Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8

Author Topic: Absolutely Absurd Abductee Arms Race: F. Cities of Sujia (Turn 4 Revision Phase)  (Read 10101 times)

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
    • View Profile

Turn 4 Design Phase Results
Hellephant Gun
On its own, the Sujian wastes near utter lack of water and hellish heat would make for an environment that is extremely difficult to survive in. So of course, it is not just very dry and hot and hostile to human life in general. The fauna that is native to this desert is also dangerous, ranging from 'will attack and likely kill you if you wander to close' all the way to 'evacuate the settlement if this is heading towards it'. Leaning towards the latter end of the spectrum, the Hellephant, so named for its resemblance to an Earth elephant from a distance, is a very large and extraordinarily aggressive specimen.

Of course, having to pack your bags and run very much isn't ideal; and so a weapon that could at least drive off some of these super-fauna was needed. And so lead to the creation of the 'Hellephant Gun', derived from earthly high-caliber weaponry meant to hunt big game, this large rifle is a bit easier to handle than one would expect (do note, the term 'easier' was used, not 'easy'. This is not a weapon for the weak and unprepared, it can very easily knock one over if mishandled).

Most of this ease of use lies within its Sujium assisted ammunition; by exploiting Sujium's properties, the amount of force exerted upon the bullet by its gunpowder charge can be doubled without any increase in recoil! Though of course, this charge is lesser than would be normal for such a caliber, as ideally a gun shouldn't shatter bones every time it's fired. The sujium used is not integrated into the bullet, as Sujium's properties would certainly introduce more uncertainty into the bullets ballistics, not to mention the effects on drag and the fact that sujium's tendency to 'bounce' would likely degrade armor penetration; and so the bullet is ensconced within a Sujium sabot, designed to break away after leaving the barrel and imparting its sub-caliber bullet with every last ounce of Sujium-doubled force while maintaining a normal ballistic trajectory.

The Hellephant Gun itself is a very large bolt-action weapon feeding from a magazine fully integrated within its buttstock; a measure taken to help weigh down the sujium in its ammunition with mundane weight to help prevent it from flying off (not to mention that its position is where the gun moves the least while aiming); and reloading consists of totally removing it and replacing it with a fresh one. Notably, a consequence of this reloading style is the fact that the gun can be breech-loaded; for the times when one has spare bullets but not a spare loaded magazine-stock. Which distressingly may be more frequent than one would like given the bulk of the later.
Difficult (9 + 8) -1 = 16 (Superior Craftsmanship)

The use of a Sujium Sabot to deliver a powerful boost of momentum to the projectile from a Hellephant Gun was an inspired stroke of genius. The doubling of the gunpowder's force imparted upon the bullet without having the drawbacks of the bullet itself being Sujium means that the weapon can fire with far more strength than the equivalent Elephant gun, even using less powder so that the kickback doesn't immediately obliterate the shoulder of the wielder.

Designed to take down Hellephants and other megafauna local to the Sujia area, the gun also rips right through metal plating. This is important, because Hellephants actually wear armor that they make by stamping on rocks and ores until the heat and pressure of their repeated stomps purifies metal and shapes it into wide metal plates, curved by the shape of their feet and the ground underneath, and carried in their trunks until they can force-weld them into armor that will fit over their backs and heads; the armor may be crude, and the metal impure, but even this sign of intellect combined with their shear size and the angry rampages that they go on make them a dangerous threat. So having a weapon that can pierce right through the armor they carry and deep into their thick muscles capable of forging that armor without any fire, hopefully into vital organs or at least into veins to make it bleed out, is very important.

Even so, taking precautions to make sure the gun doesn't have to be so strong that it must be an emplacement, firing multiple rounds in succession can be a risky proposition to it's wielder. It's suggested you learn to shoot ambidextrously, switching between shoulders between shots so that you don't do too much damage to your body. And to brace it against the ground if you can. Still, the magazine holds eight bullets and their sabots in the buttstock, which is easily replaced, and as long as you take precautions to give your muscles time to relax after shooting once, you can get all eight shots off in a minute. Not that you should need to in most situations.

As mentioned, should one have unloaded bullets, the gun can be breach loaded, as often as need be - enough magazines (and buttstocks) as a troop should need are easily supplied and distributed, with enough extra bullets (some stocked in oobleck, some "loose" and weighed down) to restock the magazines in between battles. But the option does still exist, for in a long protracted battle against armored troops, it may be necessary. Or if something worse than a Hellephant is discovered.

It only takes 2 Ore to make the weapon, but to procure the explosives needed for the projectiles it takes 3 Oil and 1 Sujium.
 
Obsidian Raven
Life within the Sujian Wastelands is utterly alien from that of Earth's; and this is only partially due to the majority of said life being silicon-based instead of the carbon-based life we were used to. Still, despite all of their differences, they occasionally manifest some eerily similar occurrences. One of those is a large, seemingly decently intelligent bird that we have taken to calling 'Obsidian Ravens'.

The avian's may seem very similar from a distance, but up close the distinction is far more obvious, with this bird's feathers instead consisting of very thin, sharp, slates of black rock. A defense that would be extremely formidable back on Earth. It is a defense that is largely wholly insufficient out in the wasteland. Hence, the Obsidian Raven largely fulfills a scavenger role within the wastes (though it is notable that the Ravens that live more towards the edges of the wastes are more aggressive, we figure that it is because they can bully their more 'mundane' neighbors for food sources); however, none of these features are what caught our attention to the birds. When one of our members, a veteran hunter and birdwatcher, noticed unusual behavior between some of the predators of the wastes, where they displayed an unusually above average knowledge of where their prey was; and in almost all cases, the Raven's were present. As if they were leading them to their goal.

'Domestication' efforts were tricky at first, in trying to calm down these flighty creatures enough for efforts to be made, as well as handling their very dangerous plumage, but the Sujian Spirit is not one to be stopped from a few failures or cuts! In the end though, the occasional scavenger has been seen working with these avians to help them find resources critical for our people. Though in true Sujian fashion how they utilize the birds is a total mess of methods; some merely teach them how to carry and use old cameras; others use precise acrobatic sequences to convey back knowledge; some swear that some of the master tamers manage to speak with the birds themselves! However, the craziest have to be those who have tried to teach the ravens how to utilize Shattershell grenades!
Hard (10 + 7) -3 = 14 (Above Average)

The second of silicafauna that have been tamed and domesticated by Sujia, the Obsidian Raven does indeed closely resemble a raven, or a hawk, or maybe a vulture, from earth. The scrappy little "birds" (little known fact, they have live births instead of laying eggs, which makes them technically not birds) have sharp rocky feathers, hollow crystalline bones, and a sharp intelligence. These creatures are not lithovores like the Silicalisks, but rather, are carnivorous, feeding off of other silicafauna native to the area. They are adverse to consuming carbon-based meat, but will do it in a pinch, as they are scavengers after all.

The habits of the more dangerous creatures of the wastes of following the Ravens to prey indicate a strong intellect or instinct within the Ravens, leading the predators to easy or weakened prey, then benefiting off of it by taking a tax from the kill. And so, our attempts to domesticate them as a scouting tool.

By kidnapping their young, accustoming them to human interaction, and training them, we have come to understand that they should mostly be handled something like a cross between hawks or homing pigeons; most Obsidian Raven owners use blinders to keep the birds focused, and heavy sleather gloves for them to perch on. Many keep them in cages until time for them to fly. The aggression shown by the birds does make them hard to handle, but a prepared trainer can calm the birds with samples of food, and control them with strict training. What the training entails varies greatly between owners of course, ranging from cruel punishment to scolding, to gentle stroking, to holding a seemingly intelligent discussion.

Of course, second generation Obsidian ravens are easier to handle, but one notes a decreased fear of people and a decrease in aggression, as well as a decrease in their keen instincts to track prey and their willingness to breed. Third generation tamed ravens are almost completely unwilling to be bred, but are very gentle companions and most have a knack of mimicking human sounds - not as good as a parrot, but well enough, and very trainable. But this does mean that trainers often opt to hike out into the wilderness and steal young Obsidian Ravens from their nests. And they are fairly long lived - none has been known to die of old age yet, merely malnutrition or injuries from more deadly animals attacking them; or disease, though fortunately no human diseases have crossed the species barrier (We're not even sure they can, since we aren't silicafauna).

Although training methods vary, and the wild adults refuse to be trained or captured, the ease of training their young has led to their use for many tasks, such as scouting with cameras, mimicry of overheard strategems, or using a complex series of aerobatic tricks to communicate the positions of enemy troops or potential food. Trainers will use more docile ravens trained in captivity to seek out wild ones, and some have been armed to drop grenades on the enemy.

To train and feed them, we require a constant supply of food they will eat - which is most foods, including carbon based foods, but the best foods are silicafauna meat. This can come from dead silicalisks, but having them lead us to wild game for us to kill is more useful. Constantly having to import silicameat and capture more of their young does come at a cost, though. In abstract terms, the ravens cost 3 ore and 1 TC.

Spoiler: Designs (click to show/hide)
It is now the turn 4 revision phase. At the end of this phase will be the judging of the second lore contest for a Research Credit, and turn 5 will be the first with a combat phase.
Logged
The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Jilladilla

  • Bay Watcher
  • Most Sleep Deprived
    • View Profile

Excellent! Now to make it live up to its true potential!

Heavy Rifle Grenades
The Hellephant gun is a large, and potent weapon; one that may very well become iconic of our forces. It also has not yet reached its full potential. The sheer size of munition compatible with the rifle is fairly conductive towards explosive munitions, after all. These variant ammunition does not utilize a Sujium Sabot, so as to maximize its payload.

These variant munitions come in several varieties: Starting with simple conversions of our shattershell and powdershell grenades (though the color slider of the latter is sadly not included), moving towards what's effectively a jar full of acid and a canister full of scrap bits of whatever is sharp and durable enough to withstand being shot out of a gun; effectively turning the Hellephant Gun into a grenade rifle or a mildly unwieldy shotgun.

As these rounds do not carry any Sujium; they are ideal for exploiting the rifle's breach loading feature; slipping one in one needed. Hypothetically, one could point the rifle skywards, brace the stock against the ground, and then fire, using the rifle as an ultralight mortar, but *surely* no one is crazy enough to attempt that, right?
Logged

Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Failbird105

  • Bay Watcher
    • View Profile

Lore: The Great Qin Horse Cave
Limestone caves are a common sight within the Sujian Wastes. Carved into cliffsides and canyons. The most notable of all of these has to be the Great Qin Horse Cave. The Great Qin Horse Cave is the largest and most beautiful (discovered)cave in the Sujian region. There are about 15,000 meters of Cavern, with a total length of two kilometers from the furthest explored edge to the entrance. Many of the tunnels within are roofed with crystals, some familiar from Earth, others not so much. The tunnels themselves are on average as wide as six meters, with some portions going up to 10.

In the time since its discovery, the Great Qin Horse Cave has become one of the biggest and most productive mining sites in Sujia. Why is it called the 'Great Qin Horse Cave' when this world does not have Horses and we are not Chinese? Well, the former can be attributed to strange fossils, first found in the area of the Horse Cave. These fossils bore a striking resemblance to the bones of, you guessed it, Horses. No living creature has been found yet that these fossils could correspond to, but their existence makes one wonder. For the latter part, discoverer 'Francis Quinn', who first mentioned the cave in a written scouting report in the early days of Sujian exploration, had this to say.
"Heheh, no... particular reason..."
Logged

Failbird105

  • Bay Watcher
    • View Profile

The thing about being constantly successful is that it's hard to find things to revise.
Although, I'm thinking perhaps one option would be to perhaps train a portion of our Ravens as dedicated bombers?
(Not on Discord right now btw, so I can't respond on there)
Logged

Failbird105

  • Bay Watcher
    • View Profile

Revision: Silicalisk Rigs
Silicalisks have been a long time companion for Sujians, and over time, equipment has been made to improve their effectiveness. The newest set is the Silicalisk Rig. Incorporating the saddles, the muzzle, and reins, rigging where extra equipment or even armor could be attached, and finally a pair of optional saddlebags, to be used for the purpose of carrying supplies, especially food for Ravens. Hopefully having the food transport offloaded onto silicalisks will free up bulk transportation to be used for resources, even if the rig will cost some resources itself.
Logged

Failbird105

  • Bay Watcher
    • View Profile

Quote from: Design: Groundrunners
The wastes are a hostile place, terrifyingly so. As an example in any other place, a Mole-Bear with massive claws sharp enough to carve through stone, enough strength to literally rip a man clean in half, and an uncannily accurate ability to detect vibrations would normally be an apex predator, dominating their local ecosystems food chain with ease. In the wastes however? They are skittish scavengers taking full advantage of being omnivores.

The Groundrunners are actually something of a more recent find. Not because we only recently advanced into their territory, no they've been all around us since we arrived. Rather they've only been recently discovered due to the fact that they live underground, and are easily scared into hiding by intense vibrations, such as mining with R-EEEs, or movement in large groups. In the wild, this habit came from their need to avoid the dangerous megafauna of the wastes.

Due to their communal nature, prone to travelling in group referred to as 'quarries', they proved surprisingly easy to tame. The hardest parts where, getting them to come out, gaining their trust, and training them. Now that we have them however, we have learned quite a bit about them. For instance, much like many of the creatures in the wastes, the Groundrunners have at least a partially metallic diet. Specifically, they consume various metal, including small amounts of Sujium, for the purpose of growing their claws and teeth.

The inclusion of Sujium in their diet, causes these claws to become far more sensetive to vibrations, letting them detect potential threats from much further away. Not only that, but they can also vibrate these claws intentionally, notably increasing their already formidable cutting power.

Groundrunners have primarily been used for two things, mining and combat. In mining, ground runners claws and strength make them incredibly efficient at carving through stone and gather ores. In combat meanwhile, not only are they terrifying foes capable of tearing through Sleather and easily dismembering a human being, they are also very capable of digging tunnels and trenches. A popular tactic is to have them dig fragile tunnels just under the surface, destabilizing the ground so that large beast, sizeable groups(of animals or soldiers) and possibly even vehicles(land based ones) fall in and get stuck. We also expect that dragging down enemy soldiers and mauling them will be commonplace
Logged

Failbird105

  • Bay Watcher
    • View Profile

Not a design to be done next turn, but still one I want to do at some point
Logged

VoidSlayer

  • Bay Watcher
    • View Profile

The ravens are so nice I wanted to do something with them though my idea seems a little weak.  Them being intelligent is a good thing though.  We will have airborn sniper birds eventually.

Rock Raven School

The Obsidian Ravens are highly intelligent but lose instincts and aggression rapidly adapting to captivity.  Our skilled raven handlers have worked together with the few animal behavior specialists we have to develop a training regime for war ravens that keeps even later generations combat capable and able to perform complex actions.  Ravens are taught a few tricks depending on their personality.  Existing behaviors that are taught include Grenade dropping and direct attacking are used for combat, while scouting and signaling are used in a support role.

An additional skill is taught to a conspiracy of ravens, transporting condensed food pellets long distance from supply depots.  This allows the food shortage issue to be dealt with by allowing the ravens to act as their own air transport network.

Man of Paper

  • Bay Watcher
    • View Profile

Hellephant Mounted Gun:

The Hellephant Mounted Gun (HMG) is a Hellephant modified to be fed from a belt though it maintains it's semiautomatic fire. Instead of being braced against flesh and bone it is supported by a solid mount that can be planted in the ground with a base spike or installed as part of a more permanent fortification. The HMG also comes with a detachable scope for hitting far-out targets, whether they be rampaging megafauna approaching a Sujian settlement or an enemy army seeing to force us from our lands. Scopes can also be given to our standard Hellephant infantry, but our focus is on development of a heavy infantry-level defensive weapon system.



Quote from: Sujbox
Hellephant Mounted Gun: (1) MoP
Rock Raven School: (0)
Silicalisk Rigs: (1) MoP
Heavy Rifle Grenades: (0)
Logged

Failbird105

  • Bay Watcher
    • View Profile

Hmm, really easy to do Mounted version of the gun that's liable to get us something exceptional, grenade launcher, easy Mount, grenade launcher...

Why not both?
Quote from: Sujbox
Hellephant Mounted Gun: (2) MoP, Failbird
Rock Raven School: (0)
Silicalisk Rigs: (1) MoP
Heavy Rifle Grenades: (1) Failbird
Logged

Jilladilla

  • Bay Watcher
  • Most Sleep Deprived
    • View Profile

Quote from: Sujbox
Hellephant Mounted Gun: (3) MoP, Failbird, Jilladilla
Rock Raven School: (0)
Silicalisk Rigs: (1) MoP
Heavy Rifle Grenades: (2) Failbird, Jilladilla
Logged

Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Failbird105

  • Bay Watcher
    • View Profile

Quote from: Sujbox
Hellephant Mounted Gun: (3) MoP, Failbird, Jilladilla
Rock Raven School: (0)
Silicalisk Rigs: (0)
Heavy Rifle Grenades: (3) Failbird, Jilladilla, MoP
MoP asked for a vote switch while he was out.
Logged

Screech9791

  • Bay Watcher
  • quit
    • View Profile

Quote from: Succbox
Hellephant Mounted Gun: (4) MoP, Failbird, Jilladilla, 0cra
Rock Raven School: (0)
Silicalisk Rigs: (0)
Heavy Rifle Grenades: (3) Failbird, Jilladilla, MoP
Logged
it's over

Failbird105

  • Bay Watcher
    • View Profile

Any reason why you're not voting for anything else?
Logged

VoidSlayer

  • Bay Watcher
    • View Profile

Quote from: Succbox
Hellephant Mounted Gun: (5) MoP, Failbird, Jilladilla, 0cra,voidslayer
Rock Raven School: (1): VoidSlayer
Silicalisk Rigs: (0)
Heavy Rifle Grenades: (3) Failbird, Jilladilla, MoP

Any reason we cant make the new ammo work for our existing AK-10 to have a hire powered automatic rifle?  Also with great power comes great plasma blasts, maybe we could make a high storage capacity battery with the sujium to make a pulse pistol, with lots of ammo.
Pages: 1 ... 5 6 [7] 8