I'll worry about getting a gun later, for now I'll go buy a flare gun and some flares for it sense you don't need a permit for one, then use some growth hormones on the new werewolves to get them to grow faster.
[roll:5]You buy a flare gun and flares. The growth hormones boost the werewolf DNA meat(36/100, 75/100).
Check on the mayor to see if she’s alright, if she is, ask her to concentrate on a fox to morph into one, if not, get her to the town hospital for help
[roll:5-1=4]The mayor morphs just fine and the 2 of you barely keep ahead of the wolves and foxes.
Try to train zombies in doing various primitive jobs
[roll:2 (zombie)reroll:3]The zombies can now do . . . nothing new.
begin corralling the zombies into a quarantine using mind control. Also, look in to the reason why it has longer range than typical telepathy.
[roll:4+1=5 (psychic)reroll:6+1=7 (precog reroll irrelevant)]All the zombies have been corralled and the PMC has eliminated them all. The reason mind control has a longer range is because it is not 2-way communication, just an implantation of a command.
do some more work for the cure
have assistants do some test on infected patients to better understand the changes happening to them
remove more negative effects from DA-2
gather enough hazmat suits so all assistants and me can have one on while we work
manipulate the Darius virus so it can use air as a way to spread the infection
[roll:1 (virus)reroll:4]87 progress made toward the cure. The assistants find no changes to the patients. cannibalism dropped by 11% in the DA-2 virus. Hazmat suits are gotten for all. The Darius virus can now spread using air more effectively(infectivity multiplies by 7).
Well, those diseases may not be directly problematic anymore, but that doesn't mean we can't still use the fact that we were doing medical research. After all, patents on those sorts of things are worth a lot. Thoth (er, the Thoths?) should work on developing cures or treatments for various illnesses; while a cure for something previously incurable would be wonderful, as would being able to treat something previously untreatable, if all we can do is make something that's more effective, or more reliable, or what-have-you, that's still worth something.
[roll:2+1=3 (precog)reroll:3+1=4]You start doing random medical research, 92 medical research points(can be used to study anything in the medical field).
The zombies have been eliminated.
all zombie events over
Thoth AIs: 2(includes Thoth)
Thoth SSD and RAM improvement: 24/384(Thoth gives 8, each of his AIs give half)
Psionics: 1025(658 telepaths; 187 telekinetics; and 180 telepaths/telekinetics); 37 teachers(370 new psychics every 2 turns)
Darius Virus: 21 humans(contained)
Important figures:
Clovis's Mayor Lillian Cobb
Laws:
Pet snakes are outlawed
Patents:
telepathic communication has been patented by Dr. Adderson
precognition has been jointly patented by Dr. Adderson and Sydney Hertz
self-reprogramming code structures patented by Sydney Hertz
werewolf DNA patented by Dr. Unpleasant
telekinesis has been patented by Dr. Adderson
128TB SSDs have been patented by Sydney Hertz
efficient analytics code structure have been patented by Sydney Hertz
efficient probability code have been patented by Sydney Hertz
efficient learning algorithm have been patented by Sydney Hertz
176GB RAM sticks have been patented by Sydney Hertz
improved intellect and decreased sized werewolf DNA patented by Dr. Unpleasant
World Moods and Events:
neutral of psionics(+-0 to all psionic recruitment rolls)
Current lab: a gene-splicer and a centrifuge
current bonuses: re-roll for genetic manipulation
patents:2: 1(werewolf DNA), 1(improved intellect and decreased sized werewolf DNA)
DNA strains: wolf+human(non-werewolf), wolf+human(werewolf), werewolf(large size + greater intellect)
DNA growing: 2 werewolf(large size + greater intellect){36/100, 75/100}
DNA grown: werewolf(wolf var) 810/2000->938/2000, werewolf(human var):822/2000->964/2000; Werewolves have advanced speech(+10 to growth rolls), average intellect(+15 to growth rolls)
Creatures: 2 werewolves(2 large)
Funds: 19,400 credits
Buildings: Old hospital(5 stories); has working security system, bared windows, and reinforced doors; no parking lot, no fencing) Using as lab
Vehicles: Old ambulance
Current lab: a Morphing Cube and the Morphing Cube 2.0
current bonuses/abilities: re-roll for the Morphing Cube 2.0, animal knowledge(instinctive know what animal you morph into and what it does)
current malacies: 1 witness to your morph to human form demands to be able to morph into a grizzly bear or else; doing a faceoff with said man who is now a grizzly bearwhere is he now?; side affect of transforming discovered: temporary confusion(-1 to next roll)
known morphs: cardinal(flight, song(2 part whistle)); grizzly bear(charge, roar(intimidation)); any tommy cat
current morph: none
Current lab: a brain in a jar and a metal helmet; AI core, USB with 43GBs of software efficiency code
current bonuses:
-Dr. Adderson: re-roll for psychics; psychic potential: unlocked(telepathy, telekinesis, precognition); +1 from psychics assistants
-Sydney Hertz: +1 from psychics assistants; psychic potential: unlocked(precognition)
patents:
-Dr. Adderson: 3: 1(telepathic communication), 2(precognition), 3(telekinesis)
-Sydney Hertz: 7: 1(precognition), 1(self-reprogramming code structures), 1(128TB SSDs){41% profits}, 1(efficient analytics code structure), 1(efficient probability code), 1(efficient learning algorithm), 1(176GB RAM stick)
Funds:
-Dr. Adderson: 1866 credits (+620/turn(grants) - 111/turn(teachers) - 86/turn(psychics assistants))
-Sydney Hertz: 17,325 credits ((varied income) - 20/turn(psychics assistants))
test subjects/assistants: 53: 8 homeless(potential: unlocked(know:telepathy and telekinesis), 5 ex military(potential: unlocked(know: telekinesis), 8 blue collar(potential: unlocked(know: telekinesis and precognition), and 5 petty criminals(potential: little), 10 random
psychic knowledge: telepathy(600 meters); telekinesis(lift + control 2800 lb (multiple items included)); precognition gives a reroll and takes the highest of the 2; mind control(control 100 people at 1km away)
grants:
-Dr. Adderson: 1 year to teach telepathy and telekinesis(620 credits every turn)
psychics teachers: 37 telepaths/telekinetics(370 new psychics every 2 turns)
SSD/RAM: 136TB/176GB
AIs: 2: Thoth(32.8TB){s-a(adv);adv sens; www; subs: 11}, Thoth_Dup001(32TB){s-a(adv);adv sens; www; subs: 11} Thoth: duplication: 1527/2048; subroutine: 4100/5632 Thoth_Dup001: duplication: 750/5632; subroutine: 3312/4608
AI core: 1680GB RAM(10 168GB) and 25PB memory(200 128TB SSDs)
AI info: [self-aware(advanced){s-a(adv)} increases by 800GBs every turn] [advanced sensory inputs{adv sens} +400GB every turn] [(internet access{www} +1GB every turn, income multiplied by 2] [subroutines{subs} each adds 8GB every turn] [RAM usage: s-a(adv){32GB+}
Projects:
-Sydney Hertz: CPU cores(50/128); Zombie+Darius virus cure(95/1000(as of now)); Medical Research Points(92)(can be used to study anything in the medical field)
Current lab: a Protein-X serum bottle(90){2X strength}, a Protein-X aerosol serum(100), a Protein-X 2.0 serum bottle(95){2x strength; 11% intelligence, psychic potential, and cognitive abilities; +12% reaction time; +8% speed; and sense heat(8m)}
patents: protein-X(5/10)
Inside lab: nothing
current bonuses: re-roll for zombie-like stuff, chance to come alive when dead
zombies: 1(mouse)[status: ??2/5 docile])
Funds: 3,070 credits
Current lab: fortified(requires 100 progress to get into without permission); containment area(requires 1000 progress to get out of without permission); a gnome sequencer, 5 hazmat suits
-a vial of The Darius Virus(99){infectivity: 105/1, severity:1/1000, Intensity(hunger): 32, tendency(cannibalism): 28%, mutation(strength): 39%},
-a vial of DA-2(100){infectivity: 15/1, severity:1/1000, Intensity(hunger): 32, tendency(cannibalism): 17%, mutation(strength): 10%, mutation(enhanced senses): 16%}
current bonuses: re-roll for virus creation
Funds: 81,992 credits (-5/turn assistant)
Assistants: 5
Projects: Darius anti-virus(223/600)
Containment area: 21 humans with the Darius Virus
lab rats: 3(1 male, 2 female){all infected with the Darius virus}
Wow if I just buckle down the update only takes about an hour.