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Author Topic: Necromancy? 5E  (Read 103866 times)

King Zultan

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Re: Necromancy? 5E
« Reply #1770 on: October 12, 2019, 09:09:51 am »

Lets try to open that hidden door again.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

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Re: Necromancy? 5E
« Reply #1771 on: October 12, 2019, 09:53:36 am »

(how do you want to try to open the hidden door? what do you do)
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Superdorf

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Re: Necromancy? 5E
« Reply #1772 on: October 12, 2019, 10:10:53 am »

Try and find more loose bricks to push.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #1773 on: October 12, 2019, 10:16:17 am »

You try to find more loose bricks to push (+) you find there are in fact several loose bricks near the door including the one that activated the trap floor... "How about this one.", Makdt says pointing at one of the bricks assisting you.
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Naturegirl1999

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Re: Necromancy? 5E
« Reply #1774 on: October 12, 2019, 10:16:37 am »

Try and find more loose bricks to push.
+1
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King Zultan

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Re: Necromancy? 5E
« Reply #1775 on: October 13, 2019, 06:49:55 pm »

Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

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Re: Necromancy? 5E
« Reply #1776 on: October 14, 2019, 08:58:12 am »

You find and push a bunch of loose bricks, (-+--++, 9 fire) you open the hidden door but take some trap damage.

Code: [Select]
║───────║
║░░░░±±±║
║≥░░░╪░±║
║zzz░±±±║
║░öz░éæ☺╢
║──────░║
      ░░░
     ═════
Logged

Naturegirl1999

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Re: Necromancy? 5E
« Reply #1777 on: October 14, 2019, 09:03:40 am »

Go through the door we just opened
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Superdorf

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Re: Necromancy? 5E
« Reply #1778 on: October 14, 2019, 09:07:40 am »

"Ah! Per-haps... per-haps in here..."

Go through the door we just opened

+1
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #1779 on: October 14, 2019, 09:33:33 am »

You enter past the hidden door into a hallway, you see a shelf.
Code: [Select]
║───────║
║░░░░±±±║
║≥░░░╪░±║
║zzz░±±±║
║░z░░░öé╢ ║
║──────æ║░║
║Σ░░░░░☺░░║
╚═════════╝
Logged

Superdorf

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Re: Necromancy? 5E
« Reply #1780 on: October 14, 2019, 09:38:04 am »

Cool. What's this shelf look like? Is there anything on it?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #1781 on: October 14, 2019, 09:53:45 am »

It appears to be an old wooden shelf covered by various loose papers, degraded books, and broken glass and spiderwebs.
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Superdorf

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Re: Necromancy? 5E
« Reply #1782 on: October 14, 2019, 10:13:21 am »

Right then. Turn the corner to our east, and proceed with usual trappy caution.
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #1783 on: October 14, 2019, 10:21:26 am »

You carefully round the corner and discover what looks like a stairway down beyond a hallway.
Code: [Select]
         ─┐
         ≤│
         ░║
║───────║░║
║░░░░±±±║░║
║≥░░░╪░±║░║
║zzz░±±±║░║
║░z░░░░░╢░║
║──────ö║░║
║Σ░░░░░éæ☺║
╚═════════╝
Logged

Superdorf

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Re: Necromancy? 5E
« Reply #1784 on: October 14, 2019, 10:23:57 am »

Approach the stairway.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext
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