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Author Topic: Cataclysm: Dark Days Ahead  (Read 124820 times)

MrRoboto75

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Re: Cataclysm: Dark Days Ahead
« Reply #255 on: February 20, 2020, 08:42:57 pm »

I still poke them with knife spears, even though those got nerfed like seven times.
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Random_Dragon

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"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

Eschar

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Random_Dragon

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Re: Cataclysm: Dark Days Ahead
« Reply #258 on: February 20, 2020, 11:01:08 pm »

Thanks. Was hoping it was decent. I'd been meaning to actually write down my lore ideas for some time now, and recently someone gave Korg a nudge to put their lore ideas into writing so that kinda reminded me to finally make an attempt at that.
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beorn080

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Re: Cataclysm: Dark Days Ahead
« Reply #259 on: February 20, 2020, 11:56:01 pm »

Encumberance is incredibly important to be aware of. In particular, most forms of backpack increase their encumberance as you pick up items. If you want to keep a pack on, and most are fairly unencumbering when empty, make piles of goods and only pick them up on your way out of looting.
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EuchreJack

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Re: Cataclysm: Dark Days Ahead
« Reply #260 on: February 21, 2020, 09:55:05 am »

I don't like the disinfectant system: It's too narrow in the items that can be used, and required some skill in order to get "makeshift" disinfectant.  Why can't I just pour booze in my wounds, like a man?

IonMatrix

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Re: Cataclysm: Dark Days Ahead
« Reply #261 on: February 21, 2020, 11:23:48 am »

So can anyonetell me how do I push those shopping carts? Also what exactly does the examine shopping cart screen mean?

Less importantly, how do I repair those shopping carts? I found one in good condition but I'm worried some zombie will beat it up.
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Random_Dragon

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Re: Cataclysm: Dark Days Ahead
« Reply #262 on: February 21, 2020, 11:51:21 am »

I don't like the disinfectant system: It's too narrow in the items that can be used, and required some skill in order to get "makeshift" disinfectant.  Why can't I just pour booze in my wounds, like a man?

That's what innawoods mods are for: https://github.com/chaosvolt/MST_Extra_Mod

Admittedly that still takes skill to make stuff like birch tar, garlic oil, makeshift poultices etc, but it's a start, and honestly still more realistic than pouring booze on your wounds (40% ABV kinda isn't that good in the same way that ).

That said, you'd think we'd be able to rinse out wounds with clean water to at least marginally improve the wound a bit. Less like a straight percentage chance of the wound healing, maybe more like how antibiotics increase the chance of infection and bites clearing up, just have it ONLY impact bites and not full infections.

It would suck WAY less than the same mechanic used by antibiotics though, because you actually have okay odds of not getting sepsis from a bite with no treatment. Unlike infection mechanics, where if a wound goes green, you could literally have antibiotics in your inventory to start off and still likely die.
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bluephoenix

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Re: Cataclysm: Dark Days Ahead
« Reply #263 on: February 23, 2020, 04:19:11 am »

I'm curious as a new player, how do people explore towns without getting swarmed and killed?
I currently live in a cabin that is within walking distance to a town which I would like to explore, however there are many zombies there just like in all other towns I have found.

The problem I am facing is that all zombies see me from 80 yards away and beeline to me. I can barely kill 1 zombie, let alone 5+ at the same time so it's suicide to go in there, outrunning them isn't an option either as they are just as fast as me when walking while running tires me out too much and makes me run into some of the super zombies.
Is there a way to sneak or something that I'm missing?

Am I not meant to be able to explore towns until I'm the terminator?
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pisskop

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Re: Cataclysm: Dark Days Ahead
« Reply #264 on: February 23, 2020, 08:16:29 am »

Night exploration, a car, plenty of experience.  I know i just said not to do night raids when a new player or new character, but thats how.

1:  Lure monsters away from towns.  A car is the best way to do that without too much risk.  Preferably right into another nearby faction, like giant bees.
2:  Driving in/sneaking in at night and burning down houses to get zeds to die in the fire.
3:  Doing it the more time-intensive way.
    a: Get car and armor and weapons and bags and binoculars.
    b: Drive car in daytime through city.  Get map of city.
    c: Plan out raiding route.  Daytime raids will be shorter until you can reliably kill zeds.  This means night raids are the way you'll go.  Learning how light and smell work will happen only by experience.
    d:  Rule 1 of this method:  Its not worth your life.  Leave it behind if you must.
4:  Use subways.  Not recommended, but possible.  You can even make a little boat for it!
« Last Edit: February 23, 2020, 08:19:02 am by pisskop »
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scriver

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Re: Cataclysm: Dark Days Ahead
« Reply #265 on: February 23, 2020, 10:55:04 am »

When I first begin I usually stay on the edges of the cities, or stick to the "suburban" areas with lots of houses and not so many stores. The loot is worse and more randomised, but you'll find lots of food and enough tools and weapons to gather a decent early game collection. I don't have any data on the matter but I feel that there is a lot less zombies spawned in these areas too -- with the exception of failed survivor houses, of course. Stay away from those.

Most importantly these areas allows you to move mostly unseen through houses. Windows only let in enough light to light up the nearmost tiles so stick to the other end of the rooms and you'll be a lot less likely to be seen from outside. House windows nesrly always have curtains -- if you carefully approach them from the side you can close these (I believe with the examine key) and zombies won't be able to see inside at all. Move from house to house at their sides to minimise the chances of being spotted outside.

But what about sound, you ask? Crashing in windows and beating down doors produce a lot of noice. For doors, one of the first things you want to do is craft a bunch of makeshift lockpicks. These can be made from scrap metal. For windows you want to make a makeshift crowbar, all you need is a pipe and a stone. Crowbarring windows open still makes some noice but a lot less than smashing them would, and you can still close them and close the curtains behind you once you are inside.

And lastly a cheesy trick: MI-Gos are pretty tough, but you can outrun them (you can switch between running and walking with a key... can't remember which it is off-hand. Maybe 2?). If you find one near a town, you can lure it to a city and use it as a troll for all the zombies. You're faster than both and can keep ahead of them, but the mi-go is faster than the zombies so it will catch up to them if they're between it and you and kill them for you. You can clear many tiles this way before the zombies manage to take the mi-go down.
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AzyWng

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Re: Cataclysm: Dark Days Ahead
« Reply #266 on: February 23, 2020, 11:39:01 am »

To move a shopping cart, you have to grab it.

Shift+G, then the direction the cart is in. If need be, press Shift+G to let go. You can also use this to drag pieces of furniture.
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scriver

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Re: Cataclysm: Dark Days Ahead
« Reply #267 on: February 23, 2020, 12:24:48 pm »

Also, wheelbarrows (look at hardware stores) and luggage carts (rarely found at hotels) are superior to shopping carts.
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Il Palazzo

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Re: Cataclysm: Dark Days Ahead
« Reply #268 on: February 23, 2020, 01:16:25 pm »

1:  Lure monsters away from towns.  A car is the best way to do that without too much risk.  Preferably right into another nearby faction, like giant bees.
2:  Driving in/sneaking in at night and burning down houses to get zeds to die in the fire.
3:  Doing it the more time-intensive way.
    a: Get car and armor and weapons and bags and binoculars.
    b: Drive car in daytime through city.  Get map of city.
But whyyyy? Car is for smashing!

@bluephoenix: Best way to get a car - do the suburb looting as advertised above, but keep an eye for:
1) a gallon jug - kitchens tend to have those; alternatively, a few bottles
2) a rubber hose - unless you're pathetically weak, smashing a fridge with a crowbar is the best source.
Use the hose to siphon fuel from cars that have it into the jug, and use it with cars that have everything else working but for empty tanks; once driving, fill the tank by siphoning directly from other cars you drive up to.

There's usually quite a few cars in and outside towns that just need fuel, so you should be able to roadkill zombies and change cars before your current one breaks down from the damage.
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Malus

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Re: Cataclysm: Dark Days Ahead
« Reply #269 on: February 23, 2020, 06:08:03 pm »

Bicycles are also extremely good. Quiet, small, and fast. As long as you reserve enough stamina to sprint to your bike, you're pretty much safe as long as you don't make any horrible tactical mistakes. Slap some boxes on either end and you've got enough volume for a decent haul, early-game. Streets are usually packed with cars or obstacles that you can trivially slip by on a bicycle but would give you trouble in a normal-sized vehicle; even into the mid-game I usually strap an electric bike to the back of my deathmobile so I can navigate and explore the cramped streets easily.
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