PrologueSo about a week ago, I asked a request in the forums to make a giant mod pack so I continue running GuardedPulleys when it was about to head to its second year of settlement.
My idea for my previous run is to survive ten years in a settlement with the starting five mods and for every in-game year, I add in more mods to further exceed the layers of whatever craziness would ensue until it hits the maximum number. For my fortress, the maximum would be twenty.
After my goal would be reached, I would then retire the fortress and create a new world with the said number of mods to possibly make a succession game out of it.
But as I load in the fortress that Ive been playing for a while, I had problems doing so. As a result, I decided to screw it and decided to go forth with this whole succession game with a buttload of mods using the current version of DF, like the other modded hell run thats been going on for a while but a bit different.
Thus, this is where Eipnizungila, The Destined Dimensions would come to fruition.
What Mods did you use to make this Destined world?In alphabetical order:
Assorted Creatures Pack (ZM5)
Dark Ages III
Diablo Mod
Dwarvemon 1.51 (with Mystery Dungeon)
Jawa Fortress
My Little Fortress II
Miscellaneous Video Game Civs
Teh Lol mod
Primal
Sparking!!! DBZ Mod
Spellcrafts Mod
ZM5s Modpack
Zombies Ate My Dwarves
What are the Victory Conditions that you want, now with GuardedPulleys went kaput?The three things that I want this fort to succeed is either:
1. Running the fort for fifty years, with every five years of succession being played by ten overseers.
2. Building a dwarven tower of babel
3. The fun part, driving the place into madness when established to evil territories
However, just in case if anyone would like to become potential pest exterminators, I would like someone to drive the goblin population to extinction.
Ze MapLinks to worldPre-establishment: http://dffd.bay12games.com/file.php?id=14583Brimruler's founding and the Begining of Dewy's five year run: http://dffd.bay12games.com/file.php?id=14596,
http://www.bay12forums.com/smf/index.php?topic=174936.msg8049025#msg8049025Year 2 save of FoggyMachines: http://dffd.bay12games.com/file.php?id=14601