MF Tortue d'Acier vs HMS Indecipherable:
DC6 Main: 5+1-1+1 = 6 => 5, hit! Comproll: 4, DC4 Bridge Tower is hit for 2 damage! 1 Armour Plating destroyed!
DC2 Secondary: 6+1-1+1 = 5 => 5, hit! Comproll: 1, DC1 Main Battery is hit! 1 Armour Plating destroyed!
DC5 Secondary: 3+1-1+1 = 4 < 5, miss!
MF Tortue d'Acier vs HMS Doggo:
DC4 Tertiary: 1+1+1-1+1 = 3 < 5, miss!
Some damage was applied to HMS Indecipherable. It was still afloat.Hull Points: 9/12 Rangefinding: MF Archer Fish (-1)
Tonnage: Light (-1 Enemy Hit)
Compartments:
DC1: Tertiary Battery (Destroyed)
DC2: Main Battery (Damaged) RELOADING: 1/2
DC3: Bridge Tower (Intact) + Rangefinders
DC4: Secondary Battery (Intact)
DC5: ...
---
UC1: Structural Bulk (Intact)
UC2: Ammo Magazine (Intact)
UC3: Engine Room (Intact)
UC4: Structural Bulk (Intact)
Hull Points: 9/14 Rangefinding: HMS Doggo (-1)
Tonnage: Light (-1 Enemy Hit)
Compartments:
DC1: Bridge Tower (Intact) + Rangefinders
DC2: Main Battery (Intact) RELOADING: 1/1
DC3: Tertiary Battery (Destroyed)
DC4: Secondary Battery (Intact)
DC5: Tertiary Battery (Damaged) Damage Control: 0/3
---
UC1: Ammo Magazine (Damaged)
UC2: Engine Room (Damaged)
UC3: Structural Bulk (Intact)
UC4: Structural Bulk (Intact)
Hull Points: 14/14 Rangefinding: HMS Doggo (-1) Quarter Speed
Tonnage: Light (-1 Enemy Hit)
Compartments:
DC1: Main Battery (Intact) RELOADING: 1/1
DC2: Secondary Battery (Intact)
DC3: Bridge Tower (Intact) + Rangefinders
DC4: Tertiary Battery (Intact)
DC5: Main Battery (Intact) RELOADING: 0/1
---
UC1: Ammo Magazine (Intact)
UC2: Ammo Magazine (Intact)
UC3: Structural Bulk (Intact)
UC4: Engine Room (Intact)
Hull Points: 14/14 Rangefinding: MF Archer Fish (-1)
Tonnage: Light (-1 Enemy Hit)
Compartments:
DC1: Main Battery (Intact) RELOADING: 1/1
DC2: Secondary Battery (Intact)
DC3: Bridge Tower (Intact) + Rangefinders
DC4: Tertiary Battery (Intact)
DC5: Main Battery (Intact) RELOADING: 0/1
---
UC1: Ammo Magazine (Intact)
UC2: Ammo Magazine (Intact)
UC3: Structural Bulk (Intact)
UC4: Engine Room (Intact)
Hull Points: 13/13 Rangefinding: MF Par Excellence (-1) Quarter Speed
Tonnage: Light (-1 Enemy Hit)
Compartments:
DC1: Main Battery (Intact) RELOADING: 1/1
DC2: Main Battery (Intact) RELOADING: 1/1
DC3: Bridge Tower (Intact) + Rangefinders + Armour Plating
DC4: Secondary Battery (Intact)
DC5:
---
UC1: Structural Bulk (Intact)
UC2: Ammo Magazine (Intact)
UC3: Engine Room (Intact)
UC4: Structural Bulk (Intact)
Hull Points: 23/23 Rangefinding: HMS Indecipherable (-1), HMS Doggo (-1)
Tonnage: Medium
Compartments:
DC1: Main Battery (Intact) RELOADING: 1/1
DC2: Secondary Battery (Intact)
DC3: Bridge Tower (Intact) + Rangefinders + Armour Plating
DC4: Tertiary Battery (Intact)
DC5: Secondary Battery (Intact)
DC6: Main Battery (Intact) RELOADING: 0/1
---
UC1: Structural Bulk (Intact)
UC2: Ammo Magazine (Intact) + Armour Plating
UC3: Engine Room (Intact) + Armour Plating
UC4: Ammo Magazine (Intact) + Armour Plating
UC4: Structural Bulk (Intact)
Hull Points: 31/36 Rangefiding: MF Par Excellence (-1)
Tonnage: Heavy (+1 Enemy Hit)
Compartments:
DC1: Main Battery (Intact) RELOADING: 1/1
DC2: Main Battery (Intact) + Armour Plating RELOADING: 1/1
DC3: Main Battery (Damaged) RELOADING: 1/2
DC4: Bridge Tower (Damaged) + Rangefinders
DC5: Main Battery (Intact) + Armour Plating
DC6: Main Battery (Intact) + Armour Plating
DC7: Main Battery (Damaged)
---
UC1: Structural Bulk (Intact)
UC2: Structural Bulk (Intact)
UC3: Ammo Magazine (Intact) + Armour Plating + Armour Plating
UC4: Engine Room (Intact) + Armour Plating
UC5: Engine Room (Intact)
UC6: Structural Bulk (Destroyed)
Hull Points: 34/36 Rangefinding: HMS Indecipherable (-1) Quarter Speed
Tonnage: Heavy (+1 Enemy Hit)
Compartments:
DC1: Bridge Tower (Intact) + Rangefinders + Armour Plating
DC2: Main Battery (Intact) + Armour Plating
DC3: Main Battery (Intact) + Armour Plating RELOADING: 1/1
DC4: Main Battery (Intact) + Armour Plating RELOADING: 1/1
DC5: Main Battery (Intact) RELOADING: 1/1
DC6: Main Battery (Intact) + Armour Plating RELOADING: 1/1
DC7: Main Battery (Damaged) RELOADING: 1/2
---
UC1: Ammo Magazine (Intact) + Armour Plating
UC2: Ammo Magazine (Intact) + Armour Plating
UC3: Ammo Magazine (Intact) + Armour Plating
UC4: Ammo Magazine (Intact) + Armour Plating
UC5: Structural Bulk (Intact)
UC6: Engine Room (Damaged) Damage Control: 1/3