D. An open window leading to a small dark room. You can see doorways leading into other rooms.
Dark and empty is good.
You bank left and aim for the open window. At that moment, as you are planning your approach, you realize you have no experience landing, especially when going through such small holes. Your intention is to come to a stop right at the ledge, grab it and then carefully pull yourself in. To do that, you deduce that you should go lower than the window and then at the last second spread your wings and fill them with air, breaking while translating your forwards motion into upwards motion.
However as the wall of the building gets closer and closer your anxiety rises. What if you've made a miscalculation? You don't want to slam into the wall! Panicking, you angle up to gain height. But now you're heading straight for the window and it's even closer. So you spread your wings and flap them in an effort to break, which slows your down significantly but also makes you go higher, towards the wall above the window. With a yelp, you close your eyes and fold your wings close to your body.
Your head clips the wall above the window. You do a backflip and slam against the wall on the other side of the surprisingly small room. You fall down on something hard and immediately there's a loud noise, a constant rumbling. Despite the pain and dizziness you try to flip to your feet and face the source of the noise. But as you do so, your tail accidentally touches something and a moment later there's more noise and your tail is cold. You turn around to face that and end up poking your head into running cold water. Surprised, you back away and try to more calmly inspect your surroundings.
This is a tiny room. The thing that made a lot of noise is a basin that has bubbly water flowing in it, disappearing through a hole at its bottom. The flow of water stops a moment later and the rumbling stops too a few seconds after that, though the last bit of water at the bottom of the basin doesn't leave.
Then there's the thing that got you wet. A stream of water falls down from a pipe in a corner of the room and disappears through a grate on the floor. You smell it experimentally. The water smells a bit funny but it's not a bad smell. You put your head under the cold water, occasionally using your tongue to guide water into your mouth so you can drink it. The cool water is quite refreshing to drink and it also helps alleviate your headache somewhat. You pass the rest of your body through the steam, using it to wash away all the blood and grit that had accumulated on you.
Still dripping water, you continue your investigation. The only other thing in this room is a basin that's much higher than you are with a mirror above it. Curious, you lean against the basin with your front legs in order to inspect yourself. You see a curious face looking back at you with amber, cat-like eyes. Below them is a snout with two dark nostrils and a mouth filled with sharp teeth. They are surrounded by thin, dark grey scales. The scales cover the entire body except for the wings, their thin, fragile membranes being the only place where dark skin is exposed, gradually transitioning to a dark red where the membrane is thinnest. Where there were cuts, now a light grey scab has started forming. You'd say they look very much like tiger stripes if you knew what tigers were.
Satisfied, you jump down and continue your investigation. What you thought was a door turns out to be a closet. It is filled with... things. Metal things, plastic things, things with very strong scent, things made of fabric... You're pretty sure none of them are edible though.
With this room explored you go through the only exit and into the next one. This room has a table with four chairs at its center. There are various shelves holding more things. One corner has two large machines, both of them inert. There are two more doors besides the one you came in through.
There are two bipeds in here, behind the table. The sound of running water probably masked the sound of their approach. Unlike most other bipeds you've seen, they don't run away. They stand there looking at you, one of them tightly griping a plastic handle with a round metal thing the size of your head attached to it, while the other holds a brown stick with a soft-looking machine attached on one end. Though you can see fear in their eyes, you're pretty sure they'd try to fight you if you approached. You could probably take on two of them at the same time, but you're not certain. You don't know how powerful their weapons are and you're still a bit dizzy.
Age: about an hour (hatchling)
Size: about the size of a dog
Status: dizzy, tired, wet
Health: cuts and bruises
Weapons: claws and teeth
Armor: soft scales
Abilities:
- Glide: You can glide in order to survive falls and quickly move great distances, though your wings are too weak to allow you true flight. However you can use favorable winds and updrafts to increase your glide time.