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Author Topic: Necromancy? 5E  (Read 103762 times)

Naturegirl1999

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Re: Necromancy? 5E
« Reply #1395 on: September 24, 2019, 07:09:46 pm »

Attack the constituted hulk
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March

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Re: Necromancy? 5E
« Reply #1396 on: September 24, 2019, 07:23:19 pm »

You attack the constituted hulk(12+2hits 7 bludgeoning) your attack blows out its hip and it folds over prone but still aggressively attacking.
Makst attempts to use shocking grasp on it (7+4hits 6 lightning) the magic causes the upper body to go limp disabling what's left of it.
"We should hurry outside to see where these came from." makdt says and rushes off towards the sounds of fighting.

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Naturegirl1999

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Re: Necromancy? 5E
« Reply #1397 on: September 24, 2019, 07:39:47 pm »

follow Makdt outside
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Superdorf

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Re: Necromancy? 5E
« Reply #1398 on: September 24, 2019, 07:43:02 pm »

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Falling angel met the rising ape, and the sound it made was

klonk
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March

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Re: Necromancy? 5E
« Reply #1399 on: September 24, 2019, 08:16:59 pm »

"Indeed!" You follow Makdt out; there are several guards engaged in combat with the piecemeal abominations, while some of the part fiends are dragging knocked out villagers into the tent that was 'Golfut's transmogrifications'.
"Should we stay and assist the guards or go for the tent?" Makdt asks
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Superdorf

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Re: Necromancy? 5E
« Reply #1400 on: September 24, 2019, 08:24:02 pm »

"Hnng... the tent. They are making devil-beasts of the towns-folk in that tent."

Now quick, before we do anything else... how big is Galuf's tent? Could we, say... flip it over? Damage it in some way?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

Naturegirl1999

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Re: Necromancy? 5E
« Reply #1401 on: September 24, 2019, 08:32:34 pm »

"Hnng... the tent. They are making devil-beasts of the towns-folk in that tent."

Now quick, before we do anything else... how big is Galuf's tent? Could we, say... flip it over? Damage it in some way?

+1
if the tent is too big to flip over, enter the tent
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March

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Re: Necromancy? 5E
« Reply #1402 on: September 24, 2019, 08:35:26 pm »

"Hnng... the tent. They are making devil-beasts of the towns-folk in that tent." you tell Makdt...

Golfut's tent like all the side-shows tents is a 3 sword or so across tent, tall enough to walk in, you could potentially dislodge its supports and collapse it with brute strength but it will be difficult to do it all at once from only one side...

You make your way to the tent, and a segment horror steps out and sees you;

It swings at you (19+3hits 5 bludgeoning) connecting with your hip.
(its your turn)
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Superdorf

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Re: Necromancy? 5E
« Reply #1403 on: September 24, 2019, 08:36:24 pm »

Gah, why did we just waltz in like that?

Fist. Monster. Smash.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

Naturegirl1999

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Re: Necromancy? 5E
« Reply #1404 on: September 24, 2019, 08:41:30 pm »

Gah, why did we just waltz in like that?

Fist. Monster. Smash.
Aim for its shoulder
This seems to work, ish
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March

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Re: Necromancy? 5E
« Reply #1405 on: September 24, 2019, 08:43:24 pm »

You smash the parted thing(20+2crits, 14 bludgeoning) forcing it's shoulder through its torso parting it into a pile of flailing limbs.
"Careful, there's sure to be more inside." Makdt says.
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Superdorf

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Re: Necromancy? 5E
« Reply #1406 on: September 24, 2019, 09:05:06 pm »

"I con-cur."

Burst into the tent and slam our all-powerful fist into the first spike-devil we see!
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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Naturegirl1999

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Re: Necromancy? 5E
« Reply #1407 on: September 24, 2019, 09:05:30 pm »

rip off some of the limbs, carry them inside, and throw them at another one of these things, maybe they will attack the other ones?i
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Superdorf

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Re: Necromancy? 5E
« Reply #1408 on: September 24, 2019, 09:07:06 pm »

rip off some of the limbs, carry them inside, and throw them at another one of these things, maybe they will attack the other ones?i

I'm... not really clear on why that would induce the spike-devils to attack each other.  ???
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

Naturegirl1999

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Re: Necromancy? 5E
« Reply #1409 on: September 24, 2019, 09:10:51 pm »

You’re right, I wasn’t thinking properly

"I con-cur."

Burst into the tent and slam our all-powerful fist into the first spike-devil we see!

+1

rip off some of the limbs, carry them inside, and throw them at another one of these things, maybe they will attack the other ones?
-1
« Last Edit: September 24, 2019, 09:23:05 pm by Naturegirl1999 »
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