Duke RulerOfNothing invests in infrastructure, laying 4 miles of new roads. They also attack XL, suffering heavy losses of 7, but winning the day.
Duke evictedSaint invests in the economy, buying 4 new plows. They also, halfheartedly, attack X dealing 2 damage to the enemy and taking 3. Attack fails.
Count DolosusDoleus invests in people, hiring 4 new peasants. Serf peasants are confused by the concept, but happy.
Duke TheFantasticMrFox invests in the navy, buying 5 Pedestal Class ships. They also breed 9 attack foxes- cute, but deadly.
Count Jerick attacks XX, conquering the land with ease. 1 soldier trips over a fallen XXian and breaks his neck.
Count Shadowclaw777 attacks XXIII. The locals are chaff before his scythes, and are slaughtered to a man, inflicting a measly 2 damage.
Count flabort creates the Duchy of Magenter.
Duke RulerOfNothing of Nothing, points: 14 income: 13/turn
Duke evictedSaint of Eclair, points: 18 income: 13/turn
Count DolosusDoleus, points: 22 income: 11/turn offense:6 boats: 2
Duke TheFantasticMrFox of This Land, points: 30 income: 15/turn offense: 9 boats: 6
Count Jerick, points: 33 income: 12/turn
Count Shadowclaw777, points: 23 income: 12/turn
Duke flabort of Magenter, points: 25 income: 13/turn
Additionally,
III 8 points
everyone else 10 points.
NAPs are not going to be enforced by the game, but you are welcome to form them for RP reasons.
Also, this game features alliances- send troops to help defend an ally (as an action, and return them for free!) or even help with an attack (also as an action)