Sorry for not posting changelogs for a bit, been busy and not on social media too much.
I thought I'd share a bit of a PSA, the early game of the evacuation shelter has got significantly easier in the last couple updates. For people who find the default start a bit obnoxiously hard, it's worth checking out again. Once the next PR is in any time now, evac shelters can potentially spawn either untouched and fairly well-stocked with some basic survival food and water; or, they might spawn with a bit of a mess and graffiti from evacuees that already came and went, leaving still some stuff for you to pick through, almost certainly enough to make the game significantly easier in the first few days; or, you might find yourself starting in a shelter that was vandalized before the cataclysm, broken and covered in graffiti. Even these shelters have more stuff in them than the extremely spartan shelters of old.
Of note, bathrooms and toilets, water bottles and emergency rations, and a few basic tools that FEMA considers mandatory for things like evacuation shelters are all on the spawn list. Most of these items are the sort of thing to keep you alive, but won't help too much with actually accomplishing things. They just buy time.
As part of all this, I've added a bunch of pamphlets and graffiti information that expands the lore of the game in the first few hours of play by quite a bit. I'm pretty proud of the change.