Camel PastureAfter his rather abject failure - something he hasn’t really had to deal with previously - Darrin largely stays quiet, thinking about what just happened.
[Darrin rolled 6+6+1wits+1scientist=14]
Darrin stops and reflects on what he's feeling. He's spoken with those senior in the Labs who know more about the mutation process, though many of the details are still as yet occluded from him. This must be the Hunger that he has heard of. He didn't know if he would ever experience this madness but he wasn't expecting it to feel quite like this. An admixture of wanting something as yet ineffable and luxuriating in sensation. Fortunately he has no desire yet to feast on anyone's heart, but a tiny drip of terror falls inside his gut- will this grow now? Will there be a cure?
His thoughts are interrupted by a shout from Balthazar. While he's been lost in his mind, the others have clambered over the fallen pillar and got to safety. "You coming Amoretto?"
ThetfordAfter scaring off the humans, head towards [Thetford Forest] to finish this Cloud Seeder quest.
”After we are done with what we are doing, maybe we could help you carry whatever it is you are carrying”
Continue to [Thetford Forest]
The family continue to run off east into the wilderness beyond, glad that they aren't being pursued by the killer robots. The assassin and giant millipede bots continue on to Thetford Forest.
In the centre of the forest on a hill surrounded by ancient woodlands, there's a tall radio tower. The partially deflated blimp is here. It's all guarded by a handful of insectoid morphs.
Natrix, in form of a giant razor-tipped cranefly, greets them. "Well well," he whispers, "I didn't expect to see you two walking up together. And is that a cloud seeder?"
The cloud seeder is handed over and the pair are suitable rewarded.
Shortly after, the convivial atmosphere sours. "What is that bird doing trapped on your leg, Jager?" Natrix hisses,Cloud Seeding is complete. Jager and Sandra both gain +3 tallies, +1 kudos, +1eyes rep.
Bungay"Probably not! Been a mite since I've been in the towns. Come to think of it, though, you may know some of the folk I've traveled with. I'm sure one of them joined up with you. Big lad like that would fit in right at home with you lot, even if he was a bit of a tippler."
[Ed rolled 3+3+2empathy+0london=8]
They open the gates for Ed but they don't seem to recognise the description of the mutant that Ed attempts to describe. Inside the walls, there is small bustling settlement. Almost everyone is clearly a mutant. Ed is given directions to the recruitment office if he wants to sign up.
Buried Saint”Hey, Rovin, I’m another member of the Legends faction and going to do my rounds. But hello sir in the cabinet armour, do you have any interest of going to Watton?, I have to catch the latest scoop of news and commuting there with your vehicle could be helpful and handy, no worries if you can’t spare me.”
[Karen rolled 1+2+1empathy+1legends=5]
Rovin is impassive. "Sorry lady, I'm about done with running favours. What do you think, Burt? You weren't planning on going to Watton were you?"
Burt knows Watton is almost enroute to Kings Lynn, but he doesn't have a particular reason for going there yet unless he wanted to assist in whatever Karen was doing.
Scole -> Dedham ValeSay my farewells to the Wiki-Bear, then take a look around the village hall for any food that might be about.
Surely they had snacks on hand for folks that gathered here? Keep an eye out for any other useful items too, I guess.
If I find anything that seems safe to eat, do so before bunking down to sleep. If not, just get some sleep.
Either way, wake up early and continue my trek to the site of the ambush. Oh, and I guess I should probably close the door I came through and pile some chairs against it, to make noise and wake me if anyone or anything tries to gain entry in the night.
[Ben rolled 2+1+2wits-1hungry=4]
Ben, against all odds, finds an untouched loaf of what looks like bread in a back cupboard. Its fully sealed and looks fine to eat (in the dim light). It tastes a bit funky, but he's so hungry he doesn't mind too much. When the walls start wiggling and floor starts singing to him, he figures something might have been wrong with it. Undaunted, he falls asleep.
When he wakes up, he's no longer hungry and his knee is feeling fine. The sky is a jazzy purple. He steps his improbably long legs straight onto a cloud and rides it loop-de-loop south for the rest of the day.
When he comes to his sense, he's chucking his guts up besides a tree on the edge of Dedham Vale. With his stomach still grumbling again, Ben continues on to the ambush point. His head is much clearer and he has honestly no idea how he managed to travel for a whole day without any memory of anything in between.
"You alright kid, you don't look too well?" is the first thing the pirate says to Ben when he arrives at the ambush point. It's a handful of tents hidden in the woods near the road. A few motorbikes with sidecars are parked in case a chase is needed. Six pirates have been hanging out here for days waiting for the arrival of the bigwigs. Someone is up a tree on lookout at all times.
Ben doesn't have much time to get settled when the lookout guy shouts down, "They're coming! They're coming!" In the near distance, Ben hears the sound of car engines...Ben loses conditions: bruised knee, hungry
Ben gains condition: tripping
Ben loses condition: tripping
Ben gains condition: hungry.
Spooner RowThis is interesting. Marie is the target, and the mob are directly making a deal with her. this is relevant to StaggerLee and potentially the deal for turning the tower on, so it may be best to ping him about it. Continue spying and recording, and see if I can get close enough to climb up the truck to the chimney.
[P4 rolled 3+4+2body+1cat=10]
P4 slinks into the camp and leaps soundlessly onto the roof of the battle truck. There he slinks to the edge of the chimney where he hears two women's voices drift up from below.
"Tea?"
"Let's keep it to business."
"My offer still stands, Dulcamara, with you by our side we would be unstoppable. We could crush all the enemies. Destroy the killbots."
"The uploxed aren't our enemies. They're insane, yes, but they hold the key to a better world."
"If they're so wonderful why aren't you working for them now?"
"I have done and will again, but the Mob pay food and I need to eat."
"We have food here too you know..."
"Marie. About the offer?"
"Yes, it was as I said: on truckload of cans for her head. A very reasonable price."
"Weren't you friends?"
"Amy is a liability, she's too wasteful with the men's lives. Good people are hard to come by. Now, here's where she'll be. You'll want to inspect the cargo, I take?"
"That's right."
"Then talk to Fatal Pete by the Stobart truck."
With that the biker leaves the truck, leaving Marie alone inside. P4 can see off in the bushes, the group from the Keep watching him closely.
The Quest Log Has Been Updated!New quests for Keep, Londoners, Mob, Terraterror, Eyes of Gaia, and Legends.
HumanCarol's Crafts
Requirement: +0keep
Carol is trying to make a popstick masterpiece and needs some crafting glue.
Quest Location: Abandoned stationers in north Norwich
Report Location: Norwich Castle
Reward +1 tally, +1 random junk
Caravan for Apprentices
Requirement: +0keep
Guards are sought for a caravan leading north, protecting one of the children who is to be apprenticed at Walt Labs.
Quest Location: The Keep
Reward +2 tallies, +1 random junk, +1keep rep (if rep <1)
Census
Requirement: +1keep
Refugees have settled in the old stadium across the river. Someone should go and do a census of who is there and what they need.
Quest Location: Stadium, Norwich
Report Location: Norwich Castle
Reward: +3 tallies, +1 random junk, +1keep rep
Sweep the Road
Requirement: +2keep
Land Pirates have set up an ambush point along Spooner Row. The Keep needs reliable soldiers to help clear it out.
Quest Location: Meet General Dell at Norwich Castle where their attack convoy will start out.
Reward: +4 tallies, pick of the loot (vehicles and weapons likely), +1keep rep
Swap Shop
Requirement: +0pirate
Pirates from all over the area are meeting up in Scole to swap weapons and car parts. A good way to take part in Pirate culture is to bring something impressive to trade.
Quest Location: Scole
Reward: +2 tallies, +1pirate and +1 random weapon if brought a weapon or vehicle part to swap
Church Ambush
Requirement: +1pirate
Rumour is, some bigwigs are going to be arriving soon on the road. Only one south road to Ipswich and it's surrounded by dense woods: a perfect ambush point. Meet up with the camp that have been waiting on the church convoy in Dedham Vale.
Quest Location: Dedham Vale
Reward: +3 tallies, +1pirate, +2 random loot if ambush is successful.
Tower Defense
Requirement: +1pirate
Laxfield Tower just switched on and now killer robots and cyberbeasts are swarming around the south of the Postwick dead signal zone . The Pirates need to find out who's taken Laxfield (with an extra bonus if that someone manages to do something about it).
Quest Location: Laxfield Tower
Report Location: Norwich outskirts
Reward: +3 tallies (+6 if tower is disabled), +1 random junk, +1pirate if tower is disabled.
Ecstasy of Gold
Requirement: +0 mob
Irma of the Mob wants to plate her throne with gold. You've learned of a gold leaf catering place which must have a load of gold leaf. Might make a good impression...
Quest Location: Caterers near Dereham
Report Location: Postwick
Reward: +2 tallies, +1mob
He Feels Like A Tourist
Requirement: +0 mob
There's a rumour that the Mob are looking for unaligned uploxed known as 'Tourists'. For what purpose nobody knows for sure, but there's said to be a rich reward for bringing one back to Postwick.
Quest Location: Watton might be a good place to find a Tourist, but you may know of other places.
Report Location: Postwick
Reward: +3 tallies, +1mob, +3 random junk
A Discrete Job
Requirement: +1 mob
The mob is looking to put a hit on Amy, one of the Pirate's warlords. Maybe you could be the one to do it? Dulcamara will have the full brief. She'll be in the ruins of Tuckswood.
Quest Location: Tuckswood
Reward: +4 tallies, +1mob, +4 random junk
UploxedNaming DATABOI's Assassin
Requirement: GML 0+
DATABOI got ganked in Thetford forest but he didn't get a clear view of who did it, only that they looked human shaped. Someone needs to go to Thetford and find out. Maybe the Eyes of Gaia know? It's their turf.
Location: Thetford Forest
Report location: Nexus
Reward: +1 GML rep, +1 kudos, +2 tallies
Suffering For Sassafras
Requirement: GML 1+
The GML are looking for Sassafras Oil. There's a savage Land Pirate named Marie who apparently is in to aromatherapy. One plan is to kidnap her and extract from her the location of her essential oil supply. Unfortunately, she'll be surrounded by loads of heavily armed goons.
Location: Spooner Row
Report location: Fakenham
Reward: +1 GML rep, +2 kudos, +2 tallies
Plan B
Requirement: GML 2+
In case the Mob don't come through on their end of the deal, the plan is still to go ahead with the assault. The GML have been working on portable signal relay towers. One is nearly ready to install on the edge of the GML's zone, but it'll take a while to install and until then they're very vulnerable to attack. They need a trusted and competent guard there to protect against Walt Labs.
Location: a mile west of Cromer
Reward: +1 kudos, +1GML rep, +2 tallies
Bounty: Sandeep Singh Bodypart
Requirement: -1Legend
Jesterly has been saving up for months for a new morph. He's seen who destroyed his last morph on Terraterror's telecast feed and now he's determined to include a bit of his old killer in his next body! Jesterly is offering a huge reward for any confirmed body part of Mr Singh, and rarely- he doesn't much mind who it is who does the job, but the Sandeep is a seasoned killer and is armed with one of the only devices that is know to do permanent damage to an uploxed's mind...
Location: Sandeep was last seen in the countryside west of Lowestoft. Anyone with Connexion can currently track his whereabouts so long as Terraterror keep filming him.
Report Location: Buried Saint Tower
Reward: +3 tallies, +1legend, +3kudos
Legend Blimp Maintenance
Requirement: +0Legend
The blimp sprang a leak and lost a load of helium. It's a rare commodity, and it's not clear if there are any in the area. There could be some supply at a chemical plant in Norwich... but no morphs can get in there at the moment.
Location: Briar Road Chemical Plant, Norwich
Report Location: Buried Saint Tower
Reward: +3 tallies, +1legend, +1kudos
Switch on the Tower
Requirement: +0Legend
Big bounty offered by the Legends for switching the Postwick tower back on and guarding it long enough for the Legends to get in and secure control.
Location: Postwick
Reward: +4 tallies, +1legend, +3kudos
Switch off the Tower
Requirement: +0Legend
Another big bounty offered by the Legends to almost anyone they don't actively hate: destroy the Ispwich Tower.
Location: Ispwich
Report Location: Buried Saint Tower
Reward: +4 tallies, +1legend, +3kudos
Dead Drop Guard
Requirement: +1Legend
There's to be an trade with the Londoners. Neither side fully trusts one another so the drop off is bound to be fraught. The Legends will need trusted hands to act as guards.
Location: Scole roundabout
Reward +3 tallies, +1 legend, +1 kudos
Camera Crew Wanted
Requirement: +0terra, biological
Report Location: Dereham
Frustrated by not being able to film into dead zone territories, TERRATERROR will pay continual kudos to anyone willing to swap out one of their eyes for a camera to film. The film will automatically upload when the person next returns to an area with signal.
Reward: +1 tallies, +1 kudos/month, +1terra, bodymod: camera eye
Guns for Kudos
Requirement: +0 terra
Location: Dereham
Terraterror are offering a straight swap: high quality guns for kudos. Can't say fairer than that.
Reward: +1 tally per gun, +1 kudos per gun.
Eyes Blimp Maintenance
Requirement: +0eyes
The Eye's blimp sprang a leak and lost a load of helium. It's a rare commodity, and it's not clear if there are any in the area. There could be some supply at a chemical plant in Norwich... but no morphs can get in there at the moment.
Location: Briar Road Chemical Plant, Norwich
Report Location: Thetford Forest
Reward: +3 tallies, +1eyes, +1kudos
Let it Rain
Requirement: +1eyes
Sable is preparing to flood out the humans at Spooner Row, at the edge of the Eye's territory. They need a group to guard the cloud seeder for 24 hours while it creates the necessary deluge.
Quest Location: Spooner Row
Reward: +4 tallies, +1 kudos, +1eyes rep
Bargaining
Requirement: +2 eyes
The human, Dulcamara, has enough kudos to be uploxed. The inner team think she would make a good candidate for the Eyes, but she might need quite some persuading to sign up. At, to complicate matters, right now she spends most of her time in Postwick, which is a deadzone for the Uploxed. But if that ever changes, this would be a great opportunity.
Quest location: Postwick
Reward: +4 tallies, +3 kudos, +1 eyes rep
MutantHeads for Food
Requirement: +0walt
Walt Labs has a standing offer of 1 uploxed head = 1 month's nutrient mix supply. There are usually plenty of GML cyberbeasts on the road to Cromer...
Quest Location: Cromer Road
Report Location: Amazona Base, Cromer
Reward: +2 tallies, +1walt rep if rep <1, x1 nutrient mix flask
Felixstowe Raid
Requirement: +1walt
Walt Labs want the data held on a server farm in Felixstowe. Get there, get the computers, and get them back for a fat reward.
Quest Location: Felixstowe
Report Location: Amazona Base, Cromer
Reward: +3 tallies, +1walt rep, x2 random junk
Scouting Fakenham
Requirement: +2walt
The range on GML's Fakenham tower keeps growing steadily. Walt need a competent spy to survey the tower's defenses and find out what's happening there.
Quest Location: Fakenham tower
Report Location: Amazona Base, Cromer
Reward: +4 tallies, +1walt rep, x3 random junk
Tour of Duty
Requirement: +0londoners, mutants only
The Londoners are always looking for new mutants to join up with them. Every new soldier is tested and given a bit of starter gear that fits their skills, a place to stay and food in Bungay (so long as they assist in watch duty while they're there). It's a good deal, but anyone that joins up is obliged to head back with them to London when the campaign starts up again.
Quest Location: Recruitment Office, Bungay
Reward: +1 tallies, +1london rep, +1 armour or weapon or tool or vehicle
Eye on the Eye
Requirement: +0londoners
The Londoners are fighting all out war against the Eye in London. They'd like to know more about their enemies, but they have the tendency to explode or melt after being defeated. You've heard rumour of an Eye morph that got stuck when the Postwick tower went dark. It should be safe to just pick the thing up and bring it to the Londoner's.
Quest Location: By the County Council building, Norwich
Report Location: Bungay
Reward: +2 tallies, +1london rep, +2 random junk
Parts Caravan Guard
Requirement: London 0+
Caravan Guard sought for caravan of car parts leading north to the Keep in exchange for food.
Location: Bungay
Reward +2 tallies, +1 random junk, +1london rep (if rep <1)
Laxfield Mystery
Requirement: +1londoner
Laxfield Tower just switched on and now killer robots and cyberbeasts are swarming around Bungay. The Londoners don't really want to move their base, so they want to find out who's taken Laxfield (with an extra bonus if that someone manages to do something about it).
Quest Location: Laxfield Tower
Report Location: Bungay
Reward: +3 tallies (+6 if tower is disabled), +1 random junk, +1londoner if tower is disabled.
Capture Viktor
Requirement: +1londoner
A dangerous mutant with dozens of tentacles and an addiction to vodka was last seen in The Broads. He would be invaluable in the fight against the Eyes in London.
Quest Location: The Broads
Report Location: Bungay
Reward: +3 tallies, +1londoner, +3 random junk
Dead Drop Liason
Requirement: +2londoner
A very trusted member is required as extra muscle for a sensitive drop off mission as something is to be traded with the Legends.
Location: Scole Outskirts
Reward: +1 londoner, +4 random junk, +4 tallies
NeozombieAttend Service
Requirement: +0church
Spend a morning attending a sermon at the Church of the New Millenium and get to know the people there.
Quest Location: Ipswich
Reward: +2 tallies, +1church if <1
He May Be Coming Soon - Part 1 - Hit Like an Atom Bomb
Requirement: +1church
The church is awash with a rumour that the Lord himself will be visiting Ipswich. They need to clear a large space for all the air-vehicles to land, and the most straightforward way of doing this is explosives. The Church has learned of a shady independent operator working out of Watton, by the name Creekal who apparently can get them set up. Someone brave needs to travel to Watton and find out if this guy has the goods and what his terms are.
Location: Watton
Report Location: Ipswich
Reward: +3 tallies, +1church