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Author Topic: Interplanetary Arms Race: Planetary Technate  (Read 31545 times)

TricMagic

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #225 on: February 22, 2020, 05:55:32 pm »

Quote
ITC (Interplanetary Transport Craft):
Quote from: Previous
A less-than-stellar spacecraft, the ITC is a version of the ships landed on your planet when you first colonized it. It is prone to malfunction, slow, and generally unpleasant. The rocket shuttles used to get equipment from the ITC to the ground have a limited capacity, meaning that with the exception of troops and things that can be broken into much smaller parts, the ITC cannot carry any equipment of a size greater than 1TC. It has 4TC capacity in total and uses chemical engines for propulsion. It has no armor or armaments.

Now improved, the modernized ITC is Speed 2, uses OKSPD engines and an AER reactor, is no longer prone to malfunctions of most sorts, is fairly durable though still unarmored, and still uses 1-TC rocket shuttles. Slightly smaller and harder to hit and also follows your nation's chosen philosophy for appearances...whatever that is. Has one Oculus laser mount for self defense

ITC Prelude

The new Prelude-class spaceship. An ITC that has a rounded tip at the front, connected to a central block where the engine is housed, which is then connected to another block where the cargo is stored. Attached at points near the front are two smaller blocks, built off of the ITC.

The Docks at the back are sized to be offload Size-4 shuttles, and also house the living quarters. This area is lightly armored against intrusion, but does boast a Laser on the four sides to defend against incoming fighters.

The central space has areas rising up, with the upper view being the Command deck. The lower half has space for fighters to dock and launch. What should be mentioned is it's drive, which unlike the former OKSPD Engine, has been balanced to allow for the Prelude to land almost feather soft on planet, and take off as well in any direction with simple calculations. This is thanks to it's shape, which allows it to land such that it's center's X-shape supports it's weight, and allow for rising takeoffs forward.

This is supplemented by the Prelude having very good armor. It's still light by other spaceship standards, but it's ceramic coating is strong enough to withstand exit and reentry, all the while not cracking from landings, and the Prelude can certainly take a beating before it becomes inoperable.

Last is the forward cone and the two offshoot boxes. The offshoot boxes at the front have 6 lasers on them, one on each exposed side. The forward cone, meanwhile, has 2 inbuilt RAKE Missle Tubes that can be refilled like torpedoes. There is also room to install a third weapon at the very front, but such a weapon has not been designed yet. It is planned to make use of the Engine's great power to fire a strong laser weapon capable of taking out ships and ground targets. Most of the cone's armor goes into protecting everything behind it, and since our engine doesn't really care about direction while in space, that cone is what will always be pointed at the enemy whenever possible. The fact it puts them in view of the RAKEs and our frontal lasers is also a benefit.

Overall, the Prelude is meant to be the Transport for all our gear and vehicles for much time to come.




I kinda want to use the Research Credit on this.
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Blood_Librarian

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #226 on: February 22, 2020, 07:35:58 pm »

I don't think we need to modify our ITC's unless we are introducing tanks or similar fighting systems at the same time.
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TricMagic

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #227 on: February 22, 2020, 08:29:33 pm »

Round ITC

The Round ITC is in the shape of a disk, with a central core. This core contains the Light Drive, which injects Evrasium cut into spheres into the central chamber via air pressure. As it enters, it it hit by the ever-present light shining through chemicals which causes it to break apart, unleashing it's force all at once. However, the force distribution affects ever object in the room that is the Light Drive, and not all at once, but over time.

Inject more into it, and the force builds, depending on where the light is strongest. This allows a ship to be pushed directly, with accuracy and continual force. Moreover, it only affects things around the Evrasium when it triggered in a sphere, not bypassing the walls themselves due to how it was shaped beforehand.

The Round can land safely on a planet, or hover in place with minimal rotation of the craft. Likewise, it can leave orbit at an angle, gravity slowly weakening as it uses it's shape, direction, and speed to achieve lift. It can also fit large things like tanks and aircraft, along with other items like the Command Radio, inside the cargo bays on it's outer edges, with the command and sleeping areas being near the center. However, it only has a special ceramic meant to deal with exit and reentry, no real armor to speak of. Likewise, it isn't nearly as big as an ITC, not being able to carry as much. On the other hand, it's pretty cheap for an interstellar vehicle, and it's profile means it can zip by to land on planet without needing to worry overmuch about enemies so long as it has an escort. Last, it does in fact carry a Command Radio itself, and can support movement of troops on planet in cases where it can't take off due to enemies in orbit.

It also has an OKSPD unit modified to generate power only, allowing long term operations. So light, electronics, and breach doors can be powered, along with the cargo ramps and shutters.
« Last Edit: February 22, 2020, 08:39:32 pm by TricMagic »
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Jilladilla

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #228 on: February 22, 2020, 08:52:38 pm »

Right. Will start with discussion, move on with another design proposal and end with votes.

The Helix is neat and all, though I feel it's a little bit premature to outright replace the Chord with a Mk2 Super-Chord? It's not outdated enough for the tech to receive a major overhaul and it fulfills more or less the exact same role. Some revisioning is likely warranted, of course.

With the Raptor though (and the Spatha, it wasn't added to the votebox, m1895, please bold your designs... This has been fixed.), please allow me to explain, but I feel as though it's reinventing the wheel to get minor results. By this I mean that it doesn't quite build upon the technology we currently have, instead retreading a bit; and while we do have a deficiency against their infantry at medium range, we could likely solve that with a revision, like say give the SIAERA explosive rockets, or add an Evrasium booster to the rifle to give the shots a bit of extra velocity straight out of the barrel.
Design wise, I think we can do more for the ground with one of the Cataphracts; the introduction of a Light Tank when they don't have weapons to deal with it should have a greater impact than a slightly better main weapon. And it'd provide a solid jump-off point whenever we go and try for a grander vehicle.

The Fusion Warhead is neat though. We should remember it exists for later.

(Note: The name is to go with the Chord; in this case I am using the geometrical definition of Chord, that is, a Line whose endpoints lie on a circle
Also Note: This design fought me so much, if you want to take the concept and make your own version, you have my blessing and encouragement)

Degree Missile Support Corvette
Designed as a supplement to, instead of replacing, the Chord; the Degree is a small, lightweight spacecraft intended to engage the enemy from a distance with RAKEs. The Degree is, as stated, significantly smaller than the Chord, and its armor plating is negligible (beyond that needed to handle micrometeorites anyhow, but that should be standard in spacecraft), and really, the craft itself is rather minimalistic.

The Degree is armed with a pair of RAKE launchers fed by magazines, and nothing else. Thrust is accomplished via an OKSPD, smaller than the one used on the Chord, but still with a goal of a superior thrust-to-mass ratio than the Chord possesses. Altogether, the Degree is intended to maintain distance and shower the enemy with missile fire while the Chords close in and 'brawl' with the enemy.

Quote
Design 1 (Vote for the first design you wish to have designed.)
Fusion Missile Quebit (0)
Helix of Fire [USE CREDIT] (1): Blood_Librarian
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (0):
Spatha (0):
EVR Rounds (0):
Cataphract-A LAV (0):
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (0)
Degree Missile Support Corvette (1): Nemonole

Design 2 (Vote for the second design you wish to have designed.)
Fusion Missile Quebit (0)
Helix of Fire (0):
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (0):
EVR Rounds (0):
Cataphract-A LAV (1): Nemonole
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (0)
Degree Missile Support Corvette (0):

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m1895

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #229 on: February 23, 2020, 08:48:35 am »

"Note" Patrol Missileer and mothership
The Chord is an okay ship, but on its own it simply can't deal with the enemy's Logos maximally effectively. the Note was selected for production, a fairly small ship, basically just a tapered tube, with only a 2 man crew, a pilot and weapons officer. As far as weaponry goes, it has two missile bays capable of holding 6 missiles each, as well as a single front mounted oculus. It's drive system is 3 mini OKSPDs, allowing it to be okay at 3-dimensional movement with a single AER to power it, as you probably guessed, including enough fuel, and bio-necessities for interplanetary travel in such a small package is quite hard, so how did we do it? Well that's simple, we didn't, instead we stripped an ITC of a good chunk of its compartments and filled the rest with fuel, ammo, and spare parts for the Note

Still kinda work in progress, will probably work on it more later
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NUKE9.13

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #230 on: February 23, 2020, 09:49:50 am »

Quote
Design 1 (Vote for the first design you wish to have designed.)
Fusion Missile Quebit (0)
Helix of Fire [USE CREDIT] (1): Blood_Librarian
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (0):
Spatha (0):
EVR Rounds (0):
Cataphract-A LAV (0):
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (0)
Degree Missile Support Corvette (2): Nemonole, NUKE9.13

Design 2 (Vote for the second design you wish to have designed.)
Fusion Missile Quebit (0)
Helix of Fire (0):
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (1): NUKE9.13
EVR Rounds (0):
Cataphract-A LAV (1): Nemonole
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (0)
Degree Missile Support Corvette (0):

PS: Do we really need this convoluted double-length votebox? Isn't just doing the two designs with the most votes good enough?
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m1895

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #231 on: February 23, 2020, 01:10:46 pm »

Quote
Design 1 (Vote for the first design you wish to have designed.)
Fusion Missile Quebit (0)
Helix of Fire [USE CREDIT] (1): Blood_Librarian
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (0):
Spatha (0):
EVR Rounds (0):
Cataphract-A LAV (0):
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (0)
Degree Missile Support Corvette (2): Nemonole, NUKE9.13
Note Patrol Missileer ():

Design 2 (Vote for the second design you wish to have designed.)
Fusion Missile Quebit (0)
Helix of Fire (0):
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (2): NUKE9.13, m1895
EVR Rounds (0):
Cataphract-A LAV (1): Nemonole
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (0)
Degree Missile Support Corvette (0):

Eh, it's too late to do it normally now.
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TricMagic

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #232 on: February 23, 2020, 01:28:17 pm »

Quote
Design 1 (Vote for the first design you wish to have designed.)
Fusion Missile Quebit (0)
Helix of Fire [USE CREDIT] (1): Blood_Librarian
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (0):
Spatha (0):
EVR Rounds (0):
Cataphract-A LAV (0):
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (0)
Degree Missile Support Corvette (3): Nemonole, NUKE9.13, TricMagic
Note Patrol Missileer ():

Design 2 (Vote for the second design you wish to have designed.)
Fusion Missile Quebit (0)
Helix of Fire (0):
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (2): NUKE9.13, m1895
EVR Rounds (0):
Cataphract-A LAV (2): Nemonole, TricMagic
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (1) TricMagic
Degree Missile Support Corvette (0):


Use Credit on Degree Missile Support Corvette
Yes: ()
No: ()

Use Credit on Round ITC
Yes: (1) TricMagic
No: ()

Eh, it's too late to do it normally now.

Probably. I'll note that we may want to try and reach. Since a bad roll won't be very good for spacecraft.
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Blood_Librarian

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #233 on: February 23, 2020, 03:46:26 pm »

I severely doubt up-sizing our cartridge size and making a superior propellant is "not much".

I based my cartridge size of the 7.62 Nato Cartridge, and its sizes are similar, despite being a caseless cartridge.

This means that it's actually quite a bit more powerful than the 7.62 in terms of size, so even if it is marginally less powerful than cased rounds due to casing issues or whatever, we are still firing rounds that have the dimensions of sniper rifles and machine guns with the Raptor.

Quote
Design 1 (Vote for the first design you wish to have designed.)
Fusion Missile Quebit (0)
Helix of Fire [USE CREDIT] (1): Blood_Librarian
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (0):
Spatha (0):
EVR Rounds (0):
Cataphract-A LAV (0):
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (0)
Degree Missile Support Corvette (4): Nemonole, NUKE9.13, TricMagic, Blood_Librarian
Note Patrol Missileer ():

Design 2 (Vote for the second design you wish to have designed.)
Fusion Missile Quebit (0)
Helix of Fire (0):
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (2): NUKE9.13, m1895
EVR Rounds (0):
Cataphract-A LAV (3): Nemonole, TricMagic, Blood_Librarian
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (1) TricMagic
Degree Missile Support Corvette (1):


Use Credit on Degree Missile Support Corvette
Yes: ()
No: (1) Blood_Librarian

Use Credit on Round ITC
Yes: (1) TricMagic
No: ()

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Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

NUKE9.13

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #234 on: February 23, 2020, 03:56:40 pm »

Quote
Design (Pick two)
Fusion Missile Quebit (0)
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (2): NUKE9.13, m1895
EVR Rounds (0):
Cataphract-A LAV (3): Nemonole, TricMagic, Blood_Librarian
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (1) TricMagic
Degree Missile Support Corvette (4): Nemonole, NUKE9.13, TricMagic, Blood_Librarian
Note Patrol Missileer (0):

Use Credit on (pick one)
Helix of Fire: (1) Blood_Librarian
Round ITC: (1) TricMagic
None: (1) NUKE9.13
I haven't changed anyone's vote, I haven't changed what the results would be, and I struggle to imagine a scenario in which doing things this way would cause problems. And it's a hell of a lot cleaner.
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Detoxicated

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #235 on: February 23, 2020, 04:52:07 pm »


Quote
Design (Pick two)
Fusion Missile Quebit (0)
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (2): NUKE9.13, m1895
EVR Rounds (0):
Cataphract-A LAV (4): Nemonole, TricMagic, Detoxicated Blood_Librarian
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (1) TricMagic
Degree Missile Support Corvette (5): Nemonole, NUKE9.13, TricMagic, Blood_Librarian,Detoxicated
Note Patrol Missileer (0):

Use Credit on (pick one)
Helix of Fire: (1) Blood_Librarian
Round ITC: (1) TricMagic
Degree Missile Support Corvette (1): Detoxicated
None: (1) NUKE9.13
I Love the Missile Corvette and firmly beliebte that If we have an early Advantage IT should come super powerful to waste them for 2-4 turns
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TricMagic

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #236 on: February 23, 2020, 05:14:23 pm »


Quote
Design (Pick two)
Fusion Missile Quebit (0)
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (2): NUKE9.13, m1895
EVR Rounds (0):
Cataphract-A LAV (4): Nemonole, TricMagic, Detoxicated Blood_Librarian
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (1) TricMagic
Degree Missile Support Corvette (5): Nemonole, NUKE9.13, TricMagic, Blood_Librarian,Detoxicated
Note Patrol Missileer (0):

Use Credit on (pick one)
Helix of Fire: (1) Blood_Librarian
Round ITC: ()
Degree Missile Support Corvette (2): Detoxicated, TricMagic
None: (1) NUKE9.13
I Love the Missile Corvette and firmly beliebte that If we have an early Advantage IT should come super powerful to waste them for 2-4 turns
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Jilladilla

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #237 on: February 23, 2020, 05:19:07 pm »

Not entirely sure its worth a credit to be honest.

Quote
Design (Pick two)
Fusion Missile Quebit (0)
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (2): NUKE9.13, m1895
EVR Rounds (0):
Cataphract-A LAV (4): Nemonole, TricMagic, Detoxicated Blood_Librarian
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (1) TricMagic
Degree Missile Support Corvette (5): Nemonole, NUKE9.13, TricMagic, Blood_Librarian,Detoxicated
Note Patrol Missileer (0):

Use Credit on (pick one)
Helix of Fire: (1) Blood_Librarian
Round ITC: ()
Degree Missile Support Corvette (2): Detoxicated, TricMagic
None: (2) NUKE9.13, Nemonole
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Blood_Librarian

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #238 on: February 23, 2020, 05:42:04 pm »

We can spend that on a more progressive design later.

Quote
Design (Pick two)
Fusion Missile Quebit (0)
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (2): NUKE9.13, m1895
EVR Rounds (0):
Cataphract-A LAV (4): Nemonole, TricMagic, Detoxicated Blood_Librarian
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (1) TricMagic
Degree Missile Support Corvette (5): Nemonole, NUKE9.13, TricMagic, Blood_Librarian,Detoxicated
Note Patrol Missileer (0):

Use Credit on (pick one)
Helix of Fire: (1) Blood_Librarian
Round ITC: ()
Degree Missile Support Corvette (2): Detoxicated, TricMagic
None: (3) NUKE9.13, Nemonole, Blood_Librarian
« Last Edit: February 23, 2020, 06:01:58 pm by Blood_Librarian »
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Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

Happerry

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Re: Interplanetary Arms Race: Planetary Technate
« Reply #239 on: February 23, 2020, 06:52:25 pm »

Quote
Design (Pick two)
Fusion Missile Quebit (0)
Helix of Fire (1): Blood_Librarian
TP - 7 "Raptor" (1): Blood_Librarian
Spatha (2): NUKE9.13, m1895
EVR Rounds (0):
Cataphract-A LAV (5): Nemonole, TricMagic, Detoxicated Blood_Librarian, Happerry
Cataphract-B LAV (0):
ITC Prelude (0):
Round ITC (1) TricMagic
Degree Missile Support Corvette (6): Nemonole, NUKE9.13, TricMagic, Blood_Librarian, Detoxicated, Happerry
Note Patrol Missileer (0):

Use Credit on (pick one)
Helix of Fire: (1) Blood_Librarian
Round ITC: ()
Degree Missile Support Corvette (2): Detoxicated, TricMagic
None: (4) NUKE9.13, Nemonole, Blood_Librarian, Happerry
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