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Author Topic: Necromancy? 5E  (Read 104806 times)

King Zultan

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Re: Necromancy? 5E
« Reply #2445 on: December 08, 2019, 05:24:36 am »

Oh. Oh!

Well let's clamber back into our scarecrow self and head up to the commons then!
+1 Lets see who's in the inn today.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

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Re: Necromancy? 5E
« Reply #2446 on: December 09, 2019, 02:34:56 am »

You reassume your scarecrow and head towards upstairs and the common room.

You enter what should have been the normal common room, but something seems to be wrong here...
The place is completely empty, there aren't even hammocks of sleeping people or Urin or even anyone.

In fact this place looks like its been abandoned and not recently, a layer of dust clings on every surface and cobwebs hang down thick.
The blowing wind creaks the half timber structure like the groaning of a corpse.
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Superdorf

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Re: Necromancy? 5E
« Reply #2447 on: December 09, 2019, 02:40:06 am »

Mmm-kay then...

Take a look out the window. Is the rest of Ter like this too?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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King Zultan

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Re: Necromancy? 5E
« Reply #2448 on: December 09, 2019, 05:41:43 am »

Mmm-kay then...

Take a look out the window. Is the rest of Ter like this too?
+1 Looks like we over slept.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Superdorf

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Re: Necromancy? 5E
« Reply #2449 on: December 09, 2019, 06:08:37 am »

Yeah no kidding. Either that or we're still dreaming. Or something.

On that note, look over our scarecrow-body real quick too-- does it bear any signs of aging, perchance? Dust? Cobwebs? Moldy fabric?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #2450 on: December 09, 2019, 07:22:28 am »

You examine your scarecrow, it doesn't appear to be any older than usual.

You look out the tavern's windows to see what you can see; through the dirty glass you can see that outside is definitely not the town of Ter...

It looks more like an outpost of some kind than a village, though you still have yet to see anything alive out there.
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King Zultan

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Re: Necromancy? 5E
« Reply #2451 on: December 09, 2019, 08:44:18 am »

Lets leave the building and look around at this outpost.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Naturegirl1999

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Re: Necromancy? 5E
« Reply #2452 on: December 09, 2019, 08:58:36 am »

Lets leave the building and look around at this outpost.
+1
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Superdorf

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Re: Necromancy? 5E
« Reply #2453 on: December 09, 2019, 05:18:35 pm »

Oh. Oh oh.
Did we get moved to a different building in our sleep?

Once we step outside, look back at the building we were just in. Does it look like the Drunken Kenku?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #2454 on: December 10, 2019, 05:07:38 am »

You leave the tavern and look around; there's only five building in this outpost including the tavern, all half timbered with earthen bricks and thatched roofs.

You look back on the tavern, its very similar to the Drunken Kenku... save for the sign which is instead a worn down image of a man in a trough wearing a crown, with the words "Drowned King" around it.

The outpost is in a state of obvious abandonment, with not even vegetation living in the barren ground...

Looking around you notice something, or rather notice the lack of something... the ever visible Pas is nowhere to be seen on the horizon, maybe it's just the overcast or fog but you definitely can't see it.
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Superdorf

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Re: Necromancy? 5E
« Reply #2455 on: December 10, 2019, 05:36:36 am »

Either we've been moved... or we never woke up. Not sure which yet.

"Void-who-speaks?"
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #2456 on: December 10, 2019, 06:07:21 am »

"Void-who-speaks?" you say breaking the still silence...

Nothing, just the sound of the wind.
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Superdorf

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Re: Necromancy? 5E
« Reply #2457 on: December 10, 2019, 06:29:35 am »

Ah well, worth a shot.
If I recall, pas is the edge of the world. If we can't see it on the horizon... well. Perhaps we'd best tread carefully.

Wander towards where Pas should be. Watch our step.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

King Zultan

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Re: Necromancy? 5E
« Reply #2458 on: December 10, 2019, 08:09:00 am »

Ah well, worth a shot.
If I recall, pas is the edge of the world. If we can't see it on the horizon... well. Perhaps we'd best tread carefully.

Wander towards where Pas should be. Watch our step.
+1
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Naturegirl1999

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Re: Necromancy? 5E
« Reply #2459 on: December 10, 2019, 08:14:38 am »

Ah well, worth a shot.
If I recall, pas is the edge of the world. If we can't see it on the horizon... well. Perhaps we'd best tread carefully.

Wander towards where Pas should be. Watch our step.
+1
+1
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