(Mad scientists and kaiju intel to follow tomorrow.)
Emerald Robin:
For the bids, you do not recieve the new scientist, nor do you get the smoke generators, But you do get the infantry ammunition.
Your laser technical project goes well. It seems the bed of the technical provides plenty of room for the laser generator, and it isn't too difficult to work out a mount and aiming system. The project is already completed, and it'll cost 75 bucks to make a new Laser Technical.
Egan_BW
Intel
Base (Greece), 10
Large Hangar, 10
-> Air Transport. (Large, capacity 2xMedium)
Large Airstrip, 20
Barracks, 10
->Infantry Platoon. 10
Barracks, 10
->Infantry Platoon. 10
Small Lab, 10
Kaiju Lab, 20
Medium Workshop, 20
Intel Hub, 20
Stores, 0
1 Lead Scientist.
1 x Kaiju Skin
1 x Kaiju Muscle
8 x Depleted Uranium rounds for small arms.
Total Upkeep: 150/month.
Money: 129
Funding: 300/month.
You successfully acquire the second lead scientist. Construction begins on your large lab and hangar, with the hanger finishing early and the lab just beginning.
Your man-portable nuclear weaponry project begins. Acquiring the nuclear material is possible, and suprisingly inexpesive, but the council of funding nations demanded the right to observe the process as it continues.. no unauthorized, or should it be said, unexpected nuclear arms.
As for the project, the scientists figure they will complete it in three years. In general, they figure that the main issue is size.. it's hard to design a nuke to fit into something so small, and a larger delivery system should make it much quicker to develop.
ADD
Business
Base (New Mexico)
Large Hangar, 10
-> Air Transport. (Large, capacity 2xMedium)
Large Hangar, 10
Large Airstrip, 20
Barracks, 10
->Infantry Platoon, 10
Large Lab, (Under Construction, 3 turns remaining)
Small Lab, 10 (manportable nuclear arms, ~3 years remaining.)
Kaiju Lab, 20
Medium Workshop, 20
Stores, 0
-> Artillery Piece, 10
Total Upkeep: 130/month.
2 x Lead Scientist.
1 x Kaiju Skin
1 x Kaiju Muscle
Money: 80
Funding: 350/month.
Construction begins with no unexpected events. Your project into portable defensive protection fields begins, and your lead scientist says that although the fields won't be that strong, they should benefit from a similar mechanism to explosive armour, providing a strong burst of protection when necessary, or a much weaker field over a long period of time. About 3 turns remain, on a design suitable for a small or larger vehicle.
"Coke" Knights
Black Market
Base (Peru)
Large Hangar, 10
-> Air Transport. (Large, capacity 2xMedium)
Large Airstrip, 20
Barracks, 10
-> Infantry Platoon, 10
Large Lab, (Under Construction, 3 turns remain)
Small Lab, 10 Electromagnetic Force Fields, 3 turns remain.
Kaiju Lab, 20
Medium Workshop, 20
Stores, 0
-> Artillery Piece, 10
Total Upkeep: 120/month.
1 Lead Scientist.
1 x Kaiju Skin
1 x Kaiju Muscle
Money: 30
Funding: 300/month.
Construction goes well, and your new units arrive without any issues. You end up reverse-engineering the artillery, but are slightly annoyed that there are no great manufacturing savings.. they still cost 50.
USSCI
Military
Base (Florida)
Large Hangar, 10
-> Air Transport. (Large, capacity 2xMedium)
Large Airstrip, 20
Proving Grounds, 20
Barracks, 10
-> Infantry Platoon, 10
Large Lab, (Under Construction, 3 turns.)
Small Lab, 10
Kaiju Lab, 20
Medium Workshop, 20
Stores, 0
-> Artillery piece, 10
-> Artillery piece, 10
Total Upkeep: 150/month.
1 Lead Scientist.
1 x Kaiju Skin
1 x Kaiju Muscle
Money: 17
Funding: 300/month.
Your tank arrives, and you squeeze it into the empty workshop space. Nothing untoward happens, and you're ready for the kaiju attack.. hopefully.
Happytime Atrocities, Inc.
Political
Base (Hong Kong)
Large Hangar, 10
-> Air Transport. (Large, capacity 2xMedium)
Large Airstrip, 20
Barracks, 10
-> Infantry Platoon
Small Lab, 10
Kaiju Lab, 20
Medium Workshop, 20
-> Modern Tank, 50
Stores, 0
Total Upkeep: 100/month.
1 Lead Scientist.
1 x Kaiju Skin
1 x Kaiju Muscle
Money: 0
Funding: 300/month.