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Author Topic: Necromancy? 5E  (Read 103855 times)

March

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Re: Necromancy? 5E
« Reply #1725 on: October 10, 2019, 07:37:52 pm »

"Then smite your foes, holy man!" you strike at the bar; (7+2misses)
Makdt channels energy through her witchbolt tether (2 lightning)
Hedra attacks with his crossbow (2, 1+3stumbles piercing immune) you feel a thump hit your back, "Whoops."
The elf cleric fires her bow (20, 8+3misses)
The orc slashes at the wooden bar(11+4 hits 3 slashing) the bar breaks making an opening.
The necromancer attempts to dodge attacks, "Anytime now zombies!"
A lone zombie comes stumbling down the stairs to attack Aviial; (1stumbles) but ends up prone on the floor.
Aviial attempts to pin the zombie; (11hits) the zombie is grappled, "I got this one but the rest will be unturned soon, so get the necromancer!"
Code: [Select]
║───────║
║░░Hö±±±║
║≥Ä░☺╪N±║
║z░░æ±±±║
║░░░é░░░║
║───────║
Logged

Superdorf

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Re: Necromancy? 5E
« Reply #1726 on: October 10, 2019, 08:07:31 pm »

"I'm-- trying--"

We've got a hole now yes? Instead of striking the bars, take a good hard swing at our enemy's head.
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

Naturegirl1999

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Re: Necromancy? 5E
« Reply #1727 on: October 10, 2019, 09:10:30 pm »

"I'm-- trying--"

We've got a hole now yes? Instead of striking the bars, take a good hard swing at our enemy's head.

+1
Logged

March

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Re: Necromancy? 5E
« Reply #1728 on: October 11, 2019, 01:54:32 am »

You move in to bash the necromancer's head in; (10, 5+2 misses) the slippery little Cabbiz evades you.
Code: [Select]
║───────║
║░░Hö±±±║
║≥Ä░░☺N±║
║z░░æ±±±║
║░░░é░░░║
║───────║
Makdt channels energy through her witchbolt tether (4 lightning), the necromancer looks pretty hurt now at least.
Hedra attempts to hit the necromancer with his crossbow (16, 15+3hits 4 piercing) the necromancer looks very hurt.
The elf cleric attempts to hit the necromancer with her bow (17, 3+3misses)
The orc attempts to break another bar, (9+4misses)
Cabbiz goes into his pouch and pulls out a potion of healing and drinks it; (8 healing) "Seriously zombies, help!"
You hear the movement of zombies rushing coming from upstairs.
The zombie Aviial is holding down attempts to break his grapple (+) it slips free and runs at you, Aviial attempts attack it (2+7 misses) but is slow to recover from the broken grapple.
Code: [Select]
║───────║
║░░Hö±±±║
║≥Ä░z☺N±║
║░░░æ±±±║
║░░░é░░░║
║───────║
Aviial throws a javelin attempting to hit the necromancer (18+7hits 5 piercing) the necromancer looks hurt again.
(it is your turn)

Logged

King Zultan

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Re: Necromancy? 5E
« Reply #1729 on: October 11, 2019, 06:16:44 am »

Hit the necromancer with our maul.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Naturegirl1999

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Re: Necromancy? 5E
« Reply #1730 on: October 11, 2019, 06:56:09 am »

Hit the necromancer with our maul.
+1 aim for his head again
Logged

March

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Re: Necromancy? 5E
« Reply #1731 on: October 11, 2019, 08:17:37 am »

You swing your maul toward the necromancer (17+2hits, 8 bludgeoning) he tries to block it with his right hand and gets knocked out.
Makdt channels energy through her witchbolt tether making sure Cabbiz will die... (- -)
Hedra attempts to shoot the necromancer (7 3+3 misses)
The elf cleric breaks down and starts crying (-).
The orc says, "Kill that fuck!"
The zombie attempts to grapple you (+) you are grappled.
Many zombies come running down the stairs!
Code: [Select]
║───────║
║zzHö±±±║
║zÄ░z☺N±║
║zzzæ±±±║
║░z░é░░░║
║───────║
Aviial attempts to throw a javelin at the necromancer (13 12+7hits -) the necromancer Cabbiz dies.
Code: [Select]
║───────║
║zzHö±±±║
║zÄ░z☺¿±║
║zzzæ±±±║
║░z░é░░░║
║───────║
The zombies lose their motivation and stop...
Hedra says, "Thank the light, that was close."
Logged

Naturegirl1999

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Re: Necromancy? 5E
« Reply #1732 on: October 11, 2019, 08:25:53 am »

(Are we still grappled?)
If yes, break the grapple
If no, look for a door
Id they stopped, presumably this means they are not attacking, and therefore not a threat
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March

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Re: Necromancy? 5E
« Reply #1733 on: October 11, 2019, 08:31:08 am »

You shrug off the loose grapple of the zombie, while still undead the zombies are vacant and just standing there.
(Where would you like to search for a door, and how would you like to search?)
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Naturegirl1999

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Re: Necromancy? 5E
« Reply #1734 on: October 11, 2019, 08:37:03 am »

Travel near the walls checking for differences in different places, loose bricks that could be pushed that might function as secret doors, different colored sections or sections that feel different might indicate some recently covered sections that could be hiding a passage or door
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King Zultan

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Re: Necromancy? 5E
« Reply #1735 on: October 11, 2019, 08:54:17 am »

Travel near the walls checking for differences in different places, loose bricks that could be pushed that might function as secret doors, different colored sections or sections that feel different might indicate some recently covered sections that could be hiding a passage or door
+1
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

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  • undead
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Re: Necromancy? 5E
« Reply #1736 on: October 11, 2019, 09:02:20 am »

You look for hidden doors in or near the walls (+) you find a segment of wall about the size of a door that is make of a uniform color of brick, it might be a hidden door.
Code: [Select]
║───────║
║zzHı±±║
║z░░z╪¿±║
║zzzæ±±±║
║░öz░é░☺╢
║───────║
Logged

Naturegirl1999

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Re: Necromancy? 5E
« Reply #1737 on: October 11, 2019, 10:07:37 am »

Push it in, of this doesn’t work, pull it out
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March

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Re: Necromancy? 5E
« Reply #1738 on: October 11, 2019, 10:41:52 am »

You look for a way to open it (-critfail) you accidently press in what felt like a loose brick, you hear a weird sound come from behind you like a shocked gasp, you turn to see less people than before... "Where did Aviial and Hedra go?" says the elf cleric.
Code: [Select]
║───────║
║░░░░±±±║
║≥░░░╪░±║
║zzzæ±±±║
║░öz░é░☺╢
║───────║
Logged

Naturegirl1999

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Re: Necromancy? 5E
« Reply #1739 on: October 11, 2019, 11:14:53 am »

"I pushed a brick and they are gone, perhaps it leads somewhere." Stand where Anna and Hedra were, then ask the cleric to push the brick
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