May Week 4With the last mission horrible mistakes (running in chainmail in the worst possible hot place was such a good idea) it's a miracle we have not yet overthrown the boss.
A Runt told us that in fact we just have to wait, the boss is very likely going to self destruct soon like she already did in the past, you can't call a fanatic of "explosion" a stable Gal.
To calm themselves the Brainers designed an
Aqua TridentVery powerfull in the hand of a Gal that likes to dive in the ocean with great strength and great throwing.
We tried it on an Academy Engineer that tried to run away after telling us about their
GunboatAnd indeed it works really great, so much that it seems to give us some
Powers of SeductionYeah, seduction by trident impaling the heart.
A Ratmen Cache was detected somewhere in Red Revolution, smelling money potential our not so wise leader ordered for a mission, how disapointed she was when the radar showed that those caves were only accessible for people the size of Lokks, and we don't have enough of them.
Damn, there are words about a Ghoul Town (Organ Grinder) somewhere in Ghostgates (north of India), yeah but no, we still did go (as apparently ignoring targets can be a score problems) but we took off as soon as we landed, as even without ghouls everywhere it's a nasty place to be and waste of Gal life on acid rain and various chemical killing effects.
Some
Modern Personal Armorwas found in the shark pool , no idea how it went there.
The boss was wanting to read a Pillow Book that was telling
#017 tales about dragon you can ride but that will ride you. Maybe it was reference to
that was reported immediately
While excited by the news, the Brainers put the final touch to their
Interceptor Assemblyresearches that open us to the Hunter-Killer fighter and more importantly triggered the Brainers into a frenzy , not of sexual nature this time, but on trying to design the best plan possible for the Bonaventura, several of them are working on it, let's hope we'll finally see our flagship getting finalized in the coming months
Anyways, we miss the night for a second ! damn, the night ops gals were so happy to feel the darkness and get some advantage but it was all for nothing that damn slow transport ship screwed up our pogrom interception planning.
Oh well, at least the firing bonus should help.
Oh it looks like we have Spartans, well it's not that we aimed to make any friends.
Plenty of explosion in that town, there were lot of gas pipelines all around the town so it was expected and for once not of our doing.
Sad news is that those very numerous explosions are killing people, very likely mutant civilians (and we hope some spartans too) and we can't do anything about that, bad publicity for us, but at least the survivors are helping us.
Our machinegunners did a good job, i guess it was worth giving them night ops armor for the +10 firing.
But between the pipelines explosion everywhere due to civilians and spartan shooting without a care, and some surprising highly damaging weapons in the hands of those damned spartan we lost a few gals.
At some point one of the Gal had enough of the hide and seek game of this convulated town and switched her weapon to a Mortar (the boss on the radio was so happy of this turn of event) and rain shell on suspected spartan hiding places.
It worked greatly, maybe we got a couple of mutant civilians, but that's their fault for getting there.
A particular spartan, a commando, had a hand pistol that was something powerfull, dropped 2 of our Gals with it (Dancin Iduno most notably died from this).
Salad E.Albright managed to subdue the guy for later interrogation .
All in all we lost 3 hands and the dog :/
And the amount of dead civilians (damned pipelines all over the town) really hurt the score badly, but that's still better than the 1000 points of malus in score if we skipped the pogrom.
When we came back we had the surprise to see "Shibari Iduno" in the sick bay, apparently the reincarnation machine integrated in the sick bay does wonders.
2 of the Rolan7 got a promotion from that mission
That was sad but dying in mission is about
Pirate Traditionthat bonus in score overcame our pogrom loss
An Hyperwave Decoder finally got up in the 2nd base, we can now not only have a large detection array in but we can decode all the hyper wave transmissions !
Ok, some Gals were out of the sickbay after spending the month in it, so time to get to that bounty hunting, money and score Gals , go !
Even the boss finally decided to get out of the healing beds and replace one of the fallen gal, maybe the smell of money was too big on those archeological digs, apparently we have Tomb Runners trying to get our money first
Not really rewarding, but at least it wasn't a long boring mission and no Gal got hurt.
The Lokks in the Scarab did a sortie to explode a bandit small ship, but as they did it on their own, the boss gave them no rewards.
They also tried to shoot down a Megapol small cruiser but had to retreat out of ammo, while our brainers were busy reading the
Red Mage Tedious ResearchesThat got us
Customer: Wiz BizBasically some bounty hunting points for people that think they're Larry Poster or whatever was the name in the ancient legends of old Earth
More importantly we got some extremely good news : the Bonaventura, we finally got a good design plan for it, one of the Brainer was so proud to have her design selected that she puked all over the lab.
All that's left is to build the thing and we'll have "the cutest variant of its class" whatever it means, it requires helerium for fuel.
Unfortunately we can't build it yet as apparently we're missing a cloaking device (would it mean we get through radar detection from enemy base ? ) so we ordered one from the black market, hopefully they'll deliver it soon.
So happy the Brainers were that they decided flying is a good idea, and we can understand now
Flying ArmorsThe end of the month is coming, and we have .. another damned Pogrom ! Right near the Queen Teuta base !
And it's full of humanists , we also noticed a Young Uber running around shooting at humanist
The battle wasn't going badly, until i noticed that i forgot to check the encoumbrement of our Mortar gal, explaining why she didn't had enough TU to shoot, there was such a perfect location with 3 humanists close but i couldn't so she took the shot elsewhere and killed only 2
We met a humanist leader, he was far and despite our best effort we couldn't knock him out as our Gals had sprinted to him and was now out of stamina (i always forget to get stamina items), so i took a simple shotgun snap shot, unfortunately Hitler wannabee died on the spot :/
It went surprisingly well.
We also got the cloacking device arriving on the last day of that month, so the next in line will be able to start building the Bonaventura !
Optronic ComputingWas just a bonus we got with the end of the month positive score.
As an additional reward for all the Gals, Expandable Robsoie was finally demoted , we have learned our lesson and will never let her convince everyone it's a great idea to have her as the leader.
On this, i am retiring from this succession game as time become to be an issue for me, if someone reading this thread and willing to join wants to replace me it would be great.
Good luck for the next months, it was plenty of fun, quite stressfull with the ironman rule but fun , i learned a lot as i am not as far in my own saves
Save file available there :
http://dffd.bay12games.com/file.php?id=14531EDIT : i finished that saved game on J16 , i didn't updated to J17 for fear of possible bugs