Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 145 146 [147] 148 149 ... 168

Author Topic: Necromancy? 5E  (Read 105216 times)

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Necromancy? 5E
« Reply #2190 on: November 13, 2019, 09:41:10 pm »

I think we ate the snakes while taking their form, so I think now we are an amalgamation of snakes, If I’m wrong on this, correct me, but I think thst is what is what’s happening
Logged

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2191 on: November 13, 2019, 09:48:59 pm »

(to be more exact it is a swarm of tiny snake corpses of medium size, you can assume things you fit inside you.
each snake corpse touches another and you are surrounding them as a thin membrane, maybe I'm not 100% on how this ability works as there's an element of magic where you are also the inanimate matter inside you that is hard to explain...
sorta like objects inside you act like your bones, even if its made of soft material like flesh or cloth or w/e, you could be a pile of objects or a singular one.

in this case each tiny snake is a pseudopod that is mimicking a tiny snake containing a tiny snake in a swarm of snakes)
Logged

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Necromancy? 5E
« Reply #2192 on: November 13, 2019, 09:54:10 pm »

Thanks
Let’s see or we can use this new form to climb the ladder, using the mouths of the snake like graspers to climb the ladder
Logged

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2193 on: November 13, 2019, 10:00:38 pm »

You climb up the ladder back to the room of furniture and people sleeping in hammocks.
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2194 on: November 13, 2019, 10:07:34 pm »

We do not want to be seen like this.

Head back into the pit, and release our snake-husks. Be a squirrel, and return to the chamber we woke in. Find a nice corner.

Have we completed our long rest yet?
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2195 on: November 13, 2019, 10:12:07 pm »

You head back into the pit and expel your snake corpses, taking the form of a squirrel you return to the main chamber you woke up in and move to one of the corners away from others.

(you have not yet finished a long rest)
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2196 on: November 13, 2019, 10:15:26 pm »

Right, time to nap 'til dawn.
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Necromancy? 5E
« Reply #2197 on: November 13, 2019, 10:19:00 pm »

Right, time to nap 'til dawn.
As a squirrel? Welp Makdt said no cats so squirrel should be fine
Logged

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2198 on: November 13, 2019, 10:20:47 pm »

(so you want to sleep for the remainder of this long rest as a squirrel in the corner? do you want to do anything while you sleep or just timeskip?)
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2199 on: November 13, 2019, 11:25:50 pm »

Sleep in the corner, yes.
We're done poking about dreamland tonight, methinks.
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2200 on: November 13, 2019, 11:39:48 pm »

You sleep for the remainder of the long rest, you wake up feeling refreshed... there are a few of the peasants down here eating food at the tables and making preparations for the trip back to Ter, it seems everyone has generally woke up.
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2201 on: November 14, 2019, 12:01:32 am »

I expect we'll be checking in with Makdt momentarily, but first...
Let's go try and assume the husk of Rollo one last time. Just to be sure.
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

  • Bay Watcher
  • undead
    • View Profile
Re: Necromancy? 5E
« Reply #2202 on: November 14, 2019, 12:11:25 am »

You go to where you left the corpse of Rollio husk, but it seems it has been moved while you were asleep...
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Necromancy? 5E
« Reply #2203 on: November 14, 2019, 12:48:40 am »

Ah well.

Time to go find our witch.
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

King Zultan

  • Bay Watcher
    • View Profile
Re: Necromancy? 5E
« Reply #2204 on: November 14, 2019, 03:26:26 am »

Ah well.

Time to go find our witch.
+1
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?
Pages: 1 ... 145 146 [147] 148 149 ... 168