This circumstance calls for backup. Should someone occupy the enemy on the doorstep, you and Sas can keep the fire.
"Girl!" you call. "Come help us here!"
The stoat withdraws, to set still and process your plea, that is but for a heartbeat before Flax warrants the move as well.
"Go! Pile up on him!"
He then pushes no more, instead maintaining the line to make sure the foe cannot reach you, and make way for the vagrant to boot. She quickly scurries to towards the new target, while you and Sas back further from the light. The warrior is sure to catch up, but you'll fight over any extra time to be won.
Since your aim has already failed you, you decide against a third toss, something else must do. Fortunately, there is just such a spell to rely on, if you're not to strike from the air, you will from the ground below, the way you've been accustomed to better. The snow here is thin, but you should be able to form a spike, and with it put an end to one of the pursuers.
Alas, there is even less room to prepare. The vagrant cannot make it in time you fear, and you're not alone. As Sas doesn't reach for another arrow, but his blade, and hies him to engage...
The dread rises like wine to the brim, but you cannot let a worrisome decision ruin your own. You have to hope the two can handle one warrior, bleeding already. Now your hands twitch from the flowing force, very soon you'll gather enough to unleash it, no time to shift the spot.
It is clear Sas has much difficulty keeping the far nimbler opponent at bay, though it is certain you will finish the spell, and the stoat is almost there... Eyes off them, once Flax is free to aid you, the day is won.
At last you launch your hands up, and pull out the ice. The spike is not awfully large, but does hit the stalker in the leg and staggers him, and the surprise is what counts.
A moment of confusion, and a sword sweeps swiftly, the enemy is knocked down, and Flax tears his back for good measure, before hasting to help.
You yourself have been thrown off balance, but, having something to latch onto, do not fall over. Hovewer, as you turn to the other pursuer, the first thing you see is also an unpleasant surprise.
A javelin whistles and you can as much as twitch, it lands in your thigh squarely. Further you recoil, your staff lodged fast in the earth shudders, bearing the weight. Backup reaches the culprit soon after, the vagrant doing so first. Many swings threaten the enemy, but he is quicker, he won't taste the metal.
Flax has still a way to go, it is then Sas who arrives next, and the few wounds the stalker suffered prior seem to start taking their toll. You regain balance, grappling one of the stakes already thrown, but you can hardly stand, less so walk... Nor are you strong to form more ice. Unfortunately, the legs of your foe remain unhindered, hence even though Sas seems wilder than ever, his sword flashing like lighting, it does little more than to keep the warrior busy.
And the time you struggle to get a handful of, he seizes as much in an instant. With the slightest window provided, he propels his arm forth, striking the bold hunter in the head. Sas reels backwards bellowing and the weapon slides outward, but the noise testifies to the damage done.
"Sas!" you cry. "Get out, come to me!"
He does not listen, but raises his blade again. The attack did get a response from elsewhere, as the stoat has at last landed a blow, striking the shins in hopes to tip the foe over. He maintains his stance, although starting to shudder much like you.
The harasser is on to repay her dearly, but Flax emerges from behind. A short verse his steel sings, a gasp and a crash is all that follows. The enemy is defeated, but all peril not yet banished.
"This you call victory? You cannot live right, you cannot die right. What even are you...""Goodness, brothers!" the leader exclaims, his burning eyes mark horror. "Lass, some wraps, quick!"
What do you want to do?