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Author Topic: Heretics of Hexland 4- Turn-based colonisation game - End of Game  (Read 17938 times)

Wozzy

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Re: Heretics of Hexland 4- Turn-based colonisation game - Fall Year 2
« Reply #120 on: August 30, 2019, 08:07:57 am »

You have chosen to draw blood unnecessarily, and must be punished for your barbaric actions.
Raze 75 (4)
Expand 104 (2)
Expand 105 (1)
Stonestep Expand 92 (1)
Raid 78 (2)
Raid 79 (3)
Raid 93 (4)
Raise 105 (2)
Expand 119 (0)
« Last Edit: August 30, 2019, 08:52:33 am by Wozzy »
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Kashyyk

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Re: Heretics of Hexland 4- Turn-based colonisation game - Fall Year 2
« Reply #121 on: August 30, 2019, 08:17:14 am »

Your refusal to accept the consequences of your own actions is noted.

Principality of Pork
Harvest 66
Expand 67
Tower 67
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Naturegirl1999

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Re: Heretics of Hexland 4- Turn-based colonisation game - Fall Year 2
« Reply #122 on: August 30, 2019, 08:18:53 am »

Ferngully
harvest 24
Harvest 11
Expand 37
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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game - Fall Year 2
« Reply #123 on: August 30, 2019, 08:40:13 am »

You have chosen to draw blood unnecessarily, and must be punished for your barbaric actions.
Raze 75 (4)
Expand 104 (2)
Expand 105 (1)
Stonestep Expand 92 (1)
Raid 78 (2)
Raid 79 (3)
Raid 93 (4)
Raise 105 (2)
Fortify 92 (1)
Fortify 90 (0)

Mostly fine, except no fortifying allowed in Fall. (Improve actions happen in Winter/Spring)
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Wozzy

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Re: Heretics of Hexland 4- Turn-based colonisation game - Fall Year 2
« Reply #124 on: August 30, 2019, 08:51:10 am »

Fixed
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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game - Spring Year 1
« Reply #125 on: August 30, 2019, 11:24:24 am »

Year Two - Winter

In the autumnal days of the second year, most of the settlers were thinking only about their harvest, while some expanded to the new settlements. But from their mountain strongholds, the trolls once more descended in retaliation against the swine. They prematurely gathered their harvest, harrowing the ground of every last resource so they could force march across the eastern side of the island. They stalked out a mountain overlooking the peaceful swine fields and stormed down, stealing the crops for themselves, fueling their expansion further south and their great ritual to raise a new mountain!

Spoiler: Year 1 - Winter (click to show/hide)

In Winter you can: Conquer, Improve, Raze, Raid, Dismantle as well as doing certain heresy-specific actions.

Please post in turn order if you have a neighbor who could conquer you before you make your action.

Winter Reminder: You can't expand in winter.

Turn order:
1. Controll Freaks - Wozzy [pop. 3]
2. Ferngully - Naturegirl1999 [pop. 5]
3. Principality of Pork - Kashyyk [pop. 5]
4. Mad Nomads - SHAD0Wdump [pop. 5]
5. The Leviathan Electorate - NQT [pop. 6]
6. Clucks - Shadowclaw777 [pop. 6]




Players

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Wozzy

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 2 Winter
« Reply #126 on: August 30, 2019, 12:09:57 pm »

Conquer 77
Raise 77
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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 2 Winter
« Reply #127 on: August 30, 2019, 12:19:31 pm »

Deforest 60
Channel 74|88
Build City 87
Fortify 73, 60, 72
« Last Edit: August 31, 2019, 05:53:34 am by notquitethere »
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SHAD0Wdump

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 2 Winter
« Reply #128 on: August 30, 2019, 12:20:08 pm »

build 151
Channel 140 / 127
Irrigate 138 140
Reclaim 110
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Naturegirl1999

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 2 Winter
« Reply #129 on: August 30, 2019, 12:30:56 pm »

Ferngully
City 26
Fortify 26
Fecund 11
Drain 37


(Thank you)
« Last Edit: August 30, 2019, 04:54:02 pm by Naturegirl1999 »
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Kashyyk

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 2 Winter
« Reply #130 on: August 30, 2019, 01:30:31 pm »

Principality of Pork
Channel 78/91
Industrious Channel 78/77
Channel 79/92
Tower 93
Fortify 79
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Shadowclaw777

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 2 Winter
« Reply #131 on: August 30, 2019, 04:26:16 pm »

Channel 114/115
Irrigate 115
Deforest 112
Build City  112, 114, 115
Industrious Fortify 143


@Naturegirl your forgetting about your heresy actions, you can forage in Summer for additional population growth and build more forests which gives you more victory points

@Wozzy you need Plains to get access to the Harvest action, I suggest at least Deforestifying that forest you have

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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 2 Winter
« Reply #132 on: August 31, 2019, 06:05:36 am »

Drain 37
Which river did you want to drain? The lake only disappears if all surrounding rivers are gone. You've got 5 to choose from.
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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game
« Reply #133 on: August 31, 2019, 07:06:40 am »

Year Three - Spring

The winter brought more war over the borderlands between the Freaks and the Porkers. The trolls raised up a huge mountain out of the arid wastes. In defence, the swine built a huge dyke to separate their homelands from trollish incursion.

Combat report
Controll Freaks vs Principality of Pork in 77: Pork -1 population. Freaks already at minimum pop.

Spoiler: Year 3 - Spring (click to show/hide)

In Spring you can: Grow, Improve, Raze, Raid, Dismantle, as well as doing a heresy-specific action.

Turn order:
1. Controll Freaks - Wozzy [pop. 3]
2. Principality of Pork - Kashyyk [pop. 4]
3. Ferngully - Naturegirl1999 [pop. 5]
4. Mad Nomads - SHAD0Wdump [pop. 5]
5. The Leviathan Electorate - NQT [pop. 6]
6. Clucks - Shadowclaw777 [pop. 6]




Players

« Last Edit: August 31, 2019, 08:23:17 am by notquitethere »
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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Spring
« Reply #134 on: August 31, 2019, 07:24:09 am »

Grow 46, 60, 72, 73, 74
Fortify 46



Naturegirl: if you want to do an improve action from last season, I'm happy to edit it as the 'drain' didn't specify which river (I guess you wanted to drain the whole lake but unfortunately it's not that cheap.)
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