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Poll

WHAT YOU VOTIN' FOR!? Which team will defeat their opponents??

SMS Fleet: Explodable (Kashyyk), Turtle (Naturegirl1999)
RN Fleet: Overgrown Torpedo Boat (Madman198237), Freedom II (1freeman), Virtually Sank Already (evictedSaint)

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Author Topic: Battleships!  (Read 37011 times)

Naturegirl1999

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Re: Battleships!
« Reply #630 on: September 27, 2019, 07:15:23 pm »

How many Resources do we get this time around?
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Taricus

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Re: Battleships!
« Reply #631 on: September 27, 2019, 07:56:14 pm »

Spoiler: SMS Faust (click to show/hide)
« Last Edit: September 27, 2019, 08:00:02 pm by Taricus »
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Naturegirl1999

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Re: Battleships!
« Reply #632 on: September 27, 2019, 08:20:27 pm »

Spoiler: SMS Turtle (click to show/hide)
Resources Spent:209
Changed. Changed extra Bridge Tower to Tertisry and removed an Armor Plating from the Engine Room, thus subtracting 20 resources from total ship cost
« Last Edit: September 28, 2019, 05:11:03 am by Naturegirl1999 »
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1freeman

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Re: Battleships!
« Reply #633 on: September 27, 2019, 10:03:00 pm »


Spoiler: RN Freedom II (click to show/hide)
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evictedSaint

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Re: Battleships!
« Reply #634 on: September 27, 2019, 10:32:44 pm »


I think the problem last time was that I didn't have enough ammo magazines.

Edit: The name is a tossup between the "RN Literally Unsinkable" vs "RN Hubris".
« Last Edit: September 28, 2019, 10:58:40 pm by evictedSaint »
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Jilladilla

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Re: Battleships!
« Reply #635 on: September 27, 2019, 11:40:36 pm »

Also, how are Tertiary batteries working now? +1 to hit, or ignores enemy evasive maneuvers?

Technically, it's both as Evasive Maneuvers are now only -1 to hit and to be hit.
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evictedSaint

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Re: Battleships!
« Reply #636 on: September 27, 2019, 11:54:06 pm »

if it were +1, then that would be an even better bonus than ignoring evasive maneuvers.

Jilladilla

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Re: Battleships!
« Reply #637 on: September 28, 2019, 12:34:55 am »

SMS Turtle

Resources Spent:229
If this is too much tell me

If you could find a way to snip 19 resources off of this, you would manage to get a medium tonnage ship, if you want. Not a huge deal, but as-is this is a heavy ship and anyone shooting at it would get +1 to hit.


Spoiler: SMS Blitz (click to show/hide)
By my count this is 108, firmly within the 'Light' Category. For the Germans at least. (The Sacrifices one must make to slide under that tonnage limit... Don't worry though, I have a Plan.)
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Haspen

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Re: Battleships!
« Reply #638 on: September 28, 2019, 02:05:50 am »

Alright! I've updated all spoilers in the first post with changes and additions, so now we can start recruiting for the next battle.

Each Team is allocated only 450 Resources this time. I want to see how torpedoes fare before we go into big battles with them.
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Naturegirl1999

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Re: Battleships!
« Reply #639 on: September 28, 2019, 05:13:02 am »

Changed
Changed Bridge Tower to Tertisry(20 to 10)
Removed 1 Armor Plating from the Engine Room(20 to 10)
Thus subtracting 20 from total resource cost
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Kashyyk

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Re: Battleships!
« Reply #640 on: September 28, 2019, 05:48:11 am »

Both teams have too many points at the moment. Guess that simplifies my choice on which side to pick :p
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Jilladilla

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Re: Battleships!
« Reply #641 on: September 28, 2019, 06:40:03 am »

Alright! I've updated all spoilers in the first post with changes and additions, so now we can start recruiting for the next battle.

Each Team is allocated only 450 Resources this time. I want to see how torpedoes fare before we go into big battles with them.

The funny thing is that literally only 1 ship of the 5 suggested has torpedoes, the RN Freedom.
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1freeman

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Re: Battleships!
« Reply #642 on: September 28, 2019, 09:46:59 am »


I think the problem last time was that I didn't have enough ammo magazines.

Edit: The name is a tossup between the "RN Literally Unsinkable" vs "RN Hubris".

I'm glad we are on the same team. I have a suggestion though.

As it stands, our two ships together are worth 490 resources and the limit is 450.

If you would trim off 40 resources on your ship, then we would be at the limit.

You could remove resources much easier than I can while remaining combat effective. For example, if you took out one of your Ammo Magazines and its armor plating, you would trim off 30 resources and still be able to fire all of your guns.

Or, you might consider making an armored cruiser like mine. Our team gets armored cruisers cheaper than any other team. We could be in a position to get kashyyk on our team and maybe others to give us a potential numerical superiority or at least equality.

Just a suggestion, I look forward to sailing into battle with you.


« Last Edit: September 28, 2019, 09:58:52 am by 1freeman »
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Madman198237

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Re: Battleships!
« Reply #643 on: September 28, 2019, 10:00:51 am »

I might be late but I'll add a ship. I really wish we could have additional torpedo launchers---either deck launchers or additional tubes.


Well, this ought to be an amusing vessel.
« Last Edit: September 29, 2019, 09:33:43 am by Madman198237 »
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Maxinum McDreich

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Re: Battleships!
« Reply #644 on: September 28, 2019, 10:36:46 am »

I'd've liked additional torpedo ammo decks personally, but we really don't know how good they'll be.

I'm still deciding on a ship, but I may be left out of this one due to how quickly everyone's getting their ships. I'm thinking of running a torpedo boat to help playtest tho.
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