I mean, if I wasn't willing to put in more effort than was enjoyable, this whole second match wouldn't have happened, but I'm not going to just drop the game on you guys. Anyway, turn now:
1d100 = 66
Entering the store, you take a chocolate bar from one of the shelves and walk your way up to the counter. "Just the Choc Bar, thanks, but I'm... new in town. What's with all the critters and suchlike out there? They bite?"
"Critters?" He asks, looking out the window. Though you can see a few different things out there, he seems to pay no notice to them "You mean squirrels? Raccoons? I... don't think we have any more of those than anywhere else in this area of the country." He continues. "If you're new in town though, you've come to the right place, I could point you to all the best places around here!... Or, well, the best places back when I was a kid."
You notice that through all of this he has not rung up your chocolate bar.
"Really, no strange goings-on? No ghouls, goblins, and other gremlinry?" You say, waggling your fingers at him. "Surely you would have heard stories".
"Hmm, can't say I've seen any of those, unless you count the kids, hah!" He laughs jovially "Though uh, I have to admit I haven't really left the store for a few days now." He continues, rubbing the back of his head.
"Really? That sounds kinda depressing. If you need a friend, I could use someone to show me around town. Could be fun."
"Eh, it's not that bad, since I live here and all. Plus, my daughters still getting ready for school, don't want to leave her here. But hey, tell you what, come back later, and I'd be happy to help!"
"See you then!" You say, paying for the chocolate bar before you go outside to examine some of these creatures that only you seem able to see.
1d100 = 46
As you exit you briefly notice the boy who had left the building earlier in the distance on a scooter. As he moves he makes an effort to swerve around a creature in his path. He's too far to reach now though, so you turn your attention back to the things already here.
Unfortunately, none of them are quite the same, or even particularly similar unless they're traveling in groups.
Money: 24$
Stand- Face My Fears
Power - A
Speed - B
Range - C
Durability - A
Precision - B
Potential - D
You move towards the Dojo and up to the door, letting off both a Check and a ping. The ping immediately lets you know just how different the situation you're now in is. There's just a blanket of 'this might be something' everywhere within a significant radius, and you ping flat out stops early in one direction.
Theres a few pings of 'this is probably something' that are both in the same general 'away from the Dojo' direction, but then the dojo itself... it's like opening the door expecting to get rained on only to realize that what's actually happening is a flood. You don't know if its one massive source of power, many lesser ones, or even both, but just the sheer amount of it feels almost oppressive.
You turn to Stronger Than You and you can actually see they've started to back away from the door, if only slightly.
Frisk - ATK 5 DEF 5
LV 2
Despite everything, it's still you
"Chara, what's wrong?" You ask, looking at your Stand
"This... this feels like a bad place to be." They say, their tone ominous
"Probably" You say, before taking in your surroundings properly. Aside from the Dojo itself there's nothing you can see here but tall grass, the surrounding woods, and a road heading off in both directions parallel to the Dojos entrance.
"Nothing else is actually around though. We could head down the road, but. I'd rather we at least see what is inside here. Perhaps we should see if there are any points to look in." You say, before moving to do exactly that.
As you walk around the building, you see it's actually quite a bit longer than you thought. Like, there's practically a whole(small) house coming off the back of the thing. Most of the windows on the building seem to be on the second floor or above, out of Stronger Than You's reach even from the raised porch. One one side you see a parked car, but you manage to find a low window on the other.
You attempt to Check the car, perhaps something would be different about it compared to the other objects you've tried, and, unexpectedly, something happens.
* Guerra Family Car
*ATK 10, DEF 16
*A car, inhabited by a trusted spirit to stop poltergeists from hijacking it, or random hostile spirits from possessing it themselves.
As you do, the cars lights turn on, though not the engine itself.
"Well, that's interesting. Think I know why you're so uncomfortable with that Dojo, with that description..." You say, before thinking the rest to STY 'Well, feel like going in now Chara?'
"I'm... not really sure that makes it any-" Stronger Than You begins, before being cut off by the cars radio starting up.
"If it's training the two of yas are lookin' for, the bossmans inside, see?" It begins, voice bringing to mind a sort of gangster. "I'd think somethin' else, but one-a yas clearly still has all their meat-bits. He does ghosts too if that's what ya's worried about."
"It doesn't make it any better, but I doubt they will just attack us for no reason." You say, then turn to speak to the car spirit. "Thank you. Come on Chara"
'Not like any of the others would be able to find us given the mess of energy this place is.'
You move around to the front door and try to open it, but it's locked, so instead you knock. After a moment, instead of somebody opening the door, a head pokes through the wall. His hair is somewhere between orange and blonde, and he's got a slight beard.
It's hard to tell if he's more surprised by the fact that you see him, or about your 'companion', but either way, he pulls back through the wall, and after a moment someone different opens the door. This new man is frankly massive in stature with tanned skin, wearing a white bathrobe, and with a mustache and beard as square as his jaw.
"They did not tell me they where sending anyone new." He says, his voice deep and gruff, with an impatient tone to it. "So tell me, do I have to question why they deigned not to inform me you where coming, or how an unknown Spectral and their deformed Ghost twin found their way to my home?"
"Umm.. We are kinda in a world-crossing game of sorts. We just appeared in front of your dojo." You say, bowing respectfully. "Sorry, but I don't quite know what a Spectral is, having just arrived here."
1d100 = 74
"You expect me to believe, that you where sent from another world, as part of a game, only to land directly in front of my dojo?" He questions, an eyebrow raised.
"It is the truth, hard as that is to believe. Though the only proof would be our abilities... I really don't have much clue what a Spectral is."
"You aren't lying, so you are either delusional, or telling the truth." He says, derisively. "Either way, you have no business here, and I have no business with you, I have enough work on my hands and mouths to feed and I will not have you bringing anything to my home. The rest of town is that way-" He says, pointing to his right, down the road. "and I expect to not see you again."
"Master, they're young." Another man says from behind him. "Are you really going to force them to walk down the road through the forest alone? Any sort of less charitable spirit would be keen on preying upon both of them once it learned it was able to."
"Hmmph, fine. Then you will take them. I expect the two of you to wait by the car, my daughter and her friend are heading to school soon, you will be driven to town with them." The Master responds "SPARKPLUG, KEEP AN EYE ON THESE TWO UNTIL THE CHILDREN ARE READY!" He shouts around the corner, a loud honk of affirmation follows.
Not wanting to push your luck, the two of you do as said, sitting on the back deck near the car. Stronger Than You seems on edge, clearly not enjoying being put in such a vulnerable position. Soon enough though, the kids come around the building chatting to eachother, lead by the man who had vouched for you, who's muscular, with short orange hair and a mustache. There's a girl with tanned skin and dark brown hair hefting an oversized book, and a young, pale skinned boy with thick glasses and blonde hair spiked up in the front.
The two pause on seeing you, this is clearly kinda awkward to them. Soon enough though, you're all in the car, with the girl, who introduced herself as Isabel, up front next to the man, and the boy, who introduced himself as Ed, in back next to the two of you. Notably, Stronger Than You find themself unable to pass through the car, and have to go through the open door as normal.
"So uh... what happened to your face?" Ed asks STY, fumbling for a way to break the ice
"Chara has been like that for a while." You say, nervously
"Oh, well, uh, that... sucks I guess..." He says, and you ride off down the road.
As you go, you talk with the three in the car. From what you gather, Spectrals are quite simply those who are able to see and interact with spirits, ghosts, and other spectral things. They come about in a variety of ways, such as being possessed by a spirit(less 'body snatch'-y than it sounds), being surrounded by too much spectral phenomenon, or critical citrus overdose. Spirits themselves are well, spirits. Spiritual beings that are largely incorporeal and invisible to the physical world. They're different from Ghosts as Ghosts are just people who died and stuck around, while Spirits just passively form from any number of causes.
The town you're currently in is Mayview, a town built on two large hills surrounding a lake, and from what you understand it's kind of a hotspot for spirits, largely because there's a barrier around the town that prevents most spirits from entering or leaving, so everything inside is kinda just forced to stay there. Some might try to attack you if they're aware they can touch you, but they won't act in public, and probably don't care enough to follow you to somewhere less public.
"So, where are you getting off?" Isabel turns back to ask
Money= 25$
Stand- Stronger Than You
Power - B
Speed - B
Range - D
Durability - C
Precision - D
Potential - C
1d100 = 82-??
As the man turns to walk into the building you have Saint Motel tag him. The tag marks him on the back and he looks around for a moment, clearly startled by what just happened.
1d100 = ??
You manage to be out of sight and moving away by the time he turns to look in your direction. You don't think he noticed you at least, but he clearly noticed that something was up.
You have other things to attend to though, namely, getting some actual quality coffee in you.
1d6 = 5
1d100 = 79
It's surprisingly not that long a walk to the nearest café, it takes you maybe 10 minutes to get there, and soon enough you've got yourself a cup, some of their good stuff, about $4. It might have been a bit pricey, but you can't say it wasn't worth it. In your own words, it was, 'some serious gourmet shit'.
Then, after your quick cup, you're off to find a gun.
1d100 = 33
Unlike your endeavor for coffee, your quest for firearms is not so successful. You certainly haven't found one so far. What you have found though is that the weird things floating around seem to be everywhere in this town. You can't go anywhere without seeing at least a couple, albeit not as many as you spotted at the school. The other thing is that whatever they are, a decent number of the have a tendency to look at you, as in, you specifically, rather than anything else in their surroundings. You haven't picked up any tails, but they're definitely paying you in particular rapt attention.
Money: 21$
Stand- Saint Motel
Power - D-A
Speed - D-A
Range - C
Durability - D-A
Precision - B
Potential - A