"Say, why not let the vagrant do the negotiations?" you propose, and judging from the leader's expression, it is a thought worth considering.
"Continue." he bids you, and although it has just occurred to you, you think you can articulate.
"Well, I'd think they'd rather let her stay than the lot of us. Certainly more... Convincing."
"You want me to beg?" the girl asks, and your four eyes speak for themselves.
"Aye, on our behalf!" the warrior answers, quite elated. "I must say, this idea I like. Don't worry, you'll get the added benefit of enjoying the same comfort you'll win the rest of us."
"That's an awful way to put it." Sas shakes his head. "But I suppose it is our best shot. The two of you could scare them, I mean, you're the most mangled captain, but could have just as well fallen in the gorge whilst on mushrooms."
"That... Is a possibility. You try to be in the front with her then, Arutekud! See, we put our heads together for a plot most immaculate..."
"Hardly." rasps the stoat. "Mine was left out."
"Stone-hard butter woman, don't be difficult now!" Flax retorts, but doesn't give in to anger. "Look, do us a favor, I can repay you in the city. Along the way, even, should an opportunity occur!"
"Can I get rid of the speartip?"
"No!!!"
You decide to step in, not just for your own sake, but passerby's are starting to gain interest, even though they can't hear you, hopefully. The guards as well, but on the bright side, it doesn't amount to more than all being amused by your bickering.
"Easy, we won't get anywhere this way." you speak. "I know it's far from ideal, but it'd help us a lot. And as Flax mentioned, we're not ungrateful. I can... Take a thorough look at that talisman, if that'd make you feel better."
The maiden stares down at the ground, as the people around carry on with their business. Then, she lifts her head up, and answers back.
"What should I say?"
Your leader smiles, points you at a nearby door and takes the vagrant for instruction aside. Briefly you wait, and are ready to go.
With a knock she summons the master, a series of stomps foretelling his arrival. Like a wounded rabbit the old wood cries, and face to face the two meet.
"Whadd'you want?" the grizzled fellow asks, about as expecting of such visitors as anyone around here, but unfazed nevertheless.
"Good mister, we're travellers, seeking shelter for the night!" she replies. "We've been ambushed in the woods by wild beastmen, and cannot reach the town today."
The villager's face contorts in various manners, as he processes the statement, before switching to a look more clarified.
"Oh, you're the revolutionaries! Ey, can't provide, can't provide." he announces, amidst the door screeching, but before he gracefully shuts it, he puts his head in for the last time. "Tell you what though, go down the bank, there by the willows you'll find Gisla's hut, he will help, that I can assure you. Farewell!"
Such speech left you speechless, a series of glances exchanged until Flax dares comment.
"Well, I suppose the legend does lope faster than us."
"You don't mean..." Sas utters, and an answer not very assuring he acquires.
"I presume so, 'tis what he alluded to."
"And that is?" the vagrant asks, in a tone hard to pick apart, whether the question's sincere, or get Flax to acknowledge an error in judgement. However it may be, he is quick to respond once more, only after a brief check upon the surroundings.
"The carnage in Usodestis." he whispers to her. "Our only exploit bound to warrant conclusions like this..."
Suddenly, the looks from passerbys get more irritating. And worrisome.
"Are you sure we're safe here at all, then?" the stoat mutters, and in that moment, she captures your impressions perfectly.
"Sure, I mean, I might be wrong." the warrior mouths, and gets moving. "Come, we've been granted a tip!"
"We really want go through with this?" Sas asks the leader, who doesn't show a sign he wouldn't. "We do have the whole day for this, but they seem to distrust us quite the bunch..."
"If we stay on the street after dark, then we'll be rightfully suspicious!" Flax replies. "I say, hope shines eternal, let's try the one!"
The house you were directed to you see is a smaller shack, connected to a sturdy clay mound, just a few leaps away from the river, to which a path is thoroughly kept. Multiple of these are there up the stream, but this one seems odd, quite singled out, when compared to the other dwellings. Your human friends don't find it so, however, a reassurement you need indeed these days.
There is no time to waste just beholding the hut, thus, although unsure herself, the vagrant greets the door right away.
Again you hear steps, albeit much lighter coming your way, suddenly halted by an exclaim.
"I'll get it, I will!"
And a concert of heavy feet mauling the floor takes its place. If you didn't know better, you'd think another battalion of thugs is to jump you, but you can hear, it is a single man hasting.
And the single man opens, greyer than all you have seen in this village so far, wrinkles running deep and the lean body beginning to lose its firmness. Yet full of life and of voice so jolly, your hopes it launches up immediately.
"Greetings wanderers, how may I be of service?" he bows, almost falling over. He really could use a cane, but seeing him rock gleefully without, his two braids flailing 'round the elated face is a sight precious so, you wouldn't want to rob anyone of it.
"Salutes to you, we're looking for a night's stay." the vagrant speaks for all, and is to elaborate, but the dweller has verve greater than any of you, it seems.
"But of course, come in, come in!" the host howls, leaves the door wide open, turns around and with his hand invites you inside. "The last mind the draft, thank you!"
This seems awfully convenient, but the previous local knew what's on, you suppose. Besides, you've decide to rely on charity this once, no use walking back!
"It's we who need to thank, sir!" Flax proclaims, as you cross the doorstep. "We had a few unfortunate episodes along the way, worse off we'd be, and unfathomably so, without your kindness."
"Eh, you'll tell me all about it, your travels!" says the man. "Worry not about me, I've got kipper to spare!"
That much you can confirm, as the room you pass has all manners of coffers, barrels standing and nets hanging from the ceiling. The essence of fish permeates throughout the dwelling, having one more space to offer, a chamber you're being led to.
Inside the dormitory, every corner has something to offer, a hearth, four beds nearby, a pair of chests, and a dining table with a couple seats by, one a woman occupies, standing up on your arrival.
"Lay the table, lay the hides, Ule!" the host cries, and sits down beside her place. "This Ule, my daughter-in-law. I am Gisla the elder, once a dedicated headlopper, now a fisherman extraordinaire. Make yourselves at home."
You assume a chair each, as you've been bid to. After a long time, you see the men take away their helmets, the host is quick to stand up just to put those aside for you.
"Well now! Tell me about you. Where you're headed, where you've been."
"The lands of the Union are our destination." Flax takes the reins of your introduction, and better for it. You'll gladly pass on such a responsibility, given you're not sure what's allowed to say. "Just across the mountains, it is where I come from. I am Cegad, and these are my companions."
Though eager to listen, it wasn't until the range getting mentioned that old Gisla caught on. With his hand ever twisting he urges your guide to carry on.
"This is Sas, a hunter hailing from the northern champaigns, err..."
"Umexugot." the bowman clarifies, and to this your host responds, throwing a gesture of recognition, as if a jest from a long time friend he acknowledged.
"Here rests Blackhoof, a great magician from the wilds beyond. Melalesno, and the sort."
Your presence intrigues the elder profoundly, with great interest he gazes upon your image.
"Wild as the forest whence you came, mylord, but grand twice as much, akin to kings!" he proclaims. "Well built too, yours might they could use around the place! Like the river-child of Ohidlurit, send my regards, should your paths ever cross."
Then towards the vagrant Flax turns, and wavers.
"Lastly, there is..."
"Thran." you declare. Sas smiles at you and nods, the maiden's head snaps to face you, but likewise says nothing. That Flax takes care of.
"...the vagrant, whose homeland we do not know. Nevertheless, a great help she is, bold and resourceful. A true blessing for our cause."
"Not one bit like them large lads, but nonetheless fine!" Gisla comments. "Good companions you have, mylord, good indeed. Somewhere from the towns I'd wager, this one, ey? And, the food's arrived, would you care for something to drink?"
A question quite silly you find, but apparently, you're missing something.
"Don't mind if we do, such a proposal we cannot refuse." answers Flax, prompting the woman in the back room again, but the meal she gets to serve beforehand. Two smoked denizens of the deeps, divided between your party, and although it's not much, the quality you have to appreciate after meandering through the wilderness for so long. The old man moves his seat back to the wall, so you all can access the fish.
Next, the cups are brought, not filled to the brim, but recognizing the honey within, the bewilderment is cleared up, this is not to drive thirst away.
"Umexugot..." ponders Gisla, as his feeble fingers wrap 'round the beverage like a python. "That's quite a trip, surely you must have seen a lot of places, well? Cheers!"
As he hurls the shot down his throat, Flax passes a deliberate look at you three. So far, everything went well, now it is, when the whole ordeal gets interesting...