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What race would I play for this task

Miis
- 0 (0%)
Jedi
- 0 (0%)
Murlok
- 0 (0%)
Clone Troopers
- 0 (0%)
Namiekians
- 0 (0%)
Orks
- 0 (0%)
Dwarven Fourmites
- 0 (0%)
Reapers
- 0 (0%)

Total Members Voted: 0

Voting closed: October 31, 2019, 11:49:33 am


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Author Topic: A Rendezvous in the Destined Dimensions: A Modded Hell Run.  (Read 9976 times)

dewy60

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A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« on: October 29, 2019, 11:41:28 am »

Prologue
So about a week ago, I asked a request in the forums to make a giant mod pack so I continue running GuardedPulleys when it was about to head to its second year of settlement.
My idea for my previous run is to survive ten years in a settlement with the starting five mods and for every in-game year, I add in more mods to further exceed the layers of whatever craziness would ensue until it hits the maximum number. For my fortress, the maximum would be twenty.
After my goal would be reached, I would then retire the fortress and create a new world with the said number of mods to possibly make a succession game out of it.
But as I load in the fortress that I’ve been playing for a while, I had problems doing so. As a result, I decided to screw it and decided to go forth with this whole succession game with a buttload of mods using the current version of DF, like the other modded hell run that’s been going on for a while but a bit different.
Thus, this is where Eipnizungila, The Destined Dimensions would come to fruition.

What Mods did you use to make this ‘Destined’ world?
In alphabetical order:
•   Assorted Creatures Pack (ZM5)
•   Dark Ages III
•   Diablo Mod
•   Dwarvemon 1.51 (with Mystery Dungeon)
•   Jawa Fortress
•   My Little Fortress II
•   Miscellaneous Video Game Civs
•      Teh Lol mod
•   Primal
•   Sparking!!! DBZ Mod
•      Spellcrafts Mod
•   ZM5’s Modpack
•   Zombies Ate My Dwarves

What are the Victory Conditions that you want, now with GuardedPulleys went kaput?
The three things that I want this fort to succeed is either:
1.   Running the fort for fifty years, with every five years of succession being played by ten overseers.
2.   Building a dwarven tower of babel
3.   The fun part, driving the place into madness when established to evil territories
However, just in case if anyone would like to become potential pest exterminators, I would like someone to drive the goblin population to extinction.

Ze Map


Links to world
Pre-establishment: http://dffd.bay12games.com/file.php?id=14583
Brimruler's founding and the Begining of Dewy's five year run: http://dffd.bay12games.com/file.php?id=14596, http://www.bay12forums.com/smf/index.php?topic=174936.msg8049025#msg8049025
Year 2 save of FoggyMachines: http://dffd.bay12games.com/file.php?id=14601
« Last Edit: November 07, 2019, 10:32:21 am by dewy60 »
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DerMeister

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #1 on: October 29, 2019, 12:51:41 pm »

Why you play with so many bad mods?
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Enemy post

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #2 on: October 29, 2019, 12:58:06 pm »

This'll be fun to watch.

Also, come on, DerMeister. Just because you don't personally like a mod doesn't make it bad.
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dewy60

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #3 on: October 29, 2019, 12:59:55 pm »

I have a poll up and running if any of you peeps wanted to prefer any goals.

Edit: does anyone would like to see me establish a fort in an evil land?
« Last Edit: October 29, 2019, 01:02:50 pm by dewy60 »
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Enemy post

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #4 on: October 29, 2019, 01:20:34 pm »

An evil land might be fun, but I think we should mostly try to make sure we have the maximum number of hostile neighbors.
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dewy60

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #5 on: October 29, 2019, 02:17:08 pm »

Any advices? I'm at the choose fortress screen now.
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Enemy post

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #6 on: October 29, 2019, 02:21:46 pm »

Wherever is good, I'd like to see stormtroopers if possible, please.
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dewy60

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #7 on: October 29, 2019, 02:38:25 pm »

There are only clone troopers in this world I think? This world has also Namekians and Murlocs

I have 69 active civilizations and 11 dead ones. (Edit: https://imgur.com/a/7w2rsYp)
« Last Edit: October 29, 2019, 02:52:44 pm by dewy60 »
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Enemy post

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #8 on: October 29, 2019, 02:41:47 pm »

Whatever you think would be best, hopefully more people will chime in soon.
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dewy60

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #9 on: October 29, 2019, 02:56:21 pm »

I think the mountains on the bottom left would be the best bet if any.
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dewy60

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #10 on: October 29, 2019, 03:04:17 pm »

There are only clone troopers in this world I think? This world has also Namekians and Murlocs

I have 69 active civilizations and 11 dead ones. (Edit: https://imgur.com/a/7w2rsYp)

Map of the World with Neighbors:
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Enemy post

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #11 on: October 29, 2019, 03:36:36 pm »

Thank you for all the information. Let's do the bottom left, like you said.
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dewy60

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #12 on: October 29, 2019, 04:58:55 pm »

DOH! The game crashes as I was establishing.
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Superdorf

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #13 on: October 29, 2019, 07:25:16 pm »

Why you play with so many bad mods?

Because it's funny. :))

And now I am going to ask that you read this.
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dewy60

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Re: A Rendezvous in the Destined Dimensions: A Modded Hell Run.
« Reply #14 on: October 29, 2019, 09:00:34 pm »

I'm going to try again tomorrow to see if the creator of my requested mod pack responds to my error log. Til' then I'll create a small world for testing ground purposes for now.
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