The battle of Bangladesh
The alert goes off.. it turns out to be Bangladesh. Landfall is apparently going for just south of Chittagong, and the crews scramble. Fortunately, the nearby airport allows for quick landings and deployment of the friendly forces. Unfortunately, at least for you, you are the first responders.. you arrive shortly after the kaiju climbs out onto the beach, and has only spent a few minutes ashore.
It is in the shape of a collosal spider. One of the bulky ones, such as a birdeater, although where you'd expect to see hairs and other sensory organs, there is only the thick blue skin found on all Kaiju to date. Eyes are visible, as are large, odd pedialps, apparently capable of great movement in many directions.
Not long after it lands, however, you do see one change. Something is unfurling from where you'd expect to see a web. It is sort of like a web, but it is imprecise to see from this direction.
As the defenders maneuver for better positioning and trying to anticipate everything before engaging, something unexpected occurs. Those large pedialps move upwards.. and are seen to aim towards the defenders. In the blink of an eye, it happens. Two enormous laser beams sweep out, one from each pedialp, and attack two seperate targets! One strikes the Ares Defense artillery, and demolishes it instantly. The other shot, sweeps towards one of the USSCI's artillery pieces, but a high whine is heard and the beam is not quite as well focused. The cannon immediately becomes quite hot, but it remains functional, for now at least.
Although suprised by the unexpected laser strikes, the Kaiju organizations aren't entirely surprised. The artillery speaks out, and return fire is given. Rounds strike the colossal spider, and thrum off its thick blue hide.. seemingly dealing no damage save for perhaps discolouring it in places.
The Happytime Atrocities tank, and the Coke Knights and Emerald Robin infantry units begin moving to their effective ranges. They'll get slaughtered for nothing if they don't get in fast.
The Kaiju, seemingly content with the tactical situation, turns its pedialps a little and opens fire on the artillery which fired at it. This time, perhaps not knowing how unlikely the survival of one piece was, both lasers are shot at the same target, the undamaged USSCI artillery piece, which is practially vaporized.
The surviving battery members open fire again, hopeing this time they will hit a vulnerable spot, or cumulative damage will result in some effect. The shells hit once more, doing little. However, the tank finishes off the salvo, firing on the run, and its shell goes through, hitting the cephalothorax, and exploding inside the creature. It's visibly shaken by the wound.
In response to the threat, the spider turns its body almost too quickly to be believed, and bears both lasers on the tank. The first beam is nearly avoided, only making contact with the tank at the end of its duty cycle, visibly drawing sparks and causing minor damage, but the second one is dead on target, and it leaves behind a mostly slagged wreck. This shot was tuned to explode in an instant, rather than go for a continual beam like the normal ones. All the while, the legs work hard to charge the remaining vehicles and troops.
To follow things up, the web swings out, trying to cover as many units as possible. The close range infantry can't help but be covered by it, but it can only hit one of the two vehicles.. the previously lucky USSCI artillery is the unlucky one.
The web is some kind of powered, articulated wire. It's strong enough to shred through most cover and deals significant casulties to the three attacking platoons, one of which is almost wiped out.
At this point, there is one surviving artillery piece and three platoons which are engaging. The other ones, with orders to act as support troops, pull back to try and remain hidden.
The Coke Knight's unit, the last surviving vehicle on the battlefield, strikes the next blow. It manages to hit the moving target once more, near the center of the body where the previous rounds landed, and this one was felt. The creature jerks from this shot, and halts for a moment.
..which is not wasted by the infantry. A number of explosions erupt again, this time by the various mortars and anti-tank weapons, and something got through. One leg is wounded, and although this creature has plenty of spares, the loss of blue Kaiju blood from the open wound seems significant.
The creature may have been slowed, but it's still disturbingly fast. It tries to sweep up and kill one of the remaining groups of infantry physically, with it's legs and body, but the 51801 Jeweled Magpies manage to avoid being crushed.
..They can't, however, evade the still-flailing wires. Though much slower and weaker, they manage to wipe out one of them, and cause casulties to the remaining two, who only survive through the members who managed to find harder cover.
..and their hopes are dashed with a flash of laser light, as the pedialps have turned around again and blow them to pieces.
The last K-Com unit on the battlefield is the Coke Knight's artillery, which launches one last lonely salvo. It hits the massive spider, and does so in the left laser, which goes limp and begins leaking more blood and fluids. Two notches for the artillerymen, if they were to survive long enough to paint them. Sadly, they do not.
Following the battle, the unengaged support units hold back, and watch the results. The spider, following the battle, seems to almost stop moving for a good twenty or so minutes. It then starts moving, but slowly, back and forth, and left and right some, with visible wounds. It then proceeds towards the city... however, it doesn't reach it. The time bought, perhaps an extra hour, and the wounds dealt, significant if not fatal, allow it to mostly be stopped. Several MRLS salvos land, and some well dug in infantry attacks later, the Kaiju is defeated, though not without losses. For once it was with relatively small damage.
Your full breakdown will come some time later on IRC or in PM. Not too long, though.
Both your artillery pieces are dead
Your infantry is fine.
You recover:
1x Kaiju Skin
1x Kaiju Muscle
Your artillery is destroyed.
Your infantry is fine.
You recover:
1x Kaiju Skin
1x Kaiju Heart
Your tank is destroyed. It would often be recoverable, but it got really, really destroyed.
Your infantry is fine.
You recover:
1x Kaiju Guts
1x Kaiju Heart
Your feedback from the council indicates they are pleased with your performance, both for your organization in particular, and the group in general. They are concerned about casulties, but this was the first time a Kaiju was killed pretty quickly and by mostly conventional forces, and even though you didn't destroy it alone, you did significant damage. Also, one of your units struck the first blow, which was specifically mentioned in the feedback you managed to gather. However, future battles like this won't be the first one..
Your artillery was destroyed.
Your infantry was destroyed.
Even without infantry, you are still given a share of the Kaiju materials. You recover:
1x Kaiju Skin.
Both your infantry units were destroyed.
Even without infantry, you are still given a share of the Kaiju materials. You recover:
1x Kaiju Muscle.