Gazing upon the quiet beauty of your godly realm, you deduce that paradisical conditions or not, it will not do to have your worshipers dwell in the wilderness indefinitely. Soaring through the skies you soon find a suitable site and touching down in a central valley, swiftly set to work. At the wave of your hand and will of your tongue reality unfolds, falling away to reveal dozens of humbly structured yet masterfully built marble households, arranged in a mathematically flawless but stunningly intricate pattern. This shall serve as the final resting place of those who saw fit to praise your name in life in pursuit of discovery, whether they were brought here by natural causes or unnatural violence.
Though it is without the faintest fault by mortal reckoning, you deem its potential for stagnancy more damning than any structural deficiencies, and you lay a blessing over the city. Anyone who arrives in this citadel may make a single, subtle change, whether it be the way a door swings, switching the walls of a window, or even something so petty as an engraving or two in public places. Someone may only make one change, though it can be revoked and reassigned at will, the effects of the previous remain until the effects of erosion or active action have seen them undone. You don't tell the four mortals here of the citadel, you want them to discover it on your own.
Now that you've ensured the comfort of mortals arriving here in the future, what do you want to do?A) You want to make another change to the aesthetic, environment, or cosmos. [Specify]B) You want to change the condition of the souls themselves, and/or assign them a duty. [Specify]C) You want to turn some part of your essence into servitors that might prove more reliable than mortals.[Specify]D) Move onto the next plane, your curiosity is yet unsatisfied and you're done here.E) You want to do something else. [Specify]Mantles: Discovery
Epithets: N/A
Servitors: N/A
Champions: Urul, an Osterat prophet of supernatural cunning
Followers: 3 Units of Osterat
Your Godly Realm: A quiet place, ideal for contemplation and currently holding a handful of mortals who worshiped Eroth in life.
Osterat: Once home to an illustrious civilization, it has been destroyed by a god-sent cataclysm of an inconceivable scale.