Turn 3 OCC God AffairsSora attempts to craft the cloud sea, through trail and error and using all the air that the half continent, they manage to make the cloud sea, a
ocean of clouds below the half continent, however during the process Sora used up the air of the continent which is cause all living creatures to suffocate, this will kill all living mortals if not fixed...Cloud Sea addedSahalari danced and sang which formed melodies that eventually took on a physical manifestation to become living creatures, these creatures were covered in scales but loved to sing and dance and thus join the dance and singing of there creator but suddenly there voices began to crumble making them mute and then they started tripling over there own feet, it seems like there talents for dancing and singing was the material usedto form them which was all used up durning the processthe dice really liked 4 this time around
Muted Lizards AddedVinus seeing how there were no great stories to tell in the region he created he decide to take a long process to create mortals, he dug through the earth to drag up some gems, then he shaped the gems into round grapes to then put in his mug to ferment. he began to tell great stories to them which infused into the fermentation process which would make the desired result of a natural story teller but also liquefying them. he then poured them out of his tanker which left a multi-colored puddle, then Vinus took a swig of his drink then let out a might belch which caused motians to rumble, this caused the puddle to ripple and eventually formed the Legems from the puddleLegems addedAnriek takes a walk among his creations and starts sorting them to have larger shatterfolk be in charge of the smallers ones, he teaches them how to make use of stone and metal, but there was a shatterfolk of small size compared to his fellow pack members. when he saw how Anriek was deciding who was in charge something deep inside of him snapped and a strange energy began to irradiate from him...it was a 6 so ya got an overshoot
Champion Zelleao AddedGolothhussa descended to the shuddering lands to began crafting another race. deep inspiration and madness took Golothhussa as it began to mapulate the flesh of the land itself, this was accompanied by a mad cackle. the shuddering lands began to move and shuffle from its position, it was a horrific thing indeed, Golothhussa crafted a monster without equal as it looked upon the world with its many eyes it chuckled before diving into the cloud sea to hide from prying eyes...it was a 7, so yeah have fun with this horrifying thing
Goliath the forbidden one Added World Affairsas the gods went to sleep, the mortals moved, the champions to horrified by what happen to the flesh lands dared not leave there own regions, every thing was quite. the Legems formed tribes and tried there best to make worthy stores to tell the barkeep, the muted lizards were sad and depressed since they couldn't speak or dance but they invented a way to talk to each other, the shatterfolk had the biggest changes with Zelleao challenging every leader to claim there packs and to unite his race under one banner. in most cases a small shatterfolk like Zelleao would lose to bigger ones but in a very surprising event Zelleao strength was greater than even the largest of shatterfolk as he broke them into pieces and devoured there shards to gain there memories. inspired by his own strength he went to battle the the blob monster, there battle could be heard, Zelleao was trading blow to blow with Glavomik. Glavomik fired globs of molten glass at Zelleao but he managed to dodge it before laying another strike into the servant, Glavomik tried to escape but couldn't before Zelleao finished it off. Glavomik lifeless body was resting at Zelleao feet before he Roared into the sky saying something about proving his worth...Glavomik has been slain
Anriek has gained 1 power
Sahalari has gained 1 power
Awakening Level: minimalRealm creations -the half continent in the empty realm:
The Plains of Shards are a volcanic landscape of giant glass shards and fertile black soil, interspaces with volcanos of molten glass which launch globs of glass into the wind, forming a rain of blades.
The Shuddering lands are a landscape formed from living, rotting, and bleeding flesh.
A lush freshwater environment, with plenty of ponds and lakes, mostly interconnected by rivers and streams. It is a varied environment, some lakes are deep, some are shallows, some rivers are large and slow, others are very small and fast moving. The climate is temperate, but it is on the hotter side.
A region with a single large mountain surrounded by low hills and flat plains, the Whiskey River Delta is formed from the meandering path of the Whiskey River (a river made of clear moonshine) which flows from its headspring in the highest reaches of Mount Everclear and lazily snakes through the hills and plains. At the foot of Mt. Everclear is a stone building with the word Tavern scrawled upon it in twelve different languages. On the path leading to this tavern are stone pillars, waiting to one day be carved into depictions of the legendary tales which will doubtless be shared in the Tavern.
these regions are also rich in gems
-below the half continent
the cloud sea, which is just a sea of clouds but it also produces air...
Name: Shatterfolk
Appearance: Giants between 20 and 100 feet tall based on age composed of melted together shards of glass and lava. They often have four arms and rough features, though some prefer more asthetic designs.
Traits:
-Able to build and build onto their bodies using magma, glass, obsidian, stone, metals, gems, and other earthen materials.
- When using shards of dead Shatterfolk, skills and memories from the original Shatterfolk are transfered to the new one.
- Surprisingly intelligent.
- Unsurprisingly incredibly violent and imperialist.
Name: Bone Devil
Appearance: 9ft humanoid skeletal creatures, they are thin in width. have glowing red eyes. they have a long bone tail that easily skewers through most things.
Traits:
- bone manipulation
- infinity bone growth
- ridicules strength (imagine lifting things that weight more than hundred times there own weight)
- low fertility
- not picky eaters
- intelligent predator
name: Legems
appearance: Humanoid figures made from smooth gemstone, their height varies from 6" to 6' for submerged individuals. Each individual is only made of a single gemstone, but the race is made of individuals of various gemstones. The only notable feature of each individual is a mustache unique to each one.
traits:
-They can combine to form larger and more powerful Legems which are basically a composite personality of their constituent Legems and retain the constituent skills and knowledge.
-Their bodies can shift between gem-like hardness and liquid consistency.
-Signficant deeds in their lives are inscribed onto their surfaces.
-On death, a Legem's body liquefies into potent booze.
-The Legems are highly communal when faced with an external threat but are also individualistic in the sense that each one tries to commit great deeds to bring themselves renown.
Name: muted lizards
appearance: scaled lizardfolk
traits:
-muted
-can't dance
Name: The shatterfolk Packs
description: small packs of the shatterfolk, they fight against each other a lot and don't ravel outside of the plain of shards since encountering the Bone Devil
tech: pack tactics, territorial marking, stone crafting, glass making, smithing
Leadership: the Alpha shatterfolk > beta shatterfolk
notes: fears the bone devils, is ruled by Zelleao
name: Glavomik
appearance: A hulking wide glob of molten glass, roughly in the shape of an extra wide headless torso. It pulls itself along on muscular arms of molten glass and obsidian. As it drags it's body along, it leaves a trail of molten glass, which hardens in it's wake. It has no head, but is capable of launching globs of fire and glass shards from where it's neck would be.
powers: Incredible strength, constantly creates molten glass and fire, can regenerate if damaged by absorbing glass from the environment.
personality: Glavomik is a temperamental link. It is not unintelligent, but it is not particularly smart. It roams it's territory looking to keep out intruders and cultivate the life there.
notes: it is a disciple, and a servant of Anriek has been slained
name: Gorinoth
appearance: A Two legged creature with a multitude of tentacles sprouting from his upper body, some possess eyes or mouths, while others possess suction cups
powers: v v v
Enhanced Regeneration: More quickly recovers from all wounds
Flesh shaper: Can control living biological material he is in contact with
Evolution Aura: Creatures in its area more rapidly evolve
personality: Cowardly and vicious, it shows a surprising amount of confidence when it has actually been given orders.
notes: it is a disciple, and a servant of Golothhussa
name:Melusine
appearance: A humanoid figure with the torso of a woman and 2 snake tails instead of legs, green hair and sharp teeth. On her back there are big fins, that she can use like wings.
powers: v v v
Hydrokinesis: She was born of the waters, and the waters still obey her.
Enticing song: Her song is so beutiful, she can enchant even the hardest heart, of man, beast or monster
Unfettered movement: Wheter she is in the water, on land or in the air it does not matter, she can always dance and move with incredible grace and agility.
personality: She is motherly and kind, but she is also fiercely indipendent and very protective of her home .
notes: she is a disciple,and a servant of Sahalari
name: Barkeep
appearance: A muscular man of barrel chest and broad shoulders, he has a grand mustache and bald head. His eyes are solid orbs of amber, the same color as a well-aged scotch. He wears a burgundy wine-colored vest and a white shirt beneath, and black pants which are rarely seen since he is behind the bar in the Tavern.
powers: House Rules: He is capable of besting any foe within the Tavern without breaking a sweat, and has advantage in any fights in the Whiskey River Delta.
Alcokinesis: He can manipulate any source of alcohol at will.
Tell me a Tale: Something about Barkeep's aura makes people more willing to talk to him, sharing tales or problems with him.
personality: Jovial, friendly, always willing to listen to someone's tales or misfortunes.
Name: Zelleao the alpha of alphas
Appearance:
see shatterfolk he posses eight arms and is a bit smaller than regular Shatterfolk
Powers:
Name:Goliath the forbidden one
Appearance: a horrifying mass of flesh, bone and cartilage, eyes, limbs, and its also rotting and bleeded and has parasites know as the bone devils and Gorinoth living on it...
Powers:
name: Sky Moon's Flowering Reflection
Tier 1: 2 Power
Appearance: A flat sphere of white and blue, shifting color as light passes through it. Currently floating within and around Sora.
Power: Reduces difficulty of Crafting Actions by 1 when used during crafting.
notes: in Sora's possession
Player ListName: Anriek
Sphere: Magic and Strength
Appearance: A four armed giant torso of a bearded man. His beard is long and even cut, pristinely kept. His torso becomes more translucent and ethereal near where his lower body would be, transitioning into a whispy cloud of billowing ehite-grey smoke.
personality: Anriek is an imperialist. He has come to conquer and will use whatever means are available in order to build his empire.
Goal: Build an empire.
Power: 1
name: Golothhussa
sphere: Flesh, Life
appearance: A Massive Sphere of meat and organs
personality: Arrogant and dismissive towards those who act against him, passive most other times.
Goal: Create a Fleshland
Power: 0
name: Sahalari
sphere:Rain, Joy
appearance: A shapely, figure of fluid gender with a dark brown skin, long hair collected in braids and barely covered in revealing azure clothes.
personality: Cheerful and generous, Sahalari likes nothing more than reveal in the beuty of creation.
Goal: To have plenty of carefree, joyful mortals sing praises to them.
Power: 1
name: Sora
sphere: Sky, Emptiness
appearance: A single color spreading out and blending with the empty sky/void/earth. Indistinguishable from the rest but for the color being uniform throughout.
personality: Empty. The only thing is this world is to live your lives. That gives meaning to me.
Goal: Bring about bonds of life, and see them live their life. Worship. And die having lived a meaningful life.
Power: 1
name: Vinus the Storyteller
sphere:Alcohol and Legends
appearance: A large, robust and muscular man holding a tankard that seems to never run dry. He has a magnificent mustache, the kind that songs might be written about.
personality: Vinus is a firm believer in the idea that the best stories all start with "Hold my beer." He tends to be a very jovial and adventurous fellow, always willing to encourage ideas that may not be the wisest but could provide a great story afterwards.
Goal: Make a Boozeland filled with legendary inhabitants to produce epic stories.
Power: 1