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Author Topic: Necromancy? 5E  (Read 105413 times)

March

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Re: Necromancy? 5E
« Reply #900 on: August 29, 2019, 07:19:24 pm »

"Ah! This door leads back to en-trance!", Makdt nods.
You travel back around and to the northeast hall, and rounding the corner see a door.
Code: [Select]
╔═══════════╗
║░░░░░░░░░░░║ │▲│
║░╔═════╦══╬╩═╛○╘═╗
║░║     ║░░░░░░░░░║
║░║     ║░░░¿░░░░░╠═╦═╗
║░║     ║░◙░¿░░░░░░░║░╬
║░║     ╚═════════╣░║░║
║░╠═══════════╗   ║░║░║
║░║░░░░░░░░░░░║ ╔═╝░║░║
║░║░░░░░░░░░░░║ ║░░░║░║
║░║░░░░░░░░░░░║ ║░══╝░║
║░░░░░░░░░░░░░║ ║░░░░☺║
╚═╩═════╦░══╦╬╠╤╩╤═æ══╣
        ║░░░║░║░░░░░░░║
        ╚═╗░║░░░¿░░░░░║
          ║░░░║░░░░░░δ║
          ╠══░╩═══╦═══╝
          ║π░░░░░░║
          ║σ░░░░░░║
          ║░░░░░░░╢
          ║░░░░░░░║
          ║░░░░░░░╢
          ║░░░░░░░║
          ║░░░░░░░║
          ╚═══════╝
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Superdorf

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Re: Necromancy? 5E
« Reply #901 on: August 29, 2019, 07:20:06 pm »

Open the door, stay behind it for a moment in case of door-triggered traps, and look inside.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #902 on: August 29, 2019, 07:40:10 pm »

You carefully walk up and open the door into a wide... hall with a sloped cleft cut down the middle, to the north end has caved in and you can see a caved in door on the far wall, the walls are lined with pillars at regular spacing set into the walls.

Code: [Select]
╔═══════════╗
║░░░░░░░░░░░║ │▲│     ╓───╖
║░╔═════╦══╬╩═╛○╘═╗   ║░▼░║
║░║     ║░░░░░░░░░║   ║░▼░║
║░║     ║░░░¿░░░░░╠═╦═╣░▼░║
║░║     ║░◙░¿░░░░░░░║░☺░▼░║
║░║     ╚═════════╣░║æ║░▼░║
║░╠═══════════╗   ║░║░║░▼░│
║░║░░░░░░░░░░░║ ╔═╝░║░║░▼░║
║░║░░░░░░░░░░░║ ║░░░║░║░▼░║
║░║░░░░░░░░░░░║ ║░══╝░║
║░░░░░░░░░░░░░║ ║░░░░░║
╚═╩═════╦░══╦╬╠╤╩╤═░══╣
        ║░░░║░║░░░░░░░║
        ╚═╗░║░░░¿░░░░░║
          ║░░░║░░░░░░δ║
          ╠══░╩═══╦═══╝
          ║π░░░░░░║
          ║σ░░░░░░║
          ║░░░░░░░╢
          ║░░░░░░░║
          ║░░░░░░░╢
          ║░░░░░░░║
          ║░░░░░░░║
          ╚═══════╝
Logged

Superdorf

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Re: Necromancy? 5E
« Reply #903 on: August 29, 2019, 07:57:03 pm »

Hm.
How deep is that cleft down the middle?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

King Zultan

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Re: Necromancy? 5E
« Reply #904 on: August 30, 2019, 02:46:45 am »

          ╠══░╩═══╦═══╝
          ║π░░░░░░║
          ║σ░░░░░░║
          ║░░░░░░░
          ║░░░░░░░║
          ║░░░░░░░
          ║░░░░░░░║
          ║░░░░░░░║
          ╚═══════╝
At some point we need to go back to the kiln room and examine the segments of wall, that I've highlighted red as they are different than the rest of the wall.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

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Re: Necromancy? 5E
« Reply #905 on: August 30, 2019, 06:10:02 am »

The cleft is about waist high, sloped down and back up to the other side and a sword wide.

(when you see that spur on the wall, it indicates something is on it between them I've described, in that case it was the scrawled words "Run away!" doing my best with acii)
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King Zultan

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Re: Necromancy? 5E
« Reply #906 on: August 31, 2019, 02:36:55 am »

Lets go down the hall we're looking at, and lets look at that caved in door, might be something good near it.


(This might sound dumb but where did you get the stuff to make the ASCII map?)
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

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  • undead
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Re: Necromancy? 5E
« Reply #907 on: August 31, 2019, 05:57:43 am »

You check the caved in door from across the cleft, looks like just rubble.
Code: [Select]
╔═══════════╗
║░░░░░░░░░░░║ │▲│     ╓───╖
║░╔═════╦══╬╩═╛○╘═╗   ║░▼░║
║░║     ║░░░░░░░░░║   ║░▼░║
║░║     ║░░░¿░░░░░╠═╦═╣░▼░║
║░║     ║░◙░¿░░░░░░░║░░æ▼░║
║░║     ╚═════════╣░║░║░▼░║
║░╠═══════════╗   ║░║░║☺▼░│
║░║░░░░░░░░░░░║ ╔═╝░║░║░▼░║
║░║░░░░░░░░░░░║ ║░░░║░║░▼░║
║░║░░░░░░░░░░░║ ║░══╝░║░▼░║
║░░░░░░░░░░░░░║ ║░░░░░║░▼░║
╚═╩═════╦░══╦╬╠╤╩╤═░══╣░▼░║
        ║░░░║░║░░░░░░░║░▼░║
        ╚═╗░║░░░¿░░░░░║
          ║░░░║░░░░░░δ║
          ╠══░╩═══╦═══╝
          ║π░░░░░░║   
          ║σ░░░░░░║
          ║░░░░░░░╢
          ║░░░░░░░║
          ║░░░░░░░╢
          ║░░░░░░░║
          ║░░░░░░░║
          ╚═══════╝
You continue down the hall... you see more caved in doors.
Code: [Select]
╔═══════════╗
║░░░░░░░░░░░║ │▲│     ╓───╖
║░╔═════╦══╬╩═╛○╘═╗   ║░▼░║
║░║     ║░░░░░░░░░║   ║░▼░║
║░║     ║░░░¿░░░░░╠═╦═╣░▼░║
║░║     ║░◙░¿░░░░░░░║░░░▼░║
║░║     ╚═════════╣░║░║░▼░║
║░╠═══════════╗   ║░║░║░▼░│
║░║░░░░░░░░░░░║ ╔═╝░║░║░▼░║
║░║░░░░░░░░░░░║ ║░░░║░║░▼░║
║░║░░░░░░░░░░░║ ║░══╝░║░▼░║
║░░░░░░░░░░░░░║ ║░░░░░║░▼░║
╚═╩═════╦░══╦╬╠╤╩╤═░══╣░▼░║
        ║░░░║░║░░░░░░░║░▼░║
        ╚═╗░║░░░¿░░░░░║æ▼░║
          ║░░░║░░░░░░δ║☺▼░║
          ╠══░╩═══╦═══╣░▼░║
          ║π░░░░░░║   ║░▼░║
          ║σ░░░░░░║   ║░▼░║
          ║░░░░░░░╢   │░▼░║
          ║░░░░░░░║   ║░▼░║
          ║░░░░░░░╢   │░▼░║
          ║░░░░░░░║
          ║░░░░░░░║
          ╚═══════╝

(I'm just using an online ascii art editor, I'd use other graphics but I'm terrible at art due to my aphantasia and thus the adv models I'm working on for this are not pretty... yet)
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King Zultan

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Re: Necromancy? 5E
« Reply #908 on: August 31, 2019, 06:35:44 am »

Lets examine the caved in doors, then head further down the hall.

(I'm sure whatever art you post will look good.)
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

  • Bay Watcher
  • undead
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Re: Necromancy? 5E
« Reply #909 on: August 31, 2019, 06:51:41 am »

You examine the caved in doors; rubble, what is left of the doors hold back earth and stone very likely the room behind them is in an equally bad shape.
You see the far south end of the hall has caved in and another door nearly taken with it.
Code: [Select]
╔═══════════╗
║░░░░░░░░░░░║ │▲│     ╓───╖
║░╔═════╦══╬╩═╛○╘═╗   ║░▼░║
║░║     ║░░░░░░░░░║   ║░▼░║
║░║     ║░░░¿░░░░░╠═╦═╣░▼░║
║░║     ║░◙░¿░░░░░░░║░░░▼░║
║░║     ╚═════════╣░║░║░▼░║
║░╠═══════════╗   ║░║░║░▼░│
║░║░░░░░░░░░░░║ ╔═╝░║░║░▼░║
║░║░░░░░░░░░░░║ ║░░░║░║░▼░║
║░║░░░░░░░░░░░║ ║░══╝░║░▼░║
║░░░░░░░░░░░░░║ ║░░░░░║░▼░║
╚═╩═════╦░══╦╬╠╤╩╤═░══╣░▼░║
        ║░░░║░║░░░░░░░║░▼░║
        ╚═╗░║░░░¿░░░░░║░▼░║
          ║░░░║░░░░░░δ║░▼░║
          ╠══░╩═══╦═══╣░▼░║
          ║π░░░░░░║   ║░▼░║
          ║σ░░░░░░║   ║░▼░║
          ║░░░░░░░╢   │░▼░║
          ║░░░░░░░║   ║æ▼░║
          ║░░░░░░░╢   │☺▼░║
          ║░░░░░░░║   ║░▼░║
          ║░░░░░░░║   ║░▼░║
          ╚═══════╝   ║░▼░║
                      ║░▼░║
                      ║░▼░║
                      ╬░▼░║
                      ╙───╜
Logged

King Zultan

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Re: Necromancy? 5E
« Reply #910 on: August 31, 2019, 08:09:50 am »

Lets go through that door, while being very careful of potential traps and cave-ins.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

  • Bay Watcher
  • undead
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Re: Necromancy? 5E
« Reply #911 on: August 31, 2019, 08:35:31 am »

You attempt to open the door, its stuck!
You feel you could force it open but it won't be silent, and it may collapse or become unclosable if you do.
Code: [Select]
╔═══════════╗
║░░░░░░░░░░░║ │▲│     ╓───╖
║░╔═════╦══╬╩═╛○╘═╗   ║░▼░║
║░║     ║░░░░░░░░░║   ║░▼░║
║░║     ║░░░¿░░░░░╠═╦═╣░▼░║
║░║     ║░◙░¿░░░░░░░║░░░▼░║
║░║     ╚═════════╣░║░║░▼░║
║░╠═══════════╗   ║░║░║░▼░│
║░║░░░░░░░░░░░║ ╔═╝░║░║░▼░║
║░║░░░░░░░░░░░║ ║░░░║░║░▼░║
║░║░░░░░░░░░░░║ ║░══╝░║░▼░║
║░░░░░░░░░░░░░║ ║░░░░░║░▼░║
╚═╩═════╦░══╦╬╠╤╩╤═░══╣░▼░║
        ║░░░║░║░░░░░░░║░▼░║
        ╚═╗░║░░░¿░░░░░║░▼░║
          ║░░░║░░░░░░δ║░▼░║
          ╠══░╩═══╦═══╣░▼░║
          ║π░░░░░░║   ║░▼░║
          ║σ░░░░░░║   ║░▼░║
          ║░░░░░░░╢   │░▼░║
          ║░░░░░░░║   ║░▼░║
          ║░░░░░░░╢   │░▼░║
          ║░░░░░░░║   ║░▼░║
          ║░░░░░░░║   ║░▼░║
          ╚═══════╝   ║░▼░║
                      ║░▼░║
                      ║æ░▼║
                      ╬☺▼░║
                      ╙───╜
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Superdorf

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  • Soothly we live in mighty years!
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Re: Necromancy? 5E
« Reply #912 on: August 31, 2019, 09:15:31 am »

"Hm. This door is jammed shut... should I force it?"
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #913 on: August 31, 2019, 09:25:21 am »

"Hm. This door is jammed shut... should I force it?" you ask, "If we are to continue we have little choice, but I'd prepare for just about anything to be on the other side of that door... worst case we can flee but you may have to carry me out of here if I have to thunderstep again." Makdt tells you.
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Naturegirl1999

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Re: Necromancy? 5E
« Reply #914 on: August 31, 2019, 09:35:45 am »

Force the door open
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