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Author Topic: Necromancy? 5E  (Read 105147 times)

Superdorf

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Re: Necromancy? 5E
« Reply #2325 on: November 24, 2019, 01:00:44 pm »

"Ah, excellent-- thank you."

Wait for Makdt's return. Offer to help about the tavern for Urin awhile, maybe.
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Falling angel met the rising ape, and the sound it made was

klonk
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March

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Re: Necromancy? 5E
« Reply #2326 on: November 24, 2019, 01:50:42 pm »

"Ah, excellent-- thank you." you tell Urin.

You offer to help about the tavern for a while while you wait to Urin, but he tells you "Can't really afford another waiter right now, but I'll tell you if I need any more errands run."

(so you want to wait till what could be tomorrow? do you want to sleep or do anything else?)
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Superdorf

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Re: Necromancy? 5E
« Reply #2327 on: November 24, 2019, 02:07:03 pm »

We want to be here whenever Makdt returns, so... yes, waiting is probably our best option right now. Stay in a corner for now, so's we can see if Urin beckons us over or something.

Take a moment to look through our things. How much cash is in this bag of ours? What else do we have on our person?
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Falling angel met the rising ape, and the sound it made was

klonk
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March

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Re: Necromancy? 5E
« Reply #2328 on: November 24, 2019, 03:09:06 pm »

Going to a corner of the tavern you check your coin purse; it is full, containing not only 43 Measures but 1 Temple silver as well as your two poisons of black vein, a book that looks to be the one Makdt got off Cabbiz, and a handwritten note on a piece of paper.
Besides your boots, cloak, belt and coin pouch you have nothing on your current burlap skinned body.
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Naturegirl1999

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Re: Necromancy? 5E
« Reply #2329 on: November 24, 2019, 03:26:53 pm »

Read the note
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King Zultan

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Re: Necromancy? 5E
« Reply #2330 on: November 24, 2019, 03:40:23 pm »

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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

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Re: Necromancy? 5E
« Reply #2331 on: November 24, 2019, 04:05:05 pm »

Handwritten note;
Leaffall 8, 436Ac
To Meatball
I sold your alcohol for you and shoved what I could in this pouch
will return to find you after I finish my business with the witch council
▓▓▓▓
Makdt the Witch
The complimentary close has been scratched out quite fervently.

Book; This is a leather bound tome with thirty seven pages of blank vellum and seventy three pages of either incoherent rambling or lists of crossed out items all on the far right, the last page of writing appears to contain the magical formulation and ingredients of a single spell with no description of what it does.
List;
It works it works at last!
Yes a bone rod will work.
Meat rotten for no less than 2 weeks and no more than a year.
Candles from the elfs... why wont other candles work? magic bees?
Dead human, skeleton, dead orc, dead cat, cut off deer head

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Superdorf

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Re: Necromancy? 5E
« Reply #2332 on: November 24, 2019, 04:59:34 pm »

Well, it seems we're going to be here for awhile... it's time we learned a couple key things about our biology.

Try and recall:
- How often must we eat?
- Does our usual feeding damage the mind of our host?
- How long can we feed off the same host before we've drawn all useful nutrition from it?
- What sort of thing can we assume? What can't we assume?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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Naturegirl1999

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Re: Necromancy? 5E
« Reply #2333 on: November 24, 2019, 05:21:22 pm »

Well, it seems we're going to be here for awhile... it's time we learned a couple key things about our biology.

Try and recall:
- How often must we eat?
- Does our usual feeding damage the mind of our host?
- How long can we feed off the same host before we've drawn all useful nutrition from it?
- What sort of thing can we assume? What can't we assume?

Also, are we getting any nutrients from or current host?
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March

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Re: Necromancy? 5E
« Reply #2334 on: November 24, 2019, 06:44:44 pm »

You try to recall how food works;
You know that if you are in a living host you don't have to eat or drink as long as you make it eat and drink normally.
As well you can go at least five days without eating or being in a host before you'd start to get exhausted.
You also know you can remain mimicked or hosted with a nonliving object without food for a long time, but the object doesn't last forever. (1 pound loss every time you get hungry, potentially every day)
You can also live with about a mugs worth of water a day when not in a living host without getting potentially exhausted. (while a gallon is the norm, a tiny or small creature drinking that much everyday is ridiculous)
You've yet to meet the object you can't assume, although you've rarely mimicked with objects in the past. (bare in mind its still anything of medium size or less and if it'd be considered alive it has to have a brain and not be acid proof +dm ruling)

You are also unsure what damage if any your normal feeding does to a living host's mind considering they tend to have trouble expressing it after they are assumed forcefully.

You purposefully digest a pound of your scarecrow's straw, yup edible and dry.
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Superdorf

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Re: Necromancy? 5E
« Reply #2335 on: November 24, 2019, 09:12:35 pm »

Aww cool. We don't have to eat people's brains after all-- we can just have our scarecrow restuffed every now and again!
Still, drinking is a thing we need to do on a regular basis. Now's as good a time as any to make that happen.

Approach Udil. "Pardon me-- might I order a glass of water?"
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Falling angel met the rising ape, and the sound it made was

klonk
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March

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Re: Necromancy? 5E
« Reply #2336 on: November 24, 2019, 11:21:53 pm »

Approaching Udil you ask "Pardon me-- might I order a glass of water?"
He makes a face tantamount to if he had just watched you murder his beloved and struggles against himself to say, "Yes, we have water."
Udil proceeds to go into the kitchen and scream, before coming out with a glassware gueuze filled with water.
He then visibly fights all his dwarven instincts to serve you your beverage, then he says "I simply can't give you- that- and ask for Measures with a clear conscience. So it'll have to be free."
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King Zultan

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Re: Necromancy? 5E
« Reply #2337 on: November 25, 2019, 07:29:49 am »

Thank him for the water then ask him, "Is there something wrong with the water, or have I offended you by asking for it, if I did I didn't mean to."
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

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Re: Necromancy? 5E
« Reply #2338 on: November 25, 2019, 09:28:37 am »

You thank him for the water then ask him, "Is there something wrong with the water, or have I offended you by asking for it, if I did I didn't mean to."
"I'm a Dwarf and a bartender, drinks without alcohol are just sacrilege. The water should be fine to- are you sure you wouldn't rather a glass of beer?" Udil tells you before interrupting himself to make sure you are serious about drinking water.
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Superdorf

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Re: Necromancy? 5E
« Reply #2339 on: November 25, 2019, 09:53:55 am »

Assume an apologetic tone of voice. "I had an... unpleasant experience with alcohol not too long ago. Such drinks do not sit well with me, I fear... I've since sworn them off."
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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