Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 152 153 [154] 155 156 ... 168

Author Topic: Necromancy? 5E  (Read 103435 times)

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2295 on: November 23, 2019, 08:32:01 am »

You go through the door and deliver the package of meat into the kitchen, coming back out you run into Urin who thanks you and presses two Measures into your hand.

Logged

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Necromancy? 5E
« Reply #2296 on: November 23, 2019, 08:43:41 am »

Say “You’re welcome” to Urin, head out to the main bar and say “hello” to the beastman
« Last Edit: November 23, 2019, 08:45:57 am by Naturegirl1999 »
Logged

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2297 on: November 23, 2019, 09:29:21 am »

You say “You’re welcome” to Urin, heading out to the main room and over to the beastman and you say to him “hello”
He looks at you and says something in a sort of singsong language you don't understand, smiling politely.

Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2298 on: November 23, 2019, 10:09:26 am »

Bow a little to the nice beastman, then go find Makdt and hand her the two measures.
"A tip from barkeep Urin, for services rendered... is all well with you?"
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2299 on: November 23, 2019, 10:32:24 am »

You bow to the nice beastman, then go find to Makdt.
She is still talking to that human, you go over and hand her the two measure,"A tip from barkeep Urin, for services rendered... is all well with you?" you ask
She pockets the measures and tells you, "Not really, this is Ladili a friend from the regional oversight for witches and he was sent by to get a report on my activities... since my last oversight review." The male witch nods his head in greeting.
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2300 on: November 23, 2019, 11:01:23 am »

"Ah-- good day, sir--" (Bow.)
"I know little, I fear, of the ways of witches... should I be present for this "oversight"? Or would you prefer I take my leave for awhile?"
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2301 on: November 23, 2019, 11:36:08 am »

"Ah-- good day, sir--" you bow back.
"I know little, I fear, of the ways of witches... should I be present for this 'oversight'? Or would you prefer I take my leave for awhile?" you ask
"This is probably going to take a few hours maybe the rest of the day, feel free to... uh, find something else to do if you want." she tells you.
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2302 on: November 23, 2019, 11:41:31 am »

"Hm, very well. Good luck to you both."
Find a nice quiet corner, and take a few minutes to re-attune to our starsheet.
I'm curious to see if this straw-man body of ours will change anything.
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Necromancy? 5E
« Reply #2303 on: November 23, 2019, 11:45:23 am »

"Hm, very well. Good luck to you both."
Find a nice quiet corner, and take a few minutes to re-attune to our starsheet.
I'm curious to see if this straw-man body of ours will change anything.
After we do this, let’s figure out what/who we assumed after the rat
Logged

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2304 on: November 23, 2019, 12:26:09 pm »

"Hm, very well. Good luck to you both." you say and leave them be.
You go to one of the corners, and take a few minutes to re-attune to your starsheet.

Attuned starsheet card;
Mostodnazush
a 'chest' with an 'eye' for a lock
undecided
a shield with the number 11 in it
a heart with 14 inside & a small heart next to it
a dark eye with 30 over it and 9 under

there are also the numbers '5, 12, 15, 10, 13, {13}' on the back
and a '∩' symbol

You think back to what or who you assumed after the rat in your past... it was an imp named Forno, besides that you don't remember much of what happened while you were assuming that imp.
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2305 on: November 23, 2019, 12:55:09 pm »

Hm. It seems our strength has increased a mite to reflect our straw form, and our charisma has gone down? Strange... regardless, it's time for some serious soul-searching.

A cursory examination of our own memories has revealed us to be-- at some point-- a monster. If we're going to repent like last night's angel wanted, we must first determine the true extent of our crimes.

Prepare in our mind a list of every innocent we've ever murdered.
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2306 on: November 23, 2019, 01:15:42 pm »

You prepare a list of all the innocents you've ever murdered; its... hum... besides the few people you've abandoned alive to a questionable fate you don't seem to recall ever purposefully killing anyone, getting them killed by accident while pretending to be them aside...

You feel you're definitely at least responsible for Hely's death directly, and indirectly anyone who died due to the plague in Ter... and the eleven or more people you can remember swapping for different people 'if' they died due to you leaving them to fate.
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2307 on: November 23, 2019, 01:35:29 pm »

Huh. That's... better than I thought, actually.

Still, we have a lot of accidental murder-by-proxy to atone for... it's time to visit the temple district.
Hopefully they won't take us for an undead abomination this time.
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2308 on: November 23, 2019, 02:02:43 pm »

(so you want to do to the temple?)
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2309 on: November 23, 2019, 02:36:19 pm »

Ayup!
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext
Pages: 1 ... 152 153 [154] 155 156 ... 168