar, at all. After spending most of our time figuring that out the hard way, we have managed to make a barely functional prototype. It's far to heavy to carry and explodes when we fire it. Using 30mm shells in a pump action turned out not to be the wisest idea, and turning something from breach loading to pump action isn't as simple as adding an internal magazine. In the end we had no time to try anything to do with magnets, not that the suit's magnets would be strong enough to support this thing anyway. We have learned a lot about the mechanisms of higher tech firearms while trying to make this though.
Resources
2 Ore, 1 Organics, 1 Advanced Components.
Smith M-23 Shotgun- 11 "Exodus" (SM-23-11 "Exodus"), Take 2So, here is the deal. First, it being pump action isn't particularly the best. So we've added a place to insert an ammo pack. When the gun fires, a breach is opened up due to the pressure, ejected the spent shell. It then closes via spring, with another bullet being pulled down into the chamber via a magnet in the barrel. This magnet holds the bullet in place till it's fired, so it doesn't actually fall down if you tip the gun down any. In this manner, the gun fires smoothly, without any issues.
M-23 is used for easy attachment points to a powered suit, so it's easy to aim and fire. Each ammo pack holds 10 bullets, and replacing it is as simple as pressing a button to pop the empty pack out of the gun's top section, and putting a new one in with a click after the old one is taken out.
Power Drill and Hook.The Power Drill and hook attachments. The drill is powered by the suit, can reach 1000 rpm and is lined with
diamond steel edges, easily capable of tearing into buildings and suits alike with extreme ease. Perfect for going through old buildings and people.
The hook is effectively a grappling hook launched via Pneumatic pressure and M-23 repulsion. Kinda a coilgun that launches a diamond steel head on a magnetized steel pole which can pierce just about anything. It then opens up, allowing a foe to be dragged in, or to pull oneself up. And once you're done, you can send a command to a tiny receiver inside the pole to close the diamond steel head back up.
Both attachments are pretty simple techs, powered by our Fenris Suits. However, each takes up their hand slot, especially the drill. However, together they serve as an extremely dangerous combo to get close or drag foes closer. And both can be used underwater as well.
M-23 Shotputt
The M-23 Shotputt is simplicity. The 55 mm metal ammo slugs are pre-magnetized using a M-23 magnetic converter, then covered in a 5 mm layer of non-magneticmetal for a 55-60 mm slug. You take one out, pop open the gun, and insert it into place. After that, you trigger the batter in the stock of the gun, creating an instant repulsion which sends the slug flying out the barrel at extremely high speeds. It is the definition of simplicity. Moreover, they are quite easy to produce, if rather expensive.
The Magnetic Converter is just a simple electrically powered M-23 set-up which imparts a permanent magnetic charge to metal. The resulting slug is then placed in 5 mm of non-magnetic metal, to prevent the ammo from sticking to each other.
The Shotputt on the other hand is made up of three layers. Coils and sheets of M-23, and the outer and inner layer of the gun barrel, with the inside being non-rifled to allow a smooth and fast exit velocity. This in turn is linked to the handle via wires and conduction points. And at the front of the handle is the back of the barrel, which has an opposite charge than the rest of the barrel. The gun can easily be opened and closed on a hinge, and the it is in fact held by the barrel itself when firing, with the fire button being on the side. Open it up, place the ammo in place, and close it. Fire it, then repeat.
The ammo has both a positive and negative pole. The negative pole is at the bottom, and the positive at the top. The back of the barrel is negative M-23 alloy. The rest of the gun barrel has M-23 in positive charge. The back will push the ammo out at extreme speeds, being charged with a higher amp, and the barrel will force the side of the bullet forward as a result of the electricity amps also flowing into it in a single circuit activation. Effectively a coil effect. The battery is rated to be capable of going for hours without needing to be switched, since there isn't much loss from a closed circuit. In this manner, it is a cheap and easy do it yourself of a magnetic weapon, capable of going through steel plate and stone with ease, reaching up to mid-range.