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Author Topic: Time Before Time: A Gridhood Game (Turn 4)  (Read 11057 times)

Pavellius

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #105 on: July 10, 2019, 05:12:12 pm »

In the dense jungles of d5, Root creates the sparkling  River Zeme. It flows from the northwest to the east, and passes by the Igwam Tribe. Its magical aura keeps the tile at maximum abundance, and its water is an aphrodisiac for humans.
« Last Edit: July 10, 2019, 05:19:34 pm by Pavellius »
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TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #106 on: July 10, 2019, 10:45:29 pm »

I possibly should have picked a different aspect, but whatevs
Island dwelling pious warrior doggos FTW!
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KittyTac

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #107 on: July 11, 2019, 09:40:53 am »

Pyro creates a Hot Steppe at D-4. -3 FP, completing a small continent.
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TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #108 on: July 11, 2019, 11:52:27 am »

Edited my post to specify prayer
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TricMagic

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #109 on: July 11, 2019, 12:01:52 pm »

Prayer to Gilbert isn't exactly the best. They tend to make many ice fields. I mean, if you like ice, sure.

Looks at Omians.

I'm going to go ahead and ask how much for a book that when Used by a worker, grants +5 Research to a Tech? And this book gets used up on use.
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TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #110 on: July 11, 2019, 12:31:32 pm »

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« Last Edit: July 11, 2019, 12:34:44 pm by TheRedwolf »
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TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #111 on: July 11, 2019, 12:32:35 pm »

Also Gilbert and Flare have a common opposition in Pyro
I don’t need ice, but cold/icy islands or archipelagos world be nice.
« Last Edit: July 11, 2019, 12:34:58 pm by TheRedwolf »
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TricMagic

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #112 on: July 11, 2019, 12:34:38 pm »

I'll just repeat and say you need boats. Or canoes might be easier to make.

Well, whenever that happens, I'll certainly make them.

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TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #113 on: July 11, 2019, 12:36:00 pm »

I just want stuff to be there when I get around to that point, like an ocean and not a saltwater lake.
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Screech9791

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #114 on: July 11, 2019, 12:36:52 pm »

Also Gilbert and Flare have a common opposition in Pyro
I don’t need ice, but cold/icy islands or archipelagos world be nice.
I mean, the one thing stopping me from destroying everything Pyro has made is because he's not really doing anything that could involve anything I care about ingame.
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TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #115 on: July 11, 2019, 12:41:16 pm »

Also, I don’t believe Gilbert gets his FP from a civ.
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Supernerd

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #116 on: July 11, 2019, 07:01:34 pm »

Its been 2 days since the last update. What's the update schedule for this game going to be like?
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Superdorf

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #117 on: July 11, 2019, 09:37:11 pm »

Ahhahaha I finally figured out how Igwam ineptitude works!

Anyway. Sorry 'bout the delay; today was really hectic. To answer your question, I intend to update this every couple days or so; we'll see how that goes.

Pavellius: I'm only counting a gain of 9 FP for Root in the last turn-- 2 + 2 FP from high foraging rolls, 1 FP from prayer, and 3 + 1 FP from completion of foraging-related technologies. Would you please show me where that last point is coming from? (Regardless, I did apparently miscalculate back there; I'll fix that up now.)

TricMagic: Assuming a blessing has a cost of 1 FP (and actually, I should go add something of the sort to the OP), Flare has enough FP right now for that blessing of yours or that tile modification-- not both.

I'm gonna start cleaning up rules and whatnot, in preparation for the update...  :D
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Supernerd

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #118 on: July 11, 2019, 10:08:33 pm »

Welp. Looks like its time to pay the piper.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Pavellius

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #119 on: July 11, 2019, 10:24:52 pm »

The last point is the basic income I thought all gods get.
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