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Author Topic: Eat your Mushrooms  (Read 142245 times)

King Zultan

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Re: Eat your Mushrooms
« Reply #435 on: April 30, 2020, 02:22:50 am »

** The Mushroom priest gestures **
"Rise thread ! Rise from the dead !"

Hoo hello ! Btw, do you think Necrosis could somehow be related to mushrooms ?
Reminds me of the Last of Us, with its weird mushroom zombies.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Yoink

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Re: Eat your Mushrooms
« Reply #436 on: April 30, 2020, 08:52:15 am »

I hope the Wizard is alright.   

In other news, eat your mushrooms.   
I think the wizard was one of the alt accounts of someone that got banned recently.
Yes, I have interacted with several of his incarnations, both before and after The Wizard - more recently he was known as Tingle, for example.   
He has not made contact for some time, though.  :-[   
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Spriggans

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Re: Eat your Mushrooms
« Reply #437 on: September 16, 2020, 07:34:44 am »

Sir ! Sir ! Where is this mushroom omelet I ordered months ago ? I'm starting to get hungry !
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[ETHIC:MURDERING_DWARVES:UNTHINKABLE]
[ETHIC:CUTTING_TREES:REQUIRED]
[ETHIC:USING_EXPLOITS:JUSTIFIED_IF_GOOD_REASON]

Quaksna

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Re: Eat your Mushrooms
« Reply #438 on: September 16, 2020, 09:02:53 am »

Mushrooms are hereby prohibited forever.

I ate them.  I ate them, and they didn't get better over the years.

Forget about them. Forsake them. Embrace pork and onion.

Superdorf

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Re: Eat your Mushrooms
« Reply #439 on: September 16, 2020, 11:45:15 am »

Pork, onion, and mushrooms!
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Falling angel met the rising ape, and the sound it made was

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Quaksna

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Re: Eat your Mushrooms
« Reply #440 on: September 16, 2020, 11:50:44 am »



No one shall taint the perfect meal!

But on the second thought, you should add there bean pods and garlic, too!

Maximum Spin

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Re: Eat your Mushrooms
« Reply #441 on: September 16, 2020, 07:00:34 pm »

I would rather just eat the onion. Like an apple.
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Superdorf

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Re: Eat your Mushrooms
« Reply #442 on: September 16, 2020, 07:47:04 pm »

When dwarves broke the earth, the mushrooms followed. In parallel the two races have delved through the ages, cousins in all but blood.
The world pulses now in the fullness of its years; rich with life, ripe for new seed. Who shall say what may come, when the avatars of Armok turn their gaze unto the humble spore-child?


In the year 125 A.M. (Age of Myth), the Convenience of Wads saw fit to establish a sporangium five days' march east of its capital. Ostensibly, the new settlement was to serve as a trade-stop with the Narrow Confederations, a rich human settlement with which the Convenience wished to make contact; so too, it should serve as a prospect for such ore as might be found there. The Convenience of Wads had little access to such ores, and could do with a new source.

It was whispered among some that Dastot MafolnĎr, the general, had another reason for arranging such an expedition. It was whispered that the general had heard of fell doings in the near east, and was desirous that a garrison should be stationed in readiness.







It was whispered among some that the seven chosen to march were naught but criminals, and had been condemned to exile in a terrible land.



But who sets stock in whisperings?









STEELSOIL - Mushroom succession fort

Mod!

Quote from: Rules! (modified from Smithsoldier/Dawnthunder)
Each turn lasts up to 1 dwarven year. When a previous overseer’s turn is done, you have 7 days to pick up the file and 2 weeks to play through (roughly; time may be extended under certain circumstances). Confirmation can be from a simple ‘I have the file’ to an update. If you do not post confirmation in 7 days, the player after you takes over. If you start but can’t finish, inform the thread and we’ll go back to the save before your turn.

- RP is optional – write in whatever style you find most comfortable, be it IC or OOC.

- Dorfings are open! Toss up a profession, name, etc. in-thread, and the current overseer will (when possible) find a suitable dorf for you.

- Anything goes for tile graphics, but for convenience's sake please convert the save back to ASCII before you pass the turn along!

- Exploits/DFHack/RAW edits/Savescumming: Taken on a case-by-case basis. Ask in-thread if you've got something especially cheaty in mind.

- Plump helmet consumption is cannibalism

Try not to break the fort beyond repair, if you can help it. That said: losing is fun!

Quote from: Turnlist!
- ?
- Superdorf

Quote from: Shroomings!
None yet!
« Last Edit: September 19, 2020, 03:45:49 pm by Superdorf »
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Falling angel met the rising ape, and the sound it made was

klonk
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Superdorf

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Re: Eat your Mushrooms
« Reply #443 on: September 16, 2020, 07:47:34 pm »



On a dead and dreary moor, seven fungal travellers survey their surroundings.



« Last Edit: September 16, 2020, 08:01:10 pm by Superdorf »
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Falling angel met the rising ape, and the sound it made was

klonk
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Superdorf

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Re: Eat your Mushrooms
« Reply #444 on: September 16, 2020, 07:48:42 pm »

Turns

Superdorf - 1 2 3 4 save
« Last Edit: September 19, 2020, 03:28:44 pm by Superdorf »
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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Bumber

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Re: Eat your Mushrooms
« Reply #445 on: September 16, 2020, 08:08:31 pm »

Whatever happened to the adventuring plump helmet man?
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

Superdorf

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Re: Eat your Mushrooms
« Reply #446 on: September 16, 2020, 08:15:42 pm »

Something or other ate the save :-\

I coulda started over with a new adventurer, but it's been so long... I figure it'd be interesting to try something a little different. New world means I can mod in fort-shrooms!
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

Superdorf

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Re: Eat your Mushrooms
« Reply #447 on: September 16, 2020, 09:56:02 pm »

The founding of a new outpost is a time of much haste.



When said beginnings are accomanied by the dread shufflings of the undead, things are hastier still.



Four days pass in a flurry of activity. A hole is squared; supplies are hauled. A hatch is set.





Having secured the essentials, the shroom-folk lock themselves in for the time being.



Tecŕk the miner finishes the first level, and starts excavating downwards…



Four levels down, disaster!



The groundwater is far more vigorous than expected. A fungal curse escapes Tecŕk's gills, and she moves upwards to prepare a space for food storage.


A little ways above, Tecŕk the planter prepares her plots.



It would be sacreligious, to raise plump helmets for consumption. Cave wheat will grow here, when spring gives way to summer.


The scourge of the undead falls upon a hapless snapping turtle.

Spoiler (click to show/hide)

Emboldened by the chilonian distraction, Nish the woodworker takes a risk!



The silver had been intended for trade. With things as they are, it makes for a fine kiln.



It is a mystery of the shroomish psyche, that a shroom will not gather clay unless a kiln has been raised. The necessary structure in place, Nish can commence the gathering of a now-precious building material.



Having served its purpose, the kiln is demolished. Valuable workspaces emerge in the rooms surrounding.



The butchery is ready. A packbeast is marked for slaughter.



Having struck a killing blow, the shrooms scurry to process the hair and hide-- lest the untanned skin rise again, and strike at vulnerable shroom-flesh.



Too late.





The militia commander is sent to test his mettle…



A fine hit!





The hair is inert. Activity resumes in the young settlement.


The surface is quieter than usual.



Nish the woodcutter ventures forth to attempt something desperate.



The work is quickly done.



Three shrooms scurry to claim the prize…
Disaster!



Tecŕk the miner rushes forward, buying the others time to find safety! Three fine blows she strikes.



She pays dearly for it.



The turtle loses its bite after awhile, and gnaws at her for what seems an eternity…

Spoiler (click to show/hide)

...until at last she tears herself free, and runs as best she can back into the sheltering darkness.



The turtle stands guard over her pick.



Tecŕk may never swing a pick again.








((Well that didn't go as planned. Good grief but these guys are easy to break...))
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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IndigoFenix

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Re: Eat your Mushrooms
« Reply #448 on: September 17, 2020, 01:47:10 am »

It is well known that Turtles and Mushrooms are natural enemies.

Quaksna

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Re: Eat your Mushrooms
« Reply #449 on: September 17, 2020, 02:09:50 am »

Modus Recordum:
Plump helmet men can't speak, can they? That does make a mess when you try to create a civilization, I think.
No pet tag-- they were indeed registering as livestock tho. Added a [CAN_SPEAK] token, and things seem to be working now.

Wait a minute...

So that was your plan all along! Oh, Superdorf, you sneaky villain! You tricked me into revealing the power source of mushrooms, so they could rise again!

NOOOOOOOO!
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