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Author Topic: 16-segment tileset  (Read 6289 times)

TuxCrafting

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16-segment tileset
« on: August 23, 2019, 03:37:21 pm »

An ASCII tileset with characters that look like they're rendered on a 16-segment display. Included is a 21x27 tileset but adding other resolutions isn't hard since it's autogenerated from a python script and some data files. Also included is a red grayscale-like (redscale?) color palette.

Download: http://dffd.bay12games.com/file.php?id=14517

Screenshot:
Spoiler (click to show/hide)

With color scheme:
Spoiler (click to show/hide)
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TuxCrafting

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Re: 16-segment tileset
« Reply #1 on: August 25, 2019, 10:27:58 am »

Small update: changed the lowercase 'j' and 'l' characters, made pi uppercase to match the vanilla look, turned ♣ and ♠ 180°, and changed the pound sign (it's still not really recognizable, but it's hard to make a 16-seg configuration for #)
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Corporal_Klinger

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Re: 16-segment tileset
« Reply #2 on: March 29, 2020, 02:42:44 pm »

This is a fantastic 16-segment display tileset! Certainly better than the one I attempted and deleted lol. Really helps complete the vague assemblage of retro-display tilesets the community has!
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