Relative card strengthA card that costs no stars to play would typically have a combined stat total of 5. (Example, 2 attack and 3 hearts). Useful effects will generally lower this, and detrimental effects can raise it. You can also make cards with no hearts which act like "Spells". Each star a card costs will typically raise its base stat total by 3 or 4. Very high star costs can have ridiculous effects.
TipsCards can do all kinds of things if you want them to! Want to attack on the turn a card is played? You can give it an effect to let it do that. Don't like only playing one card per turn? Make some cards that don't count towards the limit, and some other cards that let you draw more cards!
You'll want to consider your "Star economy". You can have just a few cards with a very high star cost, or maybe an equal amount of star generators and star consumers. Or maybe just skip the stars altogether and have a lot of basic cards.
You can give cards effects that trigger when they are destroyed, when they attack, when they are attacked, when played alongside another card, cards with an effect depending on how long the game has been going on for, or any number of things really. Surprise me!
It's recommended you look at some cards in play to get an idea for what they can do.Deck CreationDecks will start out with 40 cards. This may be negotiable in the future. You can have multiple copies of the same card in your deck and I recommend having at least a few multiples to make this a bit easier on the GM. For each card you want to make, provide the following information.
PM your card information to the GM, do not post it in the thread!1) Card Name
2) Star Cost if applicable
3) Card effects and/or flavor text
4) Hearts and Attack.
5) Card background colour
6) A picture for the card. All pictures should be 100 x 180 pixels in size. (100 vertical and 180 horizontal)
It is recommended to use terms such as "Low" or "High" when discussing what you want a card's stats to be. The GM reserves the right to refuse any card for any reason.