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Author Topic: Noita  (Read 53745 times)

Man of Paper

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Re: Noita
« Reply #120 on: October 25, 2019, 01:10:32 am »

Tried out that start mod, got one of them summoner warlock dudes, what with that rock-summoning wand Frumple was talking about. Fun fact, those rocks count as accidents for the sake of Trick Greed.

It's like if the tooth fairy existed, but instead of pillows it's rocks, and instead of teeth it's bodies.
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Aoi

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Re: Noita
« Reply #121 on: October 25, 2019, 02:17:53 am »

It's like if the tooth fairy existed, but instead of pillows it's rocks, and instead of teeth it's bodies.

Maybe you're just getting the quarters for an entire head full of teeth at once?

I find I actually like the Slime start for some reason, even though Slime spells are some of the first things to go when I run out of space normally.
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Kagus

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Re: Noita
« Reply #122 on: October 25, 2019, 04:06:58 am »

Hmm, I wonder then if that lets you nab the chest at the holy mountain, or if the game's clever enough to track player-caused accident kills...


I think my next project is going to be trying to journey to the western lands, and see if they have an underworld there too. And if so, if that underworld happens to have holy mountains in it. Perks, son!

EDIT: And it would appear that my save got fucked somehow, so after lots of fiddling and a reinstall in order to let Steam even start the game, that screencap is the only proof I have of my second win.

...which I suppose is fine enough, considering it was scummed a couple times, but the first one wasn't even my fault... The game just crashed and I tried loading it up again, which it did.

PTTG??

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Re: Noita
« Reply #123 on: October 25, 2019, 05:53:47 pm »

The random starts spices up the occaisonally repetitive starting period of the game. It's nice to be in the mines with something other than the crappiest zap wand and three bombs.
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Frumple

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Re: Noita
« Reply #124 on: October 25, 2019, 09:04:46 pm »

On that thought, a modifier that  does homing or boomerang at random. True chain lightning!
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Kagus

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Re: Noita
« Reply #125 on: October 26, 2019, 05:48:30 am »

Oh god. So, I opted into the beta (is it a full game? Noitabeta), and... Well, I'm not sure if these have been implemented into the stable release yet, but oh god.

Ghosts.

The fuckers added ghosts.

It remembers the last wand you were holding when you died.

Frumple

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Re: Noita
« Reply #126 on: October 26, 2019, 06:19:21 am »

Gonna find that bones file. Find it and burn it. It's meta gameplay, you see? You fight ghosts by exorcising them, not shooting them!

...

Though if the game implements bonus damage to ghosts when they get hit by two or more beam-type projectiles at the same time, I'll have to give it some stealth meme credit. Cross the streams, cross the streams!
« Last Edit: October 26, 2019, 06:25:52 am by Frumple »
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Aoi

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Re: Noita
« Reply #127 on: October 26, 2019, 12:20:46 pm »

Do you get the wand back if you manage to defeat your ghost?
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Soadreqm

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Re: Noita
« Reply #128 on: October 27, 2019, 04:38:51 pm »

Yes. You get a lot of gold, too.
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Farce

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Re: Noita
« Reply #129 on: October 27, 2019, 09:33:58 pm »

Giga Death Cross is no joke.  I think the only reason it didn't kill me is because it killed the game before it could.

ChairmanPoo

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Re: Noita
« Reply #130 on: October 28, 2019, 03:50:06 pm »

I'd like to disable throw flask but I dont seem able to do it
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Frumple

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Re: Noita
« Reply #131 on: October 28, 2019, 05:24:18 pm »

You can change the hotkey, can't you? Just move it to something you never use.
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ChairmanPoo

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Re: Noita
« Reply #132 on: October 28, 2019, 05:45:09 pm »

I did but it doesnt work. Left click still tosses the flask. Very inconvenient
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Frumple

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Re: Noita
« Reply #133 on: October 28, 2019, 05:59:27 pm »

... huh. So what happens if you take the pour/piss/whateveritis button and assign it to left click, too?
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ChairmanPoo

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Re: Noita
« Reply #134 on: October 29, 2019, 10:33:24 am »

you start spraying and then toss the flask
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