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Author Topic: Time Before Time: A Gridhood Game (Turn 4)  (Read 11062 times)

Superdorf

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #90 on: July 09, 2019, 08:42:44 pm »

Ach, that tech-outside-the-spoiler thing is indeed a typo on my part. I'll just go edit that out, and look into research costs for housing...  ::)
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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Pavellius

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #91 on: July 09, 2019, 10:26:00 pm »

Spoiler (click to show/hide)
1 worker researches Aprilmitive Toolmaking
2 workers pray to Pyro
1 worker forages at D3
1 worker researches Fishing

I offer to further improve the food on your tile if you focus on foraging instead of fishing.
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TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #92 on: July 09, 2019, 10:36:52 pm »

Wait, fishing can be researched right from the get go?
I planned to go tool use to wood gathering, wood gathering to boats, boats to fishing
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Naturegirl1999

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #93 on: July 09, 2019, 10:42:37 pm »

Spoiler (click to show/hide)
1 worker researches Aprilmitive Toolmaking
2 workers pray to Pyro
1 worker forages at D3
1 worker researches Fishing

I offer to further improve the food on your tile if you focus on foraging instead of fishing.
We are foraging too

Wait, fishing can be researched right from the get go?
I planned to go tool use to wood gathering, wood gathering to boats, boats to fishing
If it can’t be researched from the get go, this next turn will tell the prerequisites, can we get a research tree to know prerequisites?
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TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #94 on: July 09, 2019, 10:45:43 pm »

I guess shallow water fishing is simpler than deep water fishing, and boats have other uses
(Read: Viking Doggos)
That would allow us to attack the Enemies of water without fear of retribution
And fish further tiles.
Speaking of, Flare, mind making an adjacent archipelago?
« Last Edit: July 09, 2019, 11:02:56 pm by TheRedwolf »
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Pavellius

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Re: Gridhood: It begins! (Turn 1)
« Reply #95 on: July 09, 2019, 10:51:14 pm »

We are foraging too
I know. If you want to research foraging later, my offer will still stand.

Settle at E3
2 workers Forage
3 workers research "Kelp Farming"

Root appears to the tribespeople as a great tortoise. Greetings! I am Root, the forager's friend, and I have an offer for you: if you worship me by gathering food only from the untamed earth and sea, I will fill your homeland with any food source you desire.

((Edited for more flavor))
« Last Edit: July 10, 2019, 12:16:39 am by Pavellius »
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Supernerd

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #96 on: July 09, 2019, 11:10:34 pm »

(Pavellius, I recommend roleplaying a bit more when making these offers. Maybe explain in your god's words the evils of farming and the virtue of foraging or something? I dunno. Its more fun that way. Plus, the GM encouraged roleplaying on the turn 1 post.)
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #97 on: July 10, 2019, 07:54:55 am »

I guess shallow water fishing is simpler than deep water fishing, and boats have other uses
(Read: Viking Doggos)
That would allow us to attack the Enemies of water without fear of retribution
And fish further tiles.
Speaking of, Flare, mind making an adjacent archipelago?

Make a Way to get off the island, and I'll make a tile for you to go to. I'm still kinda annoyed a worker didn't do anything last turn.
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TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #98 on: July 10, 2019, 12:11:07 pm »

I thought I put the last worker praying, but apparently not.
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Superdorf

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #99 on: July 10, 2019, 12:40:42 pm »

Flare, God of Water, sighs as the tides turn. She then blesses the Worker who didn't do anything with Inspiration to Research something.

Is this a god action, or just a roleplay thing?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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TricMagic

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #100 on: July 10, 2019, 01:00:15 pm »

Action, since it's bolded.
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Naturegirl1999

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #101 on: July 10, 2019, 01:38:37 pm »

Action, since it's bolded.
So, if the inspired worker does research this turn, would it do slightly better than a non inspired worker?
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King Zultan

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #102 on: July 10, 2019, 01:41:56 pm »

Confederation of Deer
2 New workers are created for 6 food.
2 Workers forage at B4.
2 Workers research Improved foraging.
1 Worker prays to Root
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Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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Pavellius

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #103 on: July 10, 2019, 02:46:45 pm »

Root smiles upon the Confederation of Deer. From the hills of b5 sprout squash, mushrooms, and berry bushes.

((Superdorf, since I had 6 FP last turn, spent 4, and gained 10, I should have 12 now))
« Last Edit: July 10, 2019, 02:51:05 pm by Pavellius »
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Talion

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Re: Time Before Time: A Gridhood Game (Turn 3)
« Reply #104 on: July 10, 2019, 04:09:20 pm »

Aroth Rimtar creates a bamboo forest at b5.

He smiled to see civilizations bloom, the seeds of mighty buildings laying down roots in fertile soil. Soon they would seek the sun and then the real fun would begin.
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