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Author Topic: Necromancy? 5E  (Read 105398 times)

Naturegirl1999

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Re: Necromancy? 5E
« Reply #855 on: August 29, 2019, 10:07:12 am »

Enter the door
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March

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Re: Necromancy? 5E
« Reply #856 on: August 29, 2019, 10:18:32 am »

You enter the door into a tiled hallway.
Code: [Select]
      │▲│
╔══╬══╛○╘═╗
║░░░░░░░░░║
║░░░¿░░░░░╠═╗
║░◙░¿░░░░░░░║
╚═════════╣░║
          ║░║░║
        ╔═╝░║░║
        ║░░░║░║
        ║░══╝░║
        ║░░░░░║
    ╔╬╦╤╩╤═░══╣
    ║░║░æ░░░░░║
    ║░☺░░░░░░░║
  ║░░░║░░░░░░δ║
  ╚══╬╩═══════╝
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Superdorf

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Re: Necromancy? 5E
« Reply #857 on: August 29, 2019, 10:18:54 am »

Hm.

What's around that corner?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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Naturegirl1999

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Re: Necromancy? 5E
« Reply #858 on: August 29, 2019, 10:30:33 am »

Hm.

What's around that corner?
Turning left or Right?
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Superdorf

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Re: Necromancy? 5E
« Reply #859 on: August 29, 2019, 10:31:43 am »

Uhh left then right then right again? The bit without a door over it.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #860 on: August 29, 2019, 10:41:15 am »

You move to peer around the corner and hear a *click* below you, an shimmering green arrow flies at you from a trap! It hits you in the guts splashing them with acid (13 acid) that damage your clothes and flesh.
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╔══╬══╛○╘═╗
║░░░░░░░░░║
║░░░¿░░░░░╠═╗
║░◙░¿░░░░░░░║
╚═════════╣░║
          ║░║░║
        ╔═╝░║░║
        ║░░░║░║
        ║░══╝░║
        ║░░░░░║
    ╔╬╦╤╩╤═░══╣
   ░║░║░░░░░░░║
  ║░║░░æ░░░░░░║
  ║░░☺║░░░░░░δ║
  ╚══╬╩═══════╝
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Superdorf

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Re: Necromancy? 5E
« Reply #861 on: August 29, 2019, 10:54:31 am »

"Oh!" (Pull out the arrow. Show it to Makdt.) "A trap!"
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #862 on: August 29, 2019, 11:02:48 am »

(it wasn't a physical arrow, it was a spell arrow)

"Oh!" you pull at your melted stomach and show Makdt "A trap!"
The acid finishes eating into you. (5 acid)
"Looks like you'll need a new shirt." she says.
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Superdorf

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Re: Necromancy? 5E
« Reply #863 on: August 29, 2019, 11:25:42 am »

"Hm. And a new set of in-tes-tines, perhaps."
Move on... but this time, move slowly, and keep a sharp eye out for traps and trap-triggers-- especially near the floor.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #864 on: August 29, 2019, 11:34:48 am »

"Hm. And a new set of in-tes-tines, perhaps." you say, "If that's even possible." she says.
You carefully round the corner.
Code: [Select]
      │▲│
╔══╬══╛○╘═╗
║░░░░░░░░░║
║░░░¿░░░░░╠═╗
║░◙░¿░░░░░░░║
╚═════════╣░║
          ║░║░║
        ╔═╝░║░║
        ║░░░║░║
        ║░══╝░║
        ║░░░░░║
╔╬══╦╬╦╤╩╤═░══╣
║░░░║░║░░░░░░░║
╚═╗░║æ░░░░░░░░║
  ║░☺░║░░░░░░δ║
  ╚══╬╩═══════╝
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Superdorf

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Re: Necromancy? 5E
« Reply #865 on: August 29, 2019, 11:37:48 am »

Go through the door to our northwest. Exercise the same caution as last time, and check to make sure the door is safe before we open it. Wait three seconds behind the safety of the open door before looking in...

...unless there's something alive and angry in there, and it's seen us. In that case, we'll have to re-assess the situation.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #866 on: August 29, 2019, 11:58:28 am »

You cautiously open the door and see a Giant scorp¥! It turns to face you, claws at the ready.
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            │▲│
      ╔══╬══╛○╘═╗
      ║░░░░░░░░░║
      ║░░░¿░░░░░╠═╗
      ║░◙░¿░░░░░░░║
      ╚═════════╣░║
╔═══════════╗   ║░║░║
║░░░░░░░░░░░║ ╔═╝░║░║
║░░░░░░░░░░░║ ║░░░║░║
║░░░░░░░¥░░░║ ║░══╝░║
╬░░░░░░░░░░░║ ║░░░░░║
╚═════╦☺══╦╬╠╤╩╤═░══╣
      ║░æ░║░║░░░░░░░║
      ╚═╗░║░░░░░░░░░║
        ║░░░║░░░░░░δ║
        ╚══╬╩═══════╝
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Superdorf

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Re: Necromancy? 5E
« Reply #867 on: August 29, 2019, 12:02:51 pm »

"E-ne-my!"
Charge. Unarmed strike. Second Wind. Action Surge. Second unarmed strike.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #868 on: August 29, 2019, 12:18:56 pm »

"E-ne-my!" you say and charge the Giant scorp¥; unarmed strike it (11+2misses), (you cannot use second wind as you do not have that ability), action surge a second unarmed strike (7+2misses).

(It is now Makdt turn)

Code: [Select]
            │▲│
      ╔══╬══╛○╘═╗
      ║░░░░░░░░░║
      ║░░░¿░░░░░╠═╗
      ║░◙░¿░░░░░░░║
      ╚═════════╣░║
╔═══════════╗   ║░║░║
║░░░░░░░░░░░║ ╔═╝░║░║
║░░░░░░░░░░░║ ║░░░║░║
║░░░░░░░¥░░░║ ║░══╝░║
╬░░░░░░░☺░░░║ ║░░░░░║
╚═════╦░══╦╬╠╤╩╤═░══╣
      ║░æ░║░║░░░░░░░║
      ╚═╗░║░░░░░░░░░║
        ║░░░║░░░░░░δ║
        ╚══╬╩═══════╝
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Superdorf

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Re: Necromancy? 5E
« Reply #869 on: August 29, 2019, 12:46:04 pm »

Let Makdt act.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext
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