I AM BACK
I am
Harder, Better, Faster, Stronger ... wait, what is this? This body ... it is ... adequat.
Well, at least this incarnation won this months captains lottery (wait, since when do we have a lottery? how much did I miss?), so while the runts clean up the mess that comes with getting into a new body (forcing the soul out is not a pretty process, and it means this body will need to spend some days in the hospital), I tell one of the gals to bring me up to date. It seems I didn't miss much, only a couple of weeks at best.
I begin the month with the usual, selling useless junk that my predecessors collected and promptly forgot about. I am sure my successor will have to do the same.
So, we can build flying armors, eh? Why don't we have any? RUUUUUNNNNTS!
Lots of research started and then forgotten about, do I see a pattern here? I'll let everything run, but will make my own priorities once the brainers are done with something.
Mary Reed gets a second hangar, and the Deliverator an easy target: a ratmen village needs to be purged from this earth.
Looking at the gals before they leave, it seems my predecessor told them to not carry any spare ammo. Or grenades for that matter. I quickly change that. Even if we are to capture most enemies (not ratmen though) I want the gals prepared in case the shit hits the fan. And the 8 bullets in a Kustom Shooty Gun won't last long then.
There are no long arms on board either (apart from sniper rifles), and barely any shotguns. I love pistols as much as the next gal, but I like my gals to have options and a more flexible loadout.
Beret catches a bullet with her eyebrowes, but other than that everything goes smoothly.
The local gouvernment is pleased that this nuisance is gone and they won’t be blamed by any rights groups … wait, ratmen, right, no rights groups, even the mutant alliance cheers. Almost everyone involved learns something and we get a load of crap and some apples.
We follow an ordinator around for a bit, but it doesn’t land. It wasn’t crewed by government forces though and the stuff they broadcast on an open frequency sounded like zombies.
We can transform gals into weirdgals, something I immediately forget to do, though we have some promising specimen. We should probably tailor some seductress outfits for them, too.
A Marsec Operative tells us about himself, the narcissist, and something about daze damage (#47)
A pillow book tells the exact same story that is in a gnome tome as well, but all copyright lawyers were shot in 2587, so no one dares to care.
We are hunting scorpions! As we have some hover suits by now it should be like shooting ratmen on a reaper carcass.
Because of the heat we will not just do some reactions training, but we get that as well.
Easy favour with someone who cares about these things, and we even take three of the bastards alive.
We keep killing small, mostly defenceless enemies, this time under a tavern.
Nothing interesting happens, but we do get some chateau to sell from the owner.
A ninja tells us about combat stats (#30) and we read a really secret government file that hadn’t been on the net for ages (honest!) to find out about enforcers.
We are busy these days! It is only the 4th and one of Jack’s business partners has gone rogue. Again. Jack must be like the worst person ever when it comes to judging people.
Anyway, this was fun for all the wrong reasons.
We manage to subdue the sharp guy, but as we don’t care about B-Boys we just shoot them … and a missed shot hits one of them boomfruits. And the explosion sets a chain reaction in motion that sets off all the other boomfruits in the plantation, killing the b-boys, some tough guys and the sharp dude.
Olivia stubs her toe on the now uneven ground.
The last two Tough Guys surrender. We’ll put them to work. This option, along with quite a few others including hiring slave soldiers was for some reason hidden in the recruitment options. Oh well.
Still the 4th, Lokks crying for help against Ninjas. Imagine this with the Terror, we would have been able to do about half the missions, or fewer.
We kill one Ninja, the rest is getting subdued and, if necessary, showered in vodka.
This is the last one, it basically never moved, so glad we have hover suits, they are worth it for the scouting advantage alone!
Not a single Lokk died!
Shadowlamps fascinate the brainers, because they want to find the switch, but unless they do they are useless to us. The lamps, not the brainers.
We could research !Demonic Sacrifices! now, but we’ll go to church instead.
My first robbery in this here body, and I stun some civvies!
The others as well, in fact we stun everybody, even those we don’t care about (i.e. neophytes) run into the stun batons head first.
Nothing big, but a lot of small missions are good for training and we still get paid for them at the end.
Congratz McCreeper!
We could build a study room now, but I feel it is not worth it for 2 brainers.
A police vessel plays chicken with some laser beams in midair. The laser beams win, and we get to salvage the rest. Both wolfmen bleed out before we can do anything about it, not very interesting.
A small ship crashed down here and we want to save the crew from freezing to death.
OMG! Someone was wounded in the crash, someone call a medic!
As you can see we are better medics than academy medics. They might know more than the average gal, but they don’t give a fuck about other people and just run around when their comrades are bleeding out.
Not a big haul, but again, everything counts.
Same day (8th by now), another crash site. This one went down in a pink desert so it is a race against them blowing themselves up. We mostly win with some minor injuries.
Someone somewhere found this really rigid pair of trousers and the brainers pretend that it is something special. I think they are just making stuff up so they don’t have to do any serious work.
At least they found the time to take a look at the stuff Rets lug around.
We rescue a foolish government agent who is now the laughing stock of his team because he got taken out by some ballers. Still, better than falling unconscious at the sight of a few dogs I guess.