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Author Topic: Interplanetary Arms Race: Planetary Technate  (Read 31566 times)

Madman198237

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #240 on: February 25, 2020, 12:22:41 am »

Turn 4 Design Phase: Planetary Technate

Cataphract-A Light Assault Vehicle
Designed to support our forces and break the qualitative deadlock our ground forces have with the Network; the Cataphract-A is a small, light armored vehicle intended primarily to engage infantry and other light vehicles. This tracked vehicle carries a crew of 3, a Driver, a Gunner, and a Commander.

The Cataphract emphasizes portability first and foremost; so that it can fit into an ITC Shuttle, though the armored vehicle should have enough frontal armor to resist what the Network considers 'small arms', and the sides should be armored enough to reasonably resist anything that isn't a fully charged shot. The vehicle is armed with a pair of laser weaponry; one main 'cannon', based on the Oculus but simplified for the lesser performance mandates of non-space warfare, with the exception of being built to handle variable outputs, so it can be dialed down to a low-output ammo-efficient anti-infantry mode; and a secondary pintle-mounted gun; a smaller laser weapon that is intended solely for anti-infantry effort. This secondary weapon can be remote controlled if need be, having a camera feed.

Quote
Cataphract-A Light Assault Vehicle
Difficulty: Hard
Roll: 1 + 1 - 1 = 1 Absolutely Horrendous Failure (you guys must've angered the dice deities or something)

The Cataphract-A LAV is, um, well, it's, but, uuuhhhhhhh….it's a flaming dumpster fire of a vehicle, we're afraid. Nothing works, nothing has worked, and it is very likely that nothing will work with this vehicle. It doesn't even resemble a vehicle.

It's quite an accomplishable goal, though the laser was giving us some issues, but everything else was just standard development work. It was all going just fine and the first laser had been delivered for testing, but then Dave went up to it and tested some new settings and a new component he had designed to get "MORE POWER" or some such out of the laser, and suddenly the whole lab was on fire, and then it collapsed, and we lost all progress on the project, a bunch of competent scientists and engineers, a couple mediocre engineers, the janitorial staff, and also Dave.

(not going to be added to the tech list)


Degree Missile Support Corvette
Designed as a supplement to, instead of replacing, the Chord; the Degree is a small, lightweight spacecraft intended to engage the enemy from a distance with RAKEs. The Degree is, as stated, significantly smaller than the Chord, and its armor plating is negligible (beyond that needed to handle micrometeorites anyhow, but that should be standard in spacecraft), and really, the craft itself is rather minimalistic.

The Degree is armed with a pair of RAKE launchers fed by magazines, and nothing else. Thrust is accomplished via an OKSPD, smaller than the one used on the Chord, but still with a goal of a superior thrust-to-mass ratio than the Chord possesses. Altogether, the Degree is intended to maintain distance and shower the enemy with missile fire while the Chords close in and 'brawl' with the enemy.

Quote
Degree Missile Support Corvette
Difficulty: Normal
Roll: 2 + 2 - 0 = 4 Below Average

The Degree is a decent spacecraft, or it could be. It has a couple dozen missiles in a shared magazine for the RAKE launchers, it uses one full-sized OKSPD and a single Aggravated Evrasium Reactor to power the ensemble, and can move acceptably in a straight line. This being an OKSPD system, this straight line is irrespective of the pointing of the vessel, however due to the single OKSPD and the nature of its propulsion method, the Degree relies on conventional maneuvering jets to point its fixed launchers in different directions.

It has some problems, of course. An engineer creatively rebuilt the magazines to be very resistant to external blast damage. Calculations, however, show the protections to be insufficient against the enemy's weapons and really good at funneling blast damage into the ship should the magazine detonate. That's not such a big issue in and of itself, except combined with the magazines' raw size (we needed a sufficient number of missiles to prevent Degrees constantly needing rearming in the field) it makes the Degree no faster than the Chord, and even less able to alter the direction it's facing.

The OKSPD was not downsized and kept warping test Degree spaceframes, and as a result the light, maneuverable frame was remodeled to a much heavier one, further reducing speed. The single-engine system, however, does allow the OKSPD to be centrally located, thus giving the Degree it's ability to move equally quickly in all directions without changing the spacecraft's orientation.

The missile launchers themselves practically define "mediocre", being capable of launching one missile every few seconds at best and giving no meaningful boost to the missiles. We would have just duct-taped them to the hull, but this would've resulted in them being vulnerable to micrometeorite strikes.

Due to the cost of Evrasium and the major overbuilding problems, the Degree is rather expensive for its size, and its issues make it a much less effective combatant that we would've hoped for.
Cost: 3 SPP

----
It is now the Revision Phase, and you have two revisions. That means a full two chances to fix whatever it was that just happened to your design department. Or maybe just fire Dave. Or Dave's corpse, anyway, assuming you can find it to deliver the reprimand personally.
----



Spoiler: Map (click to show/hide)


Spoiler: Credits (click to show/hide)
« Last Edit: March 27, 2020, 06:54:00 pm by Madman198237 »
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TricMagic

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #241 on: February 25, 2020, 08:54:58 am »

Starfleet

A specialized training program to make captains and dedicated space fighters. Mostly training in being able to outmanuver and kill the enemy using what they have, and avoiding the enemies gear.

A list of things trained,
>Star Navigation: Units are better at determining courses, and can make it to a destination quicker.
> Ship to Ship Combat: A special course on how to fight effectively in space using the latest techniques, from Delta-V to OKSPD Delta-V manipulation.
> Communications: All ships are installed with a Command Radio, now they will be taught how best to work together to create a firing zone and weapon entrapment, as well as how to retreat using the OKSPD while still keeping up the pressure.


We will make Captains out of you yet, Starfleet Initiates.
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m1895

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #242 on: February 25, 2020, 10:46:56 am »

SIAERA Refinement
The SIAERA, while a fine weapon, simply cannot compete with the enemy's Railguns at medium range, but with some minor adjustments we can hope to compete with them.
First we've improved upon the guidance system so that it's only the size of a .50 cal bullet, this means we can cram HE and a small tungsten slug in the gyrojet rounds, giving it improved lethality at medium range and AP at long range. Next we've removed as much unnecessary weight from the weapon as possible, hopefully allowing our troops to carry more ammo
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Re: Interplanetary Arms Race: Planetary Technate
« Reply #243 on: February 25, 2020, 10:56:09 am »

How about revising our space Corvette to become super insteaf of Below average
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Jilladilla

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #244 on: February 25, 2020, 10:59:31 am »

We have 2 revisions, remember. This is very much a 'why not both?' situation.
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Re: Interplanetary Arms Race: Planetary Technate
« Reply #245 on: February 26, 2020, 09:05:26 am »

Corvette Alloy Factories
By using Specialized pressuring During the forging of the alloys used on the Degree we have managed to decrease their costs significantly. The pressure is Applied During the First and third cooling Phase within the factory. By adding alluminum we also have accomplished to make the ships lighter and therefore faster in all General areas.

Corvette Dodge Engines
By adding smaller engines at vital turning Points of the Degree we have managed to give IT a Higher turning Speed and a heightened ability to Dodge attacks.
« Last Edit: February 26, 2020, 09:08:18 am by Detoxicated »
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Jilladilla

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #246 on: February 26, 2020, 09:21:24 pm »

Degree Framing Overhaul
The Degree is a cluster of minor issues and problems that add up to one very unpleasant whole; however, the bulk of the issues lie on two actual problems: The failure in downsizing the OKSPD (leading to the frame needing to be reinforced); and the armoring of the magazine. As such, we'll rectify these issues: We downsize the OKSPD so that the frame can be simplified and lightened, and strip the special treatment the magazine had; resulting in a lighter, cheaper craft which can perform its role adequately.
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Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Blood_Librarian

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #247 on: February 27, 2020, 12:18:49 am »

Quote
ArcSecond Adjustment Plan

The ArcSecond Adjustment plan for the Degree has several lofty goals and was swiftly put into place as the first hulls were still in their ship births.

Internal Magazines adjusted with an adjusted shape as well as separated into three sub-feeds such that three "magazines" of missiles are in the place for each launch instead of the original 100 mag system (100 stands for 100% casualty rate in case of impact)

At least two of the Star-Ship construction contracts are terminated and replaced as a reminder to the rest of the companies of their replaceability. New Construction workers are on the field.

The Degree is given a much larger frame: Mass is ripped out as armor plates and structure elements are replaced with low-density Metal foam and titanium/aluminum structures designed for mass reduction and preserving structural integrity across the broad.

the Degrees ODSPD is redesigned to have a smaller manufacturing footprint. Projections indicate the systemic mass reductions of the overall craft while keeping the control/thrust layout of the original Degree means very little work has to be done beyond the resizing, and as a bonus, preserves the omnidirectional movement of the craft. It might even move faster.

In summary, The craft will become lighter (less sp) on the many corporate production ledgers, less prone to failures due to the decreased chance that a blow will result in a magazine blow out, and faster: A higher mass-thrust ratio is expected from the improvements we put.

Quote
AnteroGrade Objectivised Normalizing cYber sortware (AGONY)

As it turns out, a series of internal re-works of the GRID allows for priority access and control of the resources that are produced monthly for the organizations that are most productive towards designated critical issues of our society. This is done through a clearly defined and demi-autonomous digital entity that is fed information regarding our goals and problems as well as our societal state/culture/infrastructure, It then outputs a series of "objectives" for entities to compete to complete, as well as a log on how this objective is made.

What is unique about this system is the hardware it runs; High-level super-computers that are the cutting edge of scientific societal directive computing, "acqusitioned" by an impartial and mysterious faction of data scientists known as "FIREWALL" and accepted by most if not all competing factions on the GRID. With continual maintenance and constant hardware upgrades to keep this wetted edge, personnel with non-societally imperative intentions cannot reliably outcompete and predict what our society needs before AGONY can and cheat the system through backhanded measures. Any hardware found to be more effective than the current set up in AGONY will be prioritized in an acquisition raid.

This effectively allows our society to provide for a military seamlessly and without delay as our societies command structure shifts control from organization to organization while preserving the original framework of the GRID. It also solves the missing shipment problem, as control of the shipments is handed off to the organizations that are most likely to keep it and produce advancements for society as a whole as ordained by the AGONY, rather than those who would primarily use it for their own self-advancement.

While in the future, this may be geared towards societal improvement, the current goals it is fed is based on the design teams' wishes as well as the various logistics agencies that provide for our Warmachine.


Quote from:  Bote Vox
Starfleet():
SIAERA Refinement():
Corvette Alloy Factories():
Corvette Dodge Engines():
Degree Framing Overhaul():
ArcSecond Adjustment Plan(1): Blood_Librarian
AGONY(1): Blood_Librarian
« Last Edit: February 27, 2020, 12:21:36 am by Blood_Librarian »
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m1895

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #248 on: February 27, 2020, 07:51:48 am »

Quote from:  Bote Vox
Starfleet():
SIAERA Refinement(1): m1895
Corvette Alloy Factories():
Corvette Dodge Engines():
Degree Framing Overhaul(1): m1895
ArcSecond Adjustment Plan(1): Blood_Librarian
AGONY(1): Blood_Librarian
No
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NUKE9.13

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #249 on: February 27, 2020, 03:28:02 pm »

AnteroGrade Objectivised Normalizing cYber sortware (AGONY)
That acronym is a warcrime. As a MASTER ACRONYMER, I condemn you for creating it to Highly Excruciating Longterm Limbo.

Quote from:  Bote Vox
Starfleet():
SIAERA Refinement(2): m1895, NUKE9.13
Corvette Alloy Factories():
Corvette Dodge Engines():
Degree Framing Overhaul(2): m1895, NUKE9.13
ArcSecond Adjustment Plan(1): Blood_Librarian
AGONY(1): Blood_Librarian
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Re: Interplanetary Arms Race: Planetary Technate
« Reply #250 on: February 27, 2020, 03:55:01 pm »

Quote from: Blood_Librarian link=topic=174214.msg8097086#msg8097086 date=1
[quote= Bote Vox
Starfleet():
SIAERA Refinement(3): m1895, NUKE9.13, Detoxicated
Corvette Alloy Factories():
Corvette Dodge Engines():
Degree Framing Overhaul(3): m1895, NUKE9.13, Detoxicated
ArcSecond Adjustment Plan(1): Blood_Librarian
AGONY(1): Blood_Librarian
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Blood_Librarian

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #251 on: February 27, 2020, 05:09:05 pm »

I feel like making the Evrasium Production center actually useful should be one of our priorities and despite complaints regarding the acronym, I still think it will be the best way to do so.
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Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

Madman198237

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #252 on: March 01, 2020, 01:33:53 am »

Turn 4 Revision Phase: Planetary Technate

SIAERA Refinement
The SIAERA, while a fine weapon, simply cannot compete with the enemy's Railguns at medium range, but with some minor adjustments we can hope to compete with them.
First we've improved upon the guidance system so that it's only the size of a .50 cal bullet, this means we can cram HE and a small tungsten slug in the gyrojet rounds, giving it improved lethality at medium range and AP at long range. Next we've removed as much unnecessary weight from the weapon as possible, hopefully allowing our troops to carry more ammo

Quote
SIAERA Refinement
Difficulty: Normal
Roll: 3 + 3 + 0 = 6 Above Average

The SIAERA is a rather complicated weapon and downsizing the internals is not quite as easy as we would like. However, we have managed to shrink the guidance system enough to include either a HE contact-detonated warhead OR an armor-piercing core alongside the rest of the stuff in the projectile. Of course, the problem is that this basically revolved around adding more density of stuff to the projectile, it did require the use of a slightly more powerful rocket motor.

Reducing the weight of the SIAERA is not really an easy task, as most of the weight is down to the computer, laser, and general bulk of a 20mm rocket launcher. We've tried, and technically the refined SIAERA is now a little easier to use. The price is unchanged but the changes to the firearm proper will require field units to be reequipped.


Degree Framing Overhaul
The Degree is a cluster of minor issues and problems that add up to one very unpleasant whole; however, the bulk of the issues lie on two actual problems: The failure in downsizing the OKSPD (leading to the frame needing to be reinforced); and the armoring of the magazine. As such, we'll rectify these issues: We downsize the OKSPD so that the frame can be simplified and lightened, and strip the special treatment the magazine had; resulting in a lighter, cheaper craft which can perform its role adequately.


Quote
Degree Framing Overhaul
Difficulty: Normal
Roll: 3 + 2 + 0 = 5 Average

The Degree was indeed a miserable failure, and the intern who was put in charge of the project has duly been reassigned back to his middle school science fair. Next, we ripped out the magazine armoring and rebuilt the frame to the intended standards, before adjusting the OKSPD to a smaller size, learning valuable things about what not to do when altering engines in the process. The price has been reduced due to the reduced size of the vessel, though of course its ability to take damage has also been reduced. It is still not a really cheap combat vessel due to the use of RAKE missiles and Evrasium everywhere. It is also still not capable of turning very fast because of its reliance on chemical propulsion for that job, but it gets the job done.

The Degree now runs as you would expect.

Cost: 2 SPP

----
It is now the Strategy Phase, so you should do some amount of strategizing.
----



Spoiler: Map (click to show/hide)


Spoiler: Credits (click to show/hide)
« Last Edit: March 27, 2020, 06:54:14 pm by Madman198237 »
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

auzewasright

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #253 on: March 02, 2020, 07:09:07 pm »

No idea what to do.
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Madman198237

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #254 on: March 02, 2020, 08:30:12 pm »

Hi and welcome to the arms race, I strongly recommend joining the Discord where such questions are likely to be answered much faster by your teammates. Are you confused about the strategy phase in general or just unsure as to what strategy might be a good idea at this point in time?
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