Adds in six races from video games, with
the majority half from Minecraft as of the time of writing, a couple critters, a metal and a gemstone. These civs are:
Villagers: Everyone's favorite bald traders from Minecraft. They arrive to trade in the winter, and have iron golems they can use against you, should you raid them.
And hopefully, if I didn't screw up, you can buy the iron golems from them. They now have figured out the art of advanced smithing and have developed Testifium, a mystical alloy of iron and special emeralds, that the Villagers use for only weapons and ammunition. It's a little denser than iron, a bit more resistant to heat, and twice as sharp.
Illagers: The gray-skinned outcast villagers we all know and may hate. They may invade relatively well-off fortresses at any season, and they bring ravagers, their weird cow mounts, during raids. However, there is a chance peace may be achieved, in which they'll be your source for evil animals. Illagers also have an Evokerblood caste that summons in Vexes.
Piglins: Denizens of the Nether who were actually introduced a day ago or so, at the time of writing. They are early-game thieves who come about in summer and winter, who can also ambush and besiege the fortresses. They have Hoglins, one of their primary sources of food as pets.
Miis: Somewhat short and cheerful abstract humanoids who live practically anywhere. They come to early forts to trade in the summer and they bare many kinds of animals. In Adventure mode, they're the perfect size to wear both human-size (70k) and dwarf/goblin/elf-size (60k) armor.
Fighting Polygons: Human-sized crystalline warriors who once took many forms, but have now stabilized into their current form. They'll show up to well off forts to either trade or try and pick fights in winter. They learn the ways of melee combat, as well as unarmed combat skills, much faster than other races, so they make for excellent combat-oriented adventurers.
Pac-People: Round yellow people with large mouths. They'll show up to decently sized forts in the spring, bearing similar goods to humans, in case you'd prefer shipments of metals over elvish wooden goods. Nothing to quite write home about in adventure mode (yet.)
FUTURE RACES:
*EarthBound's Tenda, complete with tamed dinosaurs!
*The
inferior counterparts to the Miis, the Xbox Avatars!
CANIDIDATES FOR FUTURE RACES:
*The little guys from Patapon, maybe?
*The Echidnas from Sonic? (Game-based, not Archie-based, and significantly more Knuckles Clan than Nocturnus Clan)
CHANGELOG
0.4: Fighting Polygons and Pac-People civs added, Villagers gained Testifium, wild folk have begun implementation with Dream Penguins (Dedede's folk), a couple Subspace themed creatures have been added to evil biomes, blocky emeralds added to the underground.
0.3: Miscellaneous Video Game Civs is now compatible with the Villains update. an "Evokerblood" caste has added to Illagers.
0.2: Miis got some vaguely Miitopia inspired weapons, and Piglin Beasts have been renamed to Hoglins!
0.1: Initial release!
PLANS
*Make Pac-People be able to sense ghostly figures and more dark themed creatures.
CREDITS
*Toady One and Threetoe/Tarn and Zach Adams for making Dwarf Fortress.
*Nintendo for the Miis, Fighting Polygons, King Dedede, and the Subspace creatures!
*Mojang (and technically Microsoft) for the Villagers, Illagers, and Piglins, as well as mobs associated with them.
*Namco Bandai for the Pac-People!