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Author Topic: Pure Nomic (Players Needed)  (Read 34427 times)

RoseHeart

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Re: Pure Nomic
« Reply #210 on: September 05, 2019, 10:25:13 pm »

How about make a list.

Ways each of these are different:

Avatar/Character
1.
2.

Spirit Entity
1.
2.

Divine/Aligned Entity
1.
2.

Try to be specific and concise with each instance.
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RoseHeart

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Re: Pure Nomic
« Reply #211 on: September 05, 2019, 10:29:18 pm »

I am going to try, you feel free to copy any you agree with.


Ways each of these are different:

Avatar/Character
1. Your mortal body
2. Dies and you die

Spirit Entity
1. This is your soul(?)
2. They are totally connected just to you

Divine/Aligned Entity
1. This is something all powerful like a god, whos goal you align
2. They may be worshipped by many others that are not you
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Liberonscien

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Re: Pure Nomic
« Reply #212 on: September 05, 2019, 10:36:39 pm »

Avatar/Character
1. Is your player character. Mundane things happen to it. 
2. Can own possessions and be affected by the law.

Spirit Entity
1. Is formed by your personality and is not necessarily humanoid.
2. Could maybe used to fight battles in other dimensions.

Divine/Aligned Entity
1. Is your main religious/otherwise figure.
2. Can be vague or specific.

For example:

1. John Doe is a 43 year old man. He was born in the South. He lost his left arm and right leg to a disease. He is a weak man. He owns possessions. His life is poor.

2. Due to his relentless optimism his spirit guardian is a radiant angel.

3. He loves his country.
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Liberonscien

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Re: Pure Nomic
« Reply #213 on: September 05, 2019, 10:38:05 pm »

I am going to try, you feel free to copy any you agree with.


Ways each of these are different:

Avatar/Character
1. Your mortal body
2. Dies and you die

Spirit Entity
1. This is your soul(?)
2. They are totally connected just to you

Divine/Aligned Entity
1. This is something all powerful like a god, whos goal you align
2. They may be worshipped by many others that are not you
This is accurate except for the last one. It can be something weaker like a corporation or a person or even a tree.
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Liberonscien

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Re: Pure Nomic
« Reply #214 on: September 05, 2019, 10:44:32 pm »

My character will probably be a human who has a knight made of science watching over them. This human worships technology, the perceived guardian of humanity.
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RoseHeart

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Re: Pure Nomic
« Reply #215 on: September 05, 2019, 10:47:43 pm »

1. John Doe is a 43 year old man. He was born in the South. He lost his left arm and right leg to a disease. He is a weak man. He owns possessions. His life is poor.

2. Due to his relentless optimism his spirit guardian is a radiant angel.

3. He loves his country.

Bravo!
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Liberonscien

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Re: Pure Nomic
« Reply #216 on: September 05, 2019, 10:52:28 pm »

1. John Doe is a 43 year old man. He was born in the South. He lost his left arm and right leg to a disease. He is a weak man. He owns possessions. His life is poor.

2. Due to his relentless optimism his spirit guardian is a radiant angel.

3. He loves his country.

Bravo!
You see now that the three entities are not just redundant versions of the original?
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RoseHeart

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Re: Pure Nomic
« Reply #217 on: September 05, 2019, 11:04:52 pm »

1. John Doe is a 43 year old man. He was born in the South. He lost his left arm and right leg to a disease. He is a weak man. He owns possessions. His life is poor.

2. Due to his relentless optimism his spirit guardian is a radiant angel.

3. He loves his country.

Bravo!

This example helped me to understand the nature of Aligned Entity and Spirit Entity better. As there is just 1 hour left, and none have supported Spirit Entity, I am placed in a position of decision.

I do not oppose this, but do I support it?

Yes.

A lot of the past posts have been enlightening, and should be somehow included in better versions (aka Bookkeeping) of these two things. But I have almost always chosen to support these sort of (BETA) character/world building things, if it seems like it could be the backbone for more.

Let's see where this goes.

Liberonscien has persuaded me that the Spirit Entity is different and potentially interesting. It is a backbone for more. I support it.

Quote
Fast Travel(2): Marbles, Liberonscien
Spirit Entity(2): Liberonscien, Marbles
Divine Nomic(1): Liberonscien
Pyramid Scheme(1): Liberonscien
Divine Law(1): Liberonscien
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RoseHeart

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Re: Pure Nomic
« Reply #218 on: September 05, 2019, 11:10:40 pm »

Tomorrow,

I am planning to take a look at all the rules that have to do with proposals and implementing changes.

These represent somewhere from 1/3 to half of the rules, and I just want to give a heads up that I am looking at these, and any other Global Director's efforts in bookkeeping that overlap with any of these will likely butt heads.
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Liberonscien

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Re: Pure Nomic
« Reply #219 on: September 05, 2019, 11:29:58 pm »

Spirit Warrior
Spirit entities can engage in combat with each other via an RTD mechanism.

Spirit Warrior Defeat
If a spirit entity is defeated in combat then the victor may, at their own discretion, assimilate a part of the defeated to strengthen themselves. The victor must role-play an altered personality or remove the part.

Reason: These two are to give a purpose to the entities and give consequences to fights.
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Naturegirl1999

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Re: Pure Nomic
« Reply #220 on: September 06, 2019, 07:10:01 am »

Spirit Warrior
Spirit entities can engage in combat with each other via an RTD mechanism.

Spirit Warrior Defeat
If a spirit entity is defeated in combat then the victor may, at their own discretion, assimilate a part of the defeated to strengthen themselves. The victor must role-play an altered personality or remove the part.

Reason: These two are to give a purpose to the entities and give consequences to fights.
+1
Quote
Fast Travel(2): Marbles, Liberonscien
Spirit Entity(3): Liberonscien, Marbles, naturegirl1999
Divine Nomic(2): Liberonscien, naturegirl1999
Pyramid Scheme(1): Liberonscien
Divine Law(2): Liberonscien, naturegirl1999
Spirit Warrior(2): Liberonscien, naturegirl1999
Spirit Warrior Defeat(2): Liberonscien, naturegirl1999
« Last Edit: September 06, 2019, 07:13:25 am by Naturegirl1999 »
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King Zultan

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Re: Pure Nomic
« Reply #221 on: September 06, 2019, 10:19:39 am »

Quote
Fast Travel(2): Marbles, Liberonscien
Spirit Entity(4): Liberonscien, Marbles, naturegirl1999, King Zultan
Divine Nomic(3): Liberonscien, naturegirl1999, King Zultan
Pyramid Scheme(1): Liberonscien
Divine Law(3): Liberonscien, naturegirl1999, King Zultan
Spirit Warrior(3): Liberonscien, naturegirl1999, King Zultan
Spirit Warrior Defeat(3): Liberonscien, naturegirl1999, King Zultan
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RoseHeart

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Re: Pure Nomic
« Reply #222 on: September 06, 2019, 01:52:05 pm »

@Nature Girl, for the sake of making minor updates now and then, I am going to be tracking Colosseum Maximus player statistics myself.
Ok. Current character stats are on the first page of the character sheets thread. You can copy the info from there

Each Global Director may want to track player statistics that together would be too complicated to keep in one place. However a Character Sheet thread to just keep of each character's description in each world should update less often and still be helpful.

Here is an option. Make it simply Pokemon RTD. When you moved topics, it created this. You could unlock it then use it to focus Character Sheets there. I value your work as the Character Sheet master, but it is an odd marriage with your expanding Pokemon RTD.

I think it is good to be sure it is necessary before adding more threads, though at least by the time TC Lib gets his world underway this would be a natural progression.
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Liberonscien

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Re: Pure Nomic
« Reply #223 on: September 06, 2019, 02:01:50 pm »

How can we get more Citizens to join the game? I suspect the reason that we are not getting any is because they think they would be second-class citizens, no pun intended. What can we do about that?
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RoseHeart

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Re: Pure Nomic
« Reply #224 on: September 06, 2019, 02:03:10 pm »

How can we get more Citizens to join the game? I suspect the reason that we are not getting any is because they think they would be second-class citizens, no pun intended. What can we do about that?

We have 5 active players. That is a very successful nomic.
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